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Re: Fixing... Points? [message #347205 is a reply to message #347188] Sun, 17 August 2008 20:22 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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kong009 wrote on Sun, 17 August 2008 16:11

You have data that clearly indicate the unpopularity of the pointsfix, yet you don't acknowledge it or attempt to find solutions that everyone will be happy with. I see that as YOUR responsibility, since you are attempting to make this a mandatory patch.


You are squeaky wheels trying to get grease. Just because there's like 10 people on the forums bitching doesn't mean that the 10,000+ players who are still playing agree with you. My server is full or close to it almost all the time, so clearly there can't be a huge amount of people who oppose it. In fact, most of them probably didn't even notice anything different.


I'm the bawss.
Re: Fixing... Points? [message #347206 is a reply to message #346858] Sun, 17 August 2008 20:27 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Fixing bugs is bad guys, we're too used to Windows crashing...
Re: Fixing... Points? [message #347209 is a reply to message #347205] Sun, 17 August 2008 21:06 Go to previous messageGo to next message
Rocko
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Crimson wrote on Sun, 17 August 2008 22:22

kong009 wrote on Sun, 17 August 2008 16:11

You have data that clearly indicate the unpopularity of the pointsfix, yet you don't acknowledge it or attempt to find solutions that everyone will be happy with. I see that as YOUR responsibility, since you are attempting to make this a mandatory patch.


You are squeaky wheels trying to get grease. Just because there's like 10 people on the forums bitching doesn't mean that the 10,000+ players who are still playing agree with you. My server is full or close to it almost all the time, so clearly there can't be a huge amount of people who oppose it. In fact, most of them probably didn't even notice anything different.

Yeah they probably didn't notice. Points is not a game breaking issue and it's nothing worth "fixing."


black and proud
Re: Fixing... Points? [message #347216 is a reply to message #347209] Sun, 17 August 2008 22:15 Go to previous messageGo to next message
saberhawk
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Rocko wrote on Sun, 17 August 2008 23:06

Crimson wrote on Sun, 17 August 2008 22:22

kong009 wrote on Sun, 17 August 2008 16:11

You have data that clearly indicate the unpopularity of the pointsfix, yet you don't acknowledge it or attempt to find solutions that everyone will be happy with. I see that as YOUR responsibility, since you are attempting to make this a mandatory patch.


You are squeaky wheels trying to get grease. Just because there's like 10 people on the forums bitching doesn't mean that the 10,000+ players who are still playing agree with you. My server is full or close to it almost all the time, so clearly there can't be a huge amount of people who oppose it. In fact, most of them probably didn't even notice anything different.

Yeah they probably didn't notice. Points is not a game breaking issue and it's nothing worth "fixing."



So because they didn't notice it, we need to go unfixing things? Stern
Re: Fixing... Points? [message #347223 is a reply to message #347216] Sun, 17 August 2008 23:16 Go to previous messageGo to next message
Rocko
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Saberhawk wrote on Mon, 18 August 2008 00:15

Rocko wrote on Sun, 17 August 2008 23:06

Crimson wrote on Sun, 17 August 2008 22:22

kong009 wrote on Sun, 17 August 2008 16:11

You have data that clearly indicate the unpopularity of the pointsfix, yet you don't acknowledge it or attempt to find solutions that everyone will be happy with. I see that as YOUR responsibility, since you are attempting to make this a mandatory patch.


You are squeaky wheels trying to get grease. Just because there's like 10 people on the forums bitching doesn't mean that the 10,000+ players who are still playing agree with you. My server is full or close to it almost all the time, so clearly there can't be a huge amount of people who oppose it. In fact, most of them probably didn't even notice anything different.

Yeah they probably didn't notice. Points is not a game breaking issue and it's nothing worth "fixing."



So because they didn't notice it, we need to go unfixing things? Stern

no but the point is that if the majority of players, the ones who just play once in awhile and never talk at all, floating throughout the game servers, did not care about points enough to quit over it, then it's obviously not a big issue. They would probably be happy either way.

Jelly Marathon has no points fix and it's full at almost 50 players almost every day. And n00bstories does has have points fix and it does get a lot of players. I don't think many people care about fixing it or not. And if they do then at least they have the choice to decide if they want to go to Jelly-Marathon and play without points fix, or go to noobstories if they want a points fixed game.

If you force it on everyone because it's what you believe is right, and just disregard what the people who do talk and disagree with points fix than how can that be a good thing?

Coder's honor? lol how stupid is that.

p.s. Has anyone seen the anti-TT petition on MCD?



black and proud

[Updated on: Sun, 17 August 2008 23:17]

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Re: Fixing... Points? [message #347225 is a reply to message #347223] Sun, 17 August 2008 23:19 Go to previous messageGo to next message
u6795 is currently offline  u6795
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Rocko wrote on Mon, 18 August 2008 02:16

Saberhawk wrote on Mon, 18 August 2008 00:15

Rocko wrote on Sun, 17 August 2008 23:06

Crimson wrote on Sun, 17 August 2008 22:22

kong009 wrote on Sun, 17 August 2008 16:11

You have data that clearly indicate the unpopularity of the pointsfix, yet you don't acknowledge it or attempt to find solutions that everyone will be happy with. I see that as YOUR responsibility, since you are attempting to make this a mandatory patch.


You are squeaky wheels trying to get grease. Just because there's like 10 people on the forums bitching doesn't mean that the 10,000+ players who are still playing agree with you. My server is full or close to it almost all the time, so clearly there can't be a huge amount of people who oppose it. In fact, most of them probably didn't even notice anything different.

Yeah they probably didn't notice. Points is not a game breaking issue and it's nothing worth "fixing."



So because they didn't notice it, we need to go unfixing things? Stern

p.s. Has anyone seen the anti-TT petition on MCD?


MCD? Post a link, I wanna see this lol.


yeah
Re: Fixing... Points? [message #347226 is a reply to message #347223] Sun, 17 August 2008 23:36 Go to previous messageGo to next message
saberhawk
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Rocko wrote on Mon, 18 August 2008 01:16


no but the point is that if the majority of players, the ones who just play once in awhile and never talk at all, floating throughout the game servers, did not care about points enough to quit over it, then it's obviously not a big issue. They would probably be happy either way.

Jelly Marathon has no points fix and it's full at almost 50 players almost every day. And n00bstories does has have points fix and it does get a lot of players. I don't think many people care about fixing it or not. And if they do then at least they have the choice to decide if they want to go to Jelly-Marathon and play without points fix, or go to noobstories if they want a points fixed game.

If you force it on everyone because it's what you believe is right, and just disregard what the people who do talk and disagree with points fix than how can that be a good thing?

Coder's honor? lol how stupid is that.

p.s. Has anyone seen the anti-TT petition on MCD?




Honestly, I wasn't the one that implemented the pointsfix, it's not even close to "my department".

I take pride in the fact that the bulk of what I do often gets completely overlooked by players. That means I'm doing it right. Sly
Re: Fixing... Points? [message #347227 is a reply to message #347225] Sun, 17 August 2008 23:38 Go to previous messageGo to next message
Rocko
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u6795 wrote on Mon, 18 August 2008 01:19

Rocko wrote on Mon, 18 August 2008 02:16

Saberhawk wrote on Mon, 18 August 2008 00:15

Rocko wrote on Sun, 17 August 2008 23:06

Crimson wrote on Sun, 17 August 2008 22:22

kong009 wrote on Sun, 17 August 2008 16:11

You have data that clearly indicate the unpopularity of the pointsfix, yet you don't acknowledge it or attempt to find solutions that everyone will be happy with. I see that as YOUR responsibility, since you are attempting to make this a mandatory patch.


You are squeaky wheels trying to get grease. Just because there's like 10 people on the forums bitching doesn't mean that the 10,000+ players who are still playing agree with you. My server is full or close to it almost all the time, so clearly there can't be a huge amount of people who oppose it. In fact, most of them probably didn't even notice anything different.

Yeah they probably didn't notice. Points is not a game breaking issue and it's nothing worth "fixing."



So because they didn't notice it, we need to go unfixing things? Stern

p.s. Has anyone seen the anti-TT petition on MCD?


MCD? Post a link, I wanna see this lol.

Okay here it is, there's at least 50 different people who signed it.

http://www.mcd-server.net/forums/index.php?showtopic=3067


black and proud
Re: Fixing... Points? [message #347228 is a reply to message #346858] Sun, 17 August 2008 23:38 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Number of players isn't influenced by point fix but by a load of other factors: moderators, popularity of other servers, a0000000000000000, community feeling, the fact friends play somewhere, some server side mods, the weather (!),...

Our server has had less and more players over a period of time with or without point fix. We never changed any other setting, really either. It's mostly seasons playing: in summer there's less people cause they are on holidays / enjoy the nice weather; in september/october a lot of people come back to play more and in winter times we also see an increase. Maybe that's what happened on Jelly too. I can't believe any player would be stupid enough to leave because their sakura doesn't make 10 points/credits per hit anymore.

Edit: never heard of these MCD-dudes and cba to register just to read a topic.


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord

[Updated on: Sun, 17 August 2008 23:41]

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Re: Fixing... Points? [message #347229 is a reply to message #347228] Sun, 17 August 2008 23:44 Go to previous messageGo to next message
Homey is currently offline  Homey
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Goztow wrote on Mon, 18 August 2008 02:38

Number of players isn't influenced by point fix but by a load of other factors: moderators, popularity of other servers, a0000000000000000, community feeling, the fact friends play somewhere, some server side mods, the weather (!),...

Our server has had less and more players over a period of time with or without point fix. We never changed any other setting, really either. It's mostly seasons playing: in summer there's less people cause they are on holidays / enjoy the nice weather; in september/october a lot of people come back to play more and in winter times we also see an increase. Maybe that's what happened on Jelly too. I can't believe any player would be stupid enough to leave because their sakura doesn't make 10 points/credits per hit anymore.

Edit: never heard of these MCD-dudes and cba to register just to read a topic.

A lot of new players just want to buy expensive characters, without easy money they can't do that.


Homey
Re: Fixing... Points? [message #347230 is a reply to message #347228] Sun, 17 August 2008 23:44 Go to previous messageGo to next message
Rocko
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Goztow wrote on Mon, 18 August 2008 01:38



Edit: never heard of these MCD-dudes and cba to register just to read a topic.

people from other communities signed up on to the mcd website to sign it. i'm not sure what cba means, "can't bother" ? There is like 50 people that signed it, it's worth a look.

http://www.mcd-server.net/forums/index.php?showtopic=3067


black and proud

[Updated on: Sun, 17 August 2008 23:46]

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Re: Fixing... Points? [message #347231 is a reply to message #347229] Sun, 17 August 2008 23:47 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Homey wrote on Mon, 18 August 2008 08:44


A lot of new players just want to buy expensive characters, without easy money they can't do that.
Most new players I encounter just buy rather cheap characters like sbh, officer, ...

If money flow is a problem, then why not increase the number of credits per second to 3?


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord

[Updated on: Sun, 17 August 2008 23:48]

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Re: Fixing... Points? [message #347259 is a reply to message #347231] Mon, 18 August 2008 06:36 Go to previous messageGo to next message
jnz is currently offline  jnz
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Goztow wrote on Mon, 18 August 2008 07:47

Homey wrote on Mon, 18 August 2008 08:44


A lot of new players just want to buy expensive characters, without easy money they can't do that.
Most new players I encounter just buy rather cheap characters like sbh, officer, ...

If money flow is a problem, then why not increase the number of credits per second to 3?


You can't really look at it that way, not if the ladder wont accommodate leaving the points as they are. Although this whole argument is quite pathetic if you ask me.

[Updated on: Mon, 18 August 2008 06:36]

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Re: Fixing... Points? [message #347266 is a reply to message #346858] Mon, 18 August 2008 08:00 Go to previous messageGo to next message
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The reason is that a points fix server feels more natural. The team that did a better job, wins the game... ridiculous nonsense strategies don't work anymore... when both teams are doing well, the score is close until the bitter end. It's more exciting to play and less frustrating, and I know it will be even better when these other bugs are fixed, too. It's gonna be so great to play without having to worry about loading my pistol, getting in a vehicle at the wrong time and getting into blue hell, getting killed by the WF bug as I'm planting a nuke. All of the elements we love, none of the BS we don't. I'm VERY excited about it!

I'm the bawss.
Re: Fixing... Points? [message #347270 is a reply to message #346858] Mon, 18 August 2008 09:01 Go to previous messageGo to next message
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Wow, see to counter the points fix Spoony and BI suggest now changing around the way credits works ingame (Bi says to change it to 3/creds/sec, and spoony says to change the cost value of some units).... Does anyone else realize how fucking stupid that is? To implement this fix, this means you completely fuck over the most important aspect of the game, how much/fast money you get in order to BUY UNITS. Unless everyone use free units then I guess this wouldn't be an issue, but fixing points to fuck over credits? Points is atleast playable, and credits is fine with this system, but if you fix points, then we would be in a worse position (gameplay wise) because of the credit system...Everything just points to it not being worth it...

Re: Fixing... Points? [message #347277 is a reply to message #347270] Mon, 18 August 2008 09:39 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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trooprm02 wrote on Mon, 18 August 2008 11:01

Wow, see to counter the points fix Spoony and BI suggest now changing around the way credits works ingame (Bi says to change it to 3/creds/sec, and spoony says to change the cost value of some units).... Does anyone else realize how fucking stupid that is? To implement this fix, this means you completely fuck over the most important aspect of the game, how much/fast money you get in order to BUY UNITS. Unless everyone use free units then I guess this wouldn't be an issue, but fixing points to fuck over credits? Points is atleast playable, and credits is fine with this system, but if you fix points, then we would be in a worse position (gameplay wise) because of the credit system...Everything just points to it not being worth it...

Because clearly, the pointsfix will only apply to Nod. GDI will still be able to ramjet shit for money, right?

Dumbass, Nod and GDI will be at equal levels still, unless you count that mammoths won't give the enemy a ton of points now. Which clearly, was NOT intended. Mammoths are supposed to be slow but awesome, not slow and just outright fail in every aspect.


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Re: Fixing... Points? [message #347278 is a reply to message #347270] Mon, 18 August 2008 09:41 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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trooprm02 wrote on Mon, 18 August 2008 11:01

Wow, see to counter the points fix Spoony and BI suggest now changing around the way credits works ingame (Bi says to change it to 3/creds/sec, and spoony says to change the cost value of some units)....

Easy tiger, I didn't say either of those two things.

I never commented at all on the 3-creds-a-second business, and as for the sakura/stank business, I was not saying "make stanks more expensive and make sakuras cheaper". OTHER PEOPLE were bitching about the fact that with the pointsfix, you get more points killing a sakura than a stank (99 > 90). My rebuttal is this (and has never been debunked yet): if that's what you think, why aren't you calling for stanks to be made more expensive or sakuras to be made cheaper?

that is aside from the rather amusing point that the same people who think 99 points is too much for killing a sakura, don't have a problem with getting 300+ points killing a big slow defenceless harvester.


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Re: Fixing... Points? [message #347282 is a reply to message #347278] Mon, 18 August 2008 10:07 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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Spoony wrote on Mon, 18 August 2008 11:41

that is aside from the rather amusing point that the same people who think 99 points is too much for killing a sakura, don't have a problem with getting 300+ points killing a big slow defenceless harvester.

With that very Sakura, too, lol.


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Re: Fixing... Points? [message #347283 is a reply to message #346858] Mon, 18 August 2008 10:23 Go to previous messageGo to next message
Ghostshaw is currently offline  Ghostshaw
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No with that sakura they get a 1000 points without killing it Razz.

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Re: Fixing... Points? [message #347291 is a reply to message #346858] Mon, 18 August 2008 11:33 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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I'm not a part of BlackIntel, it seems like Troop is spitting out even more nonsense than usual. I just told people that if their argument to keep the point bug was because you don't get enough quick money otherwise, they should change the income per second. It seems to make more sense, no? Well, to most people in here it would...

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Fixing... Points? [message #347309 is a reply to message #347278] Mon, 18 August 2008 13:31 Go to previous messageGo to next message
Rocko
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Spoony wrote on Mon, 18 August 2008 11:41

trooprm02 wrote on Mon, 18 August 2008 11:01

Wow, see to counter the points fix Spoony and BI suggest now changing around the way credits works ingame (Bi says to change it to 3/creds/sec, and spoony says to change the cost value of some units)....

Easy tiger, I didn't say either of those two things.

I never commented at all on the 3-creds-a-second business, and as for the sakura/stank business, I was not saying "make stanks more expensive and make sakuras cheaper". OTHER PEOPLE were bitching about the fact that with the pointsfix, you get more points killing a sakura than a stank (99 > 90). My rebuttal is this (and has never been debunked yet): if that's what you think, why aren't you calling for stanks to be made more expensive or sakuras to be made cheaper?

that is aside from the rather amusing point that the same people who think 99 points is too much for killing a sakura, don't have a problem with getting 300+ points killing a big slow defenceless harvester.

okay then, make stanks more expensive and make sakuras cheaper.

I don't know how much of a point that is though spoony. It seems silly that the game works perfectly fine the way it is, but a group of people take it upon themselves to speak for all of a renegade and force a point system changing patch. And it's not even 100% working if you then even have to change price values and use retarded things like donate in order to balance the game out completely.


black and proud
Re: Fixing... Points? [message #347311 is a reply to message #346858] Mon, 18 August 2008 13:34 Go to previous messageGo to next message
=HT=T-Bird is currently offline  =HT=T-Bird
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Rocko, I don't think WW foresaw marathon in their plans for Renegade.

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Re: Fixing... Points? [message #347316 is a reply to message #347309] Mon, 18 August 2008 14:22 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Donate doesn't balance things out, nor does changing price values. And Spoony never said so, where did u read that?

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Fixing... Points? [message #347320 is a reply to message #346858] Mon, 18 August 2008 14:39 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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Price changes should not be made. Nor should donate be a forced thing.

Ramjets were meant to be heavy anti-infantry, and anti-light armor. They were NOT meant to give you points.

If you still can't grasp that, play in a server that will host a points de-fix.


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Re: Fixing... Points? [message #347328 is a reply to message #347266] Mon, 18 August 2008 15:14 Go to previous messageGo to previous message
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What Crimson wrote on Mon, 18 August 2008 11:00

It's gonna be so great to play without having to worry about loading my pistol, getting in a vehicle at the wrong time and getting into blue hell, getting killed by the WF bug as I'm planting a nuke. All of the elements we love, none of the BS we don't. I'm VERY excited about it!


What Crimson Meant on Mon, 18 August 2008 11:00


Look at the big shiny glowing ball, isn't it pretty? no.. don't look away at that little blemish, look here, at the big shiny glowing ball, that's all you should be worrying about... ingore all the other stuff that isn't so great, big shiny ball.. over here...


This whole "wait until the beta and see how many people support it" is a farce.. What you should really be saying is "Wait until the beta, when the only cheat free servers are running it, then tell me if you still care." THAT is a more accurate statement. "If you want all our cheat free stuff, you have to swallow the few things you don't like.. that way we can show EA just how much support we have for our project!"

The other servers will be like "hey guys, come to our server that cheaters still play on, and get an extra 100 points for shooting at tanks.." How many people will be going there? And how many server owners will want to make a concious decision to go that route? Hardly any, I'm sure.. guaranteeing you that you will be able to show this "overwhelming support" of the community to EA...

It's a crock of shit, honestly...

No one fron TT has any other response, to anything else I've asked? just look at the shiny ball?

[Updated on: Mon, 18 August 2008 15:26]

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