Suggestion For New Patch [message #337295] |
Tue, 24 June 2008 15:28 |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
Karma: 0
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General (4 Stars) |
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You know ehere it says recruit under your ingame nick? it should say recruit only when a basic and when you buy an advance char change to a new name....like when your a gdi solider it says recruit on your name ingame then lets say you buy a havoc then it says commando under your ingame nice and maybe general for the other chars? not sure about ranks but sounds like a fun idea
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Re: Suggestion For New Patch [message #337434 is a reply to message #337295] |
Wed, 25 June 2008 09:26 |
Jamie or NuneGa
Messages: 954 Registered: June 2007
Karma: 0
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Colonel |
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Did I give you permission quote me TD? No I didn't.
Am I a question talker? Not usually.
Should TD really just stfu? Yes he should.
Am I in a weird mood right now? I'm always in a weird mood.
Are comments from NuneGa brilliantly insightful? Yes they are.
Should the deviation from the original topic become extinct? Yes it should.
Will it? I doubt it.
Jamie is a guys name in Europe...
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Re: Suggestion For New Patch [message #337955 is a reply to message #337911] |
Sun, 29 June 2008 00:44 |
a000clown
Messages: 363 Registered: May 2005 Location: Canada
Karma: 0
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Commander |
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trooprm02 wrote on Sat, 28 June 2008 20:30 | Thats very hard, if not impossible to implement because that "recruit" system is WOL, when admins/mods is not even the server (FDS), but instead a 3rd party bot so...
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I don't see the logic in this... The status may be dependent of WOL but it's each individual client that lets you see the actual text being displayed, which leads to scripts.dll. Third party bots use scripts.dll to carry out their functions, some even include their own dll's for custom features not included in public scripts.
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