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melee attacks [message #350748] Sat, 13 September 2008 20:04 Go to next message
medmech12 is currently offline  medmech12
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Does anyone know how to make it so that when bots try to perform a melee attack on you, they dont just stop near you? Ex. When you battle raveshaw he just tries to run at you and he never stops
Re: melee attacks [message #350762 is a reply to message #350748] Sun, 14 September 2008 01:07 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Permabanned for trying and failing DDoS
what exactly do you want?
Re: melee attacks [message #350770 is a reply to message #350748] Sun, 14 September 2008 02:25 Go to previous messageGo to next message
Veyrdite is currently offline  Veyrdite
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When a bot uses a melee weapon, he stops moving for a second, and then starts chasing your again. He want to fix that.

WOL: Veyrdite Previously: Dthdealer ( a long time ago )
Re: melee attacks [message #350780 is a reply to message #350748] Sun, 14 September 2008 05:47 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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Yeah, AI sucks with melee. You basically need custom scripting for it to work as far as I know. A temporary fix for this is the M10 or M11 (I forgot which one it's numbered) crypt mutant spawner. Used by those mutants in the crypt. I think it triples its speed, and they'll run up to you and do tib damage. They don't ACTUALLY do conventional damage, though. It's sort of weird.

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Re: melee attacks [message #350783 is a reply to message #350748] Sun, 14 September 2008 06:31 Go to previous messageGo to next message
medmech12 is currently offline  medmech12
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k thanks Cabal i will try it out now
Re: melee attacks [message #350790 is a reply to message #350748] Sun, 14 September 2008 09:24 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
If you want bots to have a better chance of actually hitting you, increase the spray amount and spray angle of their melee "ammunition" in the Ammo settings.
Re: melee attacks [message #350798 is a reply to message #350748] Sun, 14 September 2008 10:00 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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Yeah, but that doesn't stop them from standing right in front of you, doing absolutely nothing. Or randomly stopping along the way.

Plus, to even make them target you correctly, they need to use the rifle position for their weapon. Hip works too, but rifle looks like they're in a somewhat realistic fist fighting position.


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Re: melee attacks [message #350825 is a reply to message #350798] Sun, 14 September 2008 14:02 Go to previous message
Jerad2142 is currently offline  Jerad2142
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Any animation attached to a bot will make them stop tell the animation completes playing, this means that if you make it have no weapon fire animation, it will at least not stop moving when it shoots.

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