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LE doesn't pack things into mix [message #344223] Fri, 01 August 2008 04:56 Go to next message
DL60 is currently offline  DL60
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Registered: May 2006
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I have a problem with packing mix maps in LE. It doesn't pack additional dds-textures & .w3d models into the mix-archive. Adding the missing files via RenegadeEx fails because the mix archive only uses files which are packed via LE.

I put the files into the following directories. Originally they were all in the Levels-dir.

/C&C_MapName/
../ALWAYS/
../Characters/
../EditorChache/ <=put my additional textures in here
../Levels/
../presets/
The additional .w3ds (TOW-HumVee etc) are in the main directory of my map (below these dir's)

How can I force LE to pack everything in the mix archive? I can't pack it as .pkg and rename it to mix because the temp-weapons/ammos/explosions doesn't have the right damage then.
Re: LE doesn't pack things into mix [message #344234 is a reply to message #344223] Fri, 01 August 2008 06:20 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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Registered: September 2003
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Use XCC to mix in the required files.

I would give you the link to it on game-maps.net but the site is down at the moment,
need to wait for IronWarrior for it to get back up.

I attached xcc to this post in a rar file, use that to drag/drop in the files you need in the mix.
  • Attachment: XCC.rar
    (Size: 573.53KB, Downloaded 69 times)


https://multiplayerforums.com/uploads/monthly_2018_03/TCW2_Signature.png.6236a0dbc6e1e53472a18fe8cd15e47b.png
Re: LE doesn't pack things into mix [message #344243 is a reply to message #344234] Fri, 01 August 2008 07:30 Go to previous message
DL60 is currently offline  DL60
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Registered: May 2006
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Thx Zunnie.

Somebody already told me the solution. There is an option for this in LE which can be found Edit => Include.

Close^^
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