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[maps] CityX-Series - City2 and City3 [message #345561] Thu, 07 August 2008 23:49 Go to next message
DL60 is currently offline  DL60
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So I'm finally done with this - It took me while to make a new version especially when I don't have so much time for things like this but I got some helpers^^

http://deathlink.ut-ccr.de/maps/CityXSeriestumb.jpg

The CityX-Series is a mappackage which contains four new maps which will be also included in the TT-patch:
-C&C_City2 v1.2
-C&C_City2_flying v1.2
-C&C_City2_extended v1.0
-C&C_City3 v1.0

# City2 & City2_flying
----------------------
City2 is map like Westwoods original City-Map. The graphics and the gameplay are like the original. The important change from 1.1 to 1.2 is the VIS system.

# City2_extended
----------------
As the name says there are some additional things in this map:

-Tiberiumsilos
-Helipads
-Recon-Bike, TOW-HumVee, Rotable MRLS
-Flaraks

# City3
-------
This a small infantry-only map. Each base consists of barracks/hon, powerplant and refinery. Every base has one main entrance for the harvester and two tunnel entrances. The harvesters respawn at their refinery unloadstation after destruction.

Download
http://deathlink.ut-ccr.de/maps/CnCCityXSeries.zip

[Updated on: Fri, 30 January 2009 14:37] by Moderator

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Re: [Release] CityX-Series [message #345565 is a reply to message #345561] Thu, 07 August 2008 23:58 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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AWESOME!! ADD TO TT PATCH!
Re: [Release] CityX-Series [message #345579 is a reply to message #345561] Fri, 08 August 2008 01:57 Go to previous messageGo to next message
a000clown
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Sounds great so far, I'll probably test it later today Thumbs Up
Re: [Release] CityX-Series [message #345587 is a reply to message #345561] Fri, 08 August 2008 03:16 Go to previous messageGo to next message
Wiener is currently offline  Wiener
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THX alot.. great maps. we played them in internal cw's and really enjoyed them Thumbs Up Thumbs Up Thumbs Up

w w w. T h e K O S s 2. o r g

http://dedi.thekoss2.org/wiener/signatures/vodcaO.jpg
Re: [Release] CityX-Series [message #345591 is a reply to message #345561] Fri, 08 August 2008 03:30 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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I love u! In Love
if only i wasn't so lasy and unpatatient and led all my projects to the end Whats That
Re: [Release] CityX-Series [message #345596 is a reply to message #345561] Fri, 08 August 2008 04:48 Go to previous messageGo to next message
Slave is currently offline  Slave
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This topic is relevant to my interests. Nice work.

I couldn't help but to notice that there's very little to none environmental audio on the maps. Adding some could contribute greatly to the general mood of the maps. Or was it done intentional?
Re: [Release] CityX-Series [message #345619 is a reply to message #345596] Fri, 08 August 2008 07:41 Go to previous message
DL60 is currently offline  DL60
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A bit intentional but also a bit oblivion.

I want to create these maps like Westwood would do. The original city map din't have much env sounds. Not even wind in the tunnels. In the first moment I tought about adding more env sounds but because of the fact I mentioned I put this question away for later. Yea and later I completly forgot about this.
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