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Re: the anti cheat thing [message #337793 is a reply to message #337527] Sat, 28 June 2008 02:08 Go to previous messageGo to previous message
a000clown
Messages: 363
Registered: May 2005
Location: Canada
Karma:
Commander
I think I may have phrased it wrong or I just don't know what I'm talking about lol

I understand what you said about how BIATCH works and I now know modifying damage values server-side is bad, but we also have the same problem when we add new weapons presets because the client doesn't have them; thus, false positives because of the reasons you explained.

Since the .exe is being replaced for all clients I guess I was hoping this could somehow be fixed or worked around.
 
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