LE doesn't pack things into mix [message #344223] |
Fri, 01 August 2008 04:56 |
DL60
Messages: 283 Registered: May 2006
Karma: 0
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I have a problem with packing mix maps in LE. It doesn't pack additional dds-textures & .w3d models into the mix-archive. Adding the missing files via RenegadeEx fails because the mix archive only uses files which are packed via LE.
I put the files into the following directories. Originally they were all in the Levels-dir.
/C&C_MapName/
../ALWAYS/
../Characters/
../EditorChache/ <=put my additional textures in here
../Levels/
../presets/
The additional .w3ds (TOW-HumVee etc) are in the main directory of my map (below these dir's)
How can I force LE to pack everything in the mix archive? I can't pack it as .pkg and rename it to mix because the temp-weapons/ammos/explosions doesn't have the right damage then.
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