Home » Renegade Discussions » Mod Forum » Timer page Player
Timer page Player [message #340563] |
Sun, 13 July 2008 01:08 |
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mrãçķz
Messages: 3069 Registered: August 2007
Karma: 0
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General (3 Stars) Permabanned for trying and failing DDoS |
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OK whats wrong with this code? it just pages me with "Harvesting..." but the Timer part doesnt do anything.
So how do i fix that ? (yep its for a ServerSide Script)
Code:
void A_Tiberium_Field::Entered(GameObject *obj,GameObject *enter)
{
int x;
x = Commands->Get_Player_Type(enter);
Vector3 spawn_position;
if (CheckPlayerType(enter,x))
{
return;
}
char message[1000];
if (Commands->Get_Player_Type(enter) == 1)
{
sprintf(message,"ppage %d Harvesting...",Get_Player_ID(enter));
Console_Input(message);
Commands->Start_Timer(obj,this,1.0f,1);
Commands->Start_Timer(obj,this,2.0f,2);
Commands->Start_Timer(obj,this,3.0f,3);
Commands->Start_Timer(obj,this,4.0f,4);
Commands->Start_Timer(obj,this,5.0f,5);
Commands->Start_Timer(obj,this,6.0f,6);
Commands->Start_Timer(obj,this,7.0f,7);
Commands->Start_Timer(obj,this,8.0f,8);
Commands->Start_Timer(obj,this,9.0f,9);
Commands->Start_Timer(obj,this,10.0f,10);
Commands->Start_Timer(obj,this,11.0f,11);
}
}
void A_Tiberium_Field::Timer_Expired(GameObject *obj, int number) {
char message[1000];
if(number == 1){
sprintf(message,"ppage %d Harvesting Complete in: 10.",Get_Player_ID(obj));
Console_Input(message);
}
if(number == 2){
sprintf(message,"ppage %d Harvesting Complete in: 9.",Get_Player_ID(obj));
Console_Input(message);
}
if(number == 3){
sprintf(message,"ppage %d Harvesting Complete in: 8.",Get_Player_ID(obj));
Console_Input(message);
}
if(number == 4){
sprintf(message,"ppage %d Harvesting Complete in: 7.",Get_Player_ID(obj));
Console_Input(message);
}
if(number == 5){
sprintf(message,"ppage %d Harvesting Complete in: 6.",Get_Player_ID(obj));
Console_Input(message);
}
if(number == 6){
sprintf(message,"ppage %d Harvesting Complete in: 5.",Get_Player_ID(obj));
Console_Input(message);
}
if(number == 7){
sprintf(message,"ppage %d Harvesting Complete in: 4.",Get_Player_ID(obj));
Console_Input(message);
}
if(number == 8){
sprintf(message,"ppage %d Harvesting Complete in: 3.",Get_Player_ID(obj));
Console_Input(message);
}
if(number == 9){
sprintf(message,"ppage %d Harvesting Complete in: 2.",Get_Player_ID(obj));
Console_Input(message);
}
if(number == 10){
sprintf(message,"ppage %d Harvesting Complete in: 1.",Get_Player_ID(obj));
Console_Input(message);
}
if(number == 11){
sprintf(message,"ppage %d Harvesting Completed. Return to the Refinery.",Get_Player_ID(obj));
Console_Input(message);
}
}
ScriptRegistrant<A_Tiberium_Field> A_Tiberium_Field_Registrant("A_Tiberium_Field","");
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Re: Timer page Player [message #340585 is a reply to message #340563] |
Sun, 13 July 2008 03:46 |
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jnz
Messages: 3396 Registered: July 2006 Location: 30th century
Karma: 0
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General (3 Stars) |
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Should look something like this.
class A_Tiberium_Field
{
int PlayerID;
void Entered(GameObject *obj,GameObject *enter);
void Timer_Expired(GameObject *obj, int number);
};
void A_Tiberium_Field::Entered(GameObject *obj,GameObject *enter)
{
int x = Commands->Get_Player_Type(enter);
Vector3 spawn_position;
if (CheckPlayerType(enter,x))
{
return;
}
char message[1000];
if (Commands->Get_Player_Type(enter) == 1)
{
PlayerID = Get_Player_ID(enter);
sprintf(message,"ppage %d Harvesting...",Get_Player_ID(enter));
Console_Input(message);
Commands->Start_Timer(obj,this,10f,1);
Commands->Start_Timer(obj,this,9f,2);
Commands->Start_Timer(obj,this,8f,3);
Commands->Start_Timer(obj,this,7f,4);
Commands->Start_Timer(obj,this,6f,5);
Commands->Start_Timer(obj,this,5f,6);
Commands->Start_Timer(obj,this,4f,7);
Commands->Start_Timer(obj,this,3f,8);
Commands->Start_Timer(obj,this,2f,9);
Commands->Start_Timer(obj,this,1f,10);
}
}
void A_Tiberium_Field::Timer_Expired(GameObject *obj, int number) {
char message[256];
sprintf(message,"ppage %d Harvesting Complete in: %d.",PlayerID, number);
Console_Input(message);
}
ScriptRegistrant<A_Tiberium_Field> A_Tiberium_Field_Registrant("A_Tiberium_Field","");
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Re: Timer page Player [message #340632 is a reply to message #340563] |
Sun, 13 July 2008 07:19 |
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mrãçķz
Messages: 3069 Registered: August 2007
Karma: 0
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General (3 Stars) Permabanned for trying and failing DDoS |
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Nice thank you roshambo, i always wondered how to int the player
Edit: oh fuck
Edit: 2 ok i fixed it by myselfe
.\gmmain.cpp(1781) : error C3861: 'CheckPlayerType': identifier not found
.\gmmain.cpp(1791) : error C2059: syntax error : 'bad suffix on number'
.\gmmain.cpp(1791) : error C2146: syntax error : missing ')' before identifier 'f'
.\gmmain.cpp(1791) : error C2198: '_Start_Timer' : too few arguments for call
.\gmmain.cpp(1791) : error C2059: syntax error : ')'
.\gmmain.cpp(1792) : error C2059: syntax error : 'bad suffix on number'
.\gmmain.cpp(1792) : error C2146: syntax error : missing ')' before identifier 'f'
.\gmmain.cpp(1792) : error C2198: '_Start_Timer' : too few arguments for call
.\gmmain.cpp(1792) : error C2059: syntax error : ')'
.\gmmain.cpp(1793) : error C2059: syntax error : 'bad suffix on number'
.\gmmain.cpp(1793) : error C2146: syntax error : missing ')' before identifier 'f'
.\gmmain.cpp(1793) : error C2198: '_Start_Timer' : too few arguments for call
.\gmmain.cpp(1793) : error C2059: syntax error : ')'
.\gmmain.cpp(1794) : error C2059: syntax error : 'bad suffix on number'
.\gmmain.cpp(1794) : error C2146: syntax error : missing ')' before identifier 'f'
.\gmmain.cpp(1794) : error C2198: '_Start_Timer' : too few arguments for call
.\gmmain.cpp(1794) : error C2059: syntax error : ')'
.\gmmain.cpp(1795) : error C2059: syntax error : 'bad suffix on number'
.\gmmain.cpp(1795) : error C2146: syntax error : missing ')' before identifier 'f'
.\gmmain.cpp(1795) : error C2198: '_Start_Timer' : too few arguments for call
.\gmmain.cpp(1795) : error C2059: syntax error : ')'
.\gmmain.cpp(1796) : error C2059: syntax error : 'bad suffix on number'
.\gmmain.cpp(1796) : error C2146: syntax error : missing ')' before identifier 'f'
.\gmmain.cpp(1796) : error C2198: '_Start_Timer' : too few arguments for call
.\gmmain.cpp(1796) : error C2059: syntax error : ')'
.\gmmain.cpp(1797) : error C2059: syntax error : 'bad suffix on number'
.\gmmain.cpp(1797) : error C2146: syntax error : missing ')' before identifier 'f'
.\gmmain.cpp(1797) : error C2198: '_Start_Timer' : too few arguments for call
.\gmmain.cpp(1797) : error C2059: syntax error : ')'
.\gmmain.cpp(1798) : error C2059: syntax error : 'bad suffix on number'
.\gmmain.cpp(1798) : error C2146: syntax error : missing ')' before identifier 'f'
.\gmmain.cpp(1798) : error C2198: '_Start_Timer' : too few arguments for call
.\gmmain.cpp(1798) : error C2059: syntax error : ')'
.\gmmain.cpp(1799) : error C2059: syntax error : 'bad suffix on number'
.\gmmain.cpp(1799) : error C2146: syntax error : missing ')' before identifier 'f'
.\gmmain.cpp(1799) : error C2198: '_Start_Timer' : too few arguments for call
.\gmmain.cpp(1799) : error C2059: syntax error : ')'
.\gmmain.cpp(1800) : error C2059: syntax error : 'bad suffix on number'
.\gmmain.cpp(1800) : error C2146: syntax error : missing ')' before identifier 'f'
.\gmmain.cpp(1800) : error C2198: '_Start_Timer' : too few arguments for call
.\gmmain.cpp(1800) : error C2059: syntax error : ')'
[Updated on: Sun, 13 July 2008 07:28] Report message to a moderator
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