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[SSGM mod]Modified Scripts.dll by WittebolX [message #338277] Mon, 30 June 2008 21:08 Go to next message
wittebolx is currently offline  wittebolx
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Modified Scripts.dll by WittebolX
with a little help from Roshambo, Hex, Reborn and madrockz

if you are done hosting AOW/TDM/CCTF/or whatever, then try this Wink
this dll contains some extra's that brings a brand new tactic to the game.



Veteran PLugin:

!vet = gives current Veteran info
Level 10 = changes you into a Mutant Raveshaw Boss.
Level 09 = activates a local Ion Storm towards your enemy.
Level 08 = Power Down Basewide, Base both gdi and nod will loose power for 1 minute.
Level 07 = activates a local Airstrike towards your enemy
Level 06 = EMP Pulse Basewide
Level 05 = gives you a Kamikaze Suit. (when you die, you will die with a BiG BANG)
Level 04 = gives you a Ramjet Rifle
Level 03 = gives you some Reinforcements on your location.
Level 02 = gives you a Chaingun
Level 01 = gives you some Proxy Mines

Vehicles: (all Nod vehicles require the Airstrip to be online, GDI Vehicles require the Warfactory to be online.
If you are getting sick of walking back to a pt to get a vehicle, then these commands are a nice solution.

!recon = $300
!demotruck = $1000
!gditransport = $900
!nodtransport = $900
!apache = $900
!orca = $900
!buggy = $300
!truck = $100
!car = $100
!nodapc = $500
!arty = $500
!light = $700
!flamer = $800
!stank = $900
!hummer = $400
!gdiapc = $500
!mrls = $500
!med = $800
!mammy = $1500

Aslo added some extra crates, please copy paste the code below in order to get all the crates working.
file that needs to be edited: SSGM.INI

; Crate percent configuration.
;
;  Controls crate percentages for all maps.
;  If you want to disable a specific crate, set it to 0 or leave it blank. Make sure the total sum is 100, or SSGM 
;  will use its defaults.

[Crates]
Weapon=13
Money=4
Points=8
Vehicle=4
Death=2
Tiberium=4
Ammo=4
Armor=2
Health=4
Character=8
ButterFingers=3
Spy=3
Stealth=3
Refill=3
Beacon=3
Thief=2
kamikaze=9
EMP=3
TeamMoney=2
DisarmC4=4
BlownFuse=5
Promote=4
EMPStorm=3


if you need support about this version of scripts.dll then please visit www.wittebolx.com/forum
Note: This version of scripts.dll is ServerSide only, meaning: DONT replace this file with the client version!


updated this post so it includes the source.
(im not happy about that, but then again i learned from others to) thx reborn for the reminder.

Source
  • Attachment: WGC Addon.rar
    (Size: 434.69KB, Downloaded 326 times)


[Updated on: Fri, 16 January 2009 11:29] by Moderator

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Re: Modified Scripts.dll by WittebolX [message #338279 is a reply to message #338277] Mon, 30 June 2008 21:15 Go to previous messageGo to next message
HeavyX101- Left is currently offline  HeavyX101- Left
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Great work guys! I'm surely gonna use it Smile


This account is no longer being active.
Re: Modified Scripts.dll by WittebolX [message #338280 is a reply to message #338277] Mon, 30 June 2008 21:31 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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Please release the source code to this dll in accordance with the scripts.dll license.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: Modified Scripts.dll by WittebolX [message #338294 is a reply to message #338280] Mon, 30 June 2008 23:58 Go to previous messageGo to next message
wittebolx is currently offline  wittebolx
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jonwil wrote on Tue, 01 July 2008 06:31

Please release the source code to this dll in accordance with the scripts.dll license.


done


[Updated on: Tue, 01 July 2008 01:17]

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Re: Modified Scripts.dll by WittebolX [message #338295 is a reply to message #338277] Tue, 01 July 2008 00:00 Go to previous messageGo to next message
jnz is currently offline  jnz
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Not many people will use it without the source.
Re: Modified Scripts.dll by WittebolX [message #338296 is a reply to message #338295] Tue, 01 July 2008 00:06 Go to previous messageGo to next message
wittebolx is currently offline  wittebolx
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RoShamBo wrote on Tue, 01 July 2008 09:00

Not many people will use it without the source.


source added


[Updated on: Tue, 01 July 2008 01:17]

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Re: Modified Scripts.dll by WittebolX [message #338299 is a reply to message #338294] Tue, 01 July 2008 00:41 Go to previous messageGo to next message
reborn is currently offline  reborn
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wittebolx wrote on Tue, 01 July 2008 02:58

jonwil wrote on Tue, 01 July 2008 06:31

Please release the source code to this dll in accordance with the scripts.dll license.


then delete this topic, sorry im not posting any source because it took me forever to figure things out.
also, i dont wanna see my source screwed up and then get massive spam pm's about helping people to fix there problems while they edit the source.
i'm just adding a more tactical gameplay by posting some of my scripts i use in my server.
and i belive its up to me if i release my source of not.
if you dont agree and you feel my post must be deleted because of that, then please delete it.
im just supporting a dying game by uploading this dll


That is so selfish, if it took you forever to figure things out, then release the code so other people can "get it" too.
It's attitudes like this that kill the "dying game". Angry



Re: Modified Scripts.dll by WittebolX [message #338300 is a reply to message #338299] Tue, 01 July 2008 01:10 Go to previous messageGo to next message
wittebolx is currently offline  wittebolx
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done. (link to source is available)


[Updated on: Tue, 01 July 2008 01:18]

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Re: Modified Scripts.dll by WittebolX [message #338307 is a reply to message #338300] Tue, 01 July 2008 03:11 Go to previous messageGo to next message
reborn is currently offline  reborn
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wittebolx wrote on Tue, 01 July 2008 04:10

done. (link to source is available)



Nice one dude, it's the right thing to do Smile

It's not like you're ever going to get rich on this game or simple coding (in comparison to most things), so it's better to share and help other people learn too. It will make other peopl ehappy and just maybe increase the longevity of the game Very Happy



Re: Modified Scripts.dll by WittebolX [message #338309 is a reply to message #338277] Tue, 01 July 2008 03:29 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Permabanned for trying and failing DDoS
I didnt noticed that i helped Dont Get It
Re: Modified Scripts.dll by WittebolX [message #338310 is a reply to message #338309] Tue, 01 July 2008 03:46 Go to previous messageGo to next message
wittebolx is currently offline  wittebolx
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madrackz wrote on Tue, 01 July 2008 12:29

I didnt noticed that i helped Dont Get It


remember the drop vehicle scripts? the txt file for in the data folder? you gave me a working example, i just edited to my liking and added it for every vehicle.


Re: Modified Scripts.dll by WittebolX [message #338322 is a reply to message #338277] Tue, 01 July 2008 06:28 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Permabanned for trying and failing DDoS
Oh kay Razz
Re: Modified Scripts.dll by WittebolX [message #367481 is a reply to message #338277] Fri, 16 January 2009 01:29 Go to previous message
wittebolx is currently offline  wittebolx
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