Day Changes [message #338639] |
Wed, 02 July 2008 17:21 |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
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General (4 Stars) |
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Is it possible so that in the new patch you can edit the maps to change time of day like over time it will become night then overtime it will be day i think it will be an awesome idea
and for fun roster crowing in morning and crickets at night
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Re: Day Changes [message #338641 is a reply to message #338640] |
Wed, 02 July 2008 17:23 |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
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General (4 Stars) |
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BlueThen wrote on Wed, 02 July 2008 17:22 | Good idea, but really it isn't necessary.
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maybe not but makes game more cooler and interesting and maybe can draw more people
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Re: Day Changes [message #338653 is a reply to message #338639] |
Wed, 02 July 2008 18:18 |
a000clown
Messages: 363 Registered: May 2005 Location: Canada
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Commander |
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I think this would be really cool. If they can make nighttime dark and harder to see the enemy it would be great for an extra level of stealth tactics.
It's at least more useful than having rain/snow...
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Re: Day Changes [message #338655 is a reply to message #338639] |
Wed, 02 July 2008 18:22 |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
Karma: 0
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General (4 Stars) |
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well im thinking over time gets more cloudy and then dark with moon and stars....then over tiem get more brighter and clear skys
but i say no rain snow or ash fucks everyones fps up
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Re: Day Changes [message #338690 is a reply to message #338674] |
Thu, 03 July 2008 00:58 |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
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Colonel |
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you can however, see something like that in LE, but this is only in LE
Moding can be real Fun...
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Re: Day Changes [message #338692 is a reply to message #338690] |
Thu, 03 July 2008 01:33 |
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saberhawk
Messages: 1068 Registered: January 2006 Location: ::1
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General (1 Star) |
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LR01 wrote on Thu, 03 July 2008 02:58 | you can however, see something like that in LE, but this is only in LE
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But that doesn't update the baked vertex lighting or baked lightmaps. And because of those two forms of baked lighting, changing the time of day wouldn't look right...
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