Material Shaders [message #344499] |
Sat, 02 August 2008 05:12 |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
Karma: 0
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Colonel |
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Any experts about shaders here?
Well, I would like to know what this does
It is with the "Zero, One, Src Color, etc...
Ow, and what does "alpha-test" do?
Moding can be real Fun...
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Re: Material Shaders [message #344519 is a reply to message #344515] |
Sat, 02 August 2008 08:56 |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
Karma: 0
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Colonel |
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mmm, the point is, it's getting really vague
why, at LE, can you see a big different when you are in first person ore third person? ,like green glass with first person and white glass with third person
ow, and I was trying to use them in combination with a alfablend shader on a different tab
well, whit this
I get
(before compute vertex solve)
(after compute vertex solve)
and when I change Dest to "One" I get
Moding can be real Fun...
[Updated on: Sat, 02 August 2008 23:59] Report message to a moderator
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