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Material Shaders [message #344499] Sat, 02 August 2008 05:12 Go to next message
LR01 is currently offline  LR01
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Colonel
Any experts about shaders here?

Well, I would like to know what this does
http://img179.imageshack.us/img179/8110/shadersfy0.png
It is with the "Zero, One, Src Color, etc...
Ow, and what does "alpha-test" do?


Moding can be real Fun...
Re: Material Shaders [message #344507 is a reply to message #344499] Sat, 02 August 2008 07:36 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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Rule 1 of Renegade: Try it out yourself and see what it does.

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[Updated on: Sat, 02 August 2008 07:37]

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Re: Material Shaders [message #344515 is a reply to message #344507] Sat, 02 August 2008 08:40 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Rule 2: Tell what your results were so people do keep waisting their time over and over.

Re: Material Shaders [message #344519 is a reply to message #344515] Sat, 02 August 2008 08:56 Go to previous message
LR01 is currently offline  LR01
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Registered: April 2006
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Colonel
mmm, the point is, it's getting really vague
why, at LE, can you see a big different when you are in first person ore third person? ,like green glass with first person and white glass with third person

ow, and I was trying to use them in combination with a alfablend shader on a different tab


well, whit this http://img106.imageshack.us/img106/9146/shaderyj8.jpg
I get
(before compute vertex solve)
http://img106.imageshack.us/img106/7371/02ny1.png
(after compute vertex solve)
http://img253.imageshack.us/img253/1636/03zm8.png

and when I change Dest to "One" I get
http://img253.imageshack.us/img253/7458/glowzz6.png


Moding can be real Fun...

[Updated on: Sat, 02 August 2008 23:59]

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