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Re: Some Fixes, Some Ideas [message #342576 is a reply to message #342538] Wed, 23 July 2008 06:37 Go to previous messageGo to previous message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
Karma:
General (2 Stars)

1) Don't think so.
2) Don't think so either.
3) Not useful, we try to focus on useful things atm.
4) I think that would get crowded on your radar...

1) I think it's lag related, I don't think we can fix it atm.
2) Perhaps.
3) Hard to reproduce thus hard to fix.
4) Hard to fix.
5) Define "glitch killing"?
6) No idea. Another TT member should know more about this.
7) Done.
8) Would be good.
9) Flame tank only damages with one turret instead of two using secondary fire. Not sure whether we can fix this but we will try.
10) That's used by so many people, I don't think fixing it would be good.
11) It doesn't do less damage, it's just that as the first C4 detonates, the second C4 is removed because it is no longer attacked. We could consider working around it somehow, I won't promise anything though.
12) Hm? What do you mean?
13) Probably happens if you wait a while after going in scope. Probably not going to be fixed.


BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/

[Updated on: Wed, 23 July 2008 06:38]

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