Re: Introducing Tiberian Technologies! [message #336745 is a reply to message #336382] |
Sun, 22 June 2008 12:53 |
=HT=T-Bird
Messages: 712 Registered: June 2005
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I noticed you put a few BIATCH coders on the list, but not all of them Is there a reason (NDA, etal) for this, or are Stewie and I mere omissions?
HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.
If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
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Re: Introducing Tiberian Technologies! [message #336863 is a reply to message #336482] |
Sun, 22 June 2008 16:02 |
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Havoc 89
Messages: 500 Registered: February 2003
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Colonel |
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Just gonna fix up something here:
Crimson wrote on Sat, 21 June 2008 18:53 |
We don't intend to split up the community with this patch. That's why I have always been (silently) opposed to certain project where the Renegade X team is trying to re-make Renegade on another engine with the futile hope that it will be bigger and better then ever.
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Fixed
[Updated on: Sun, 22 June 2008 16:03] Report message to a moderator
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Re: Introducing Tiberian Technologies! [message #336937 is a reply to message #336881] |
Sun, 22 June 2008 17:18 |
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saberhawk
Messages: 1068 Registered: January 2006 Location: ::1
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General (1 Star) |
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Renardin6 wrote on Sun, 22 June 2008 18:18 | Good news.
Something that I wanted to see is not there so I will just mention it in case some genius can make this work:
Real Widescreen support. No streched image when using 16/10 or 16/9 screen resolution.
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Some people have been opposed to real widescreen support because it increases the horizontal FOV (and thus giving an unfair advantage to people with widescreen monitors)
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Re: Introducing Tiberian Technologies! [message #336949 is a reply to message #336946] |
Sun, 22 June 2008 17:36 |
HeavyX101- Left
Messages: 633 Registered: April 2008 Location: WindowsJail=ZipFolder
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Colonel |
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Muad Dib15 wrote on Sun, 22 June 2008 20:34 | Wait, I don't get it. Does widescreen support mean that your char is smaller when you are in 3rd person, and you can see more?
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In my laptop, the wide screen just stretches the game, and makes havoc look really fat by the way..
This account is no longer being active.
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Re: Introducing Tiberian Technologies! [message #336953 is a reply to message #336949] |
Sun, 22 June 2008 17:41 |
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saberhawk
Messages: 1068 Registered: January 2006 Location: ::1
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General (1 Star) |
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HeavyX101 wrote on Sun, 22 June 2008 19:36 |
Muad Dib15 wrote on Sun, 22 June 2008 20:34 | Wait, I don't get it. Does widescreen support mean that your char is smaller when you are in 3rd person, and you can see more?
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In my laptop, the wide screen just stretches the game, and makes havoc look really fat by the way..
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It'd mean that the screen isn't stretched in widescreen (16:9 and 16:10) resolutions, and the horizontal view space is increased.
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Re: Introducing Tiberian Technologies! [message #336993 is a reply to message #336417] |
Sun, 22 June 2008 21:26 |
Chronojam
Messages: 688 Registered: March 2003
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Colonel |
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luv2pb wrote on Sat, 21 June 2008 16:04 | The already small player base is going to get split in half.
inb4 SK shit storm.
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This right here is the best way to ensure there isn't any trouble down the road.
Renardin6 wrote on Sun, 22 June 2008 19:18 |
Real Widescreen support. No streched image when using 16/10 or 16/9 screen resolution.
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Play windowed. Why should you be able to have a 270 degree FOV just because you have a three monitor setup? The same reasons ("none") apply to having a 180, or 100, or anything nonstandard.
Also this is the part where I laugh at people who kept trying to ask me why Jonwil "quit" when he's such a prolific bastard, doing things for Renegade/APB constantly while also having helped with C&C3 modding.
[Updated on: Sun, 22 June 2008 21:31] Report message to a moderator
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Re: Introducing Tiberian Technologies! [message #337007 is a reply to message #336382] |
Sun, 22 June 2008 23:47 |
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Goztow
Messages: 9738 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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At the other hand: when the characters are strechted, their bodies and heads are a bit bigger, no? So that's already an advantage, no?
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: Introducing Tiberian Technologies! [message #337011 is a reply to message #337007] |
Mon, 23 June 2008 00:47 |
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Goztow wrote on Mon, 23 June 2008 01:47 | At the other hand: when the characters are strechted, their bodies and heads are a bit bigger, no? So that's already an advantage, no?
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sort of. But Chronojam, you can also play on 16/9 in a windowed mode... So the explanation of unfair advantage is wrong.
People with a widescreen want to enjoy the game with fullscreen experience without the "fat" aspect it gives. Now if you think we have a too big advantage, use windowed 16/9 or 16/10 mode...
So can it be done?
[Updated on: Mon, 23 June 2008 00:51] Report message to a moderator
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Re: Introducing Tiberian Technologies! [message #337027 is a reply to message #337013] |
Mon, 23 June 2008 03:27 |
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EvilWhiteDragon
Messages: 3751 Registered: October 2005 Location: The Netherlands
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General (3 Stars) |
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Ghostshaw wrote on Mon, 23 June 2008 10:03 | We could you just use fillers for the extra width.
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Yeah, lets make a slightly annoying problem a REAL problem....
Edit:
Please keep in mind that more and modre people play on widescreen monitors. This because vertually all LCD's are widescreen. For this simple reason I would say imple,ent widescreen support, at the cost of a little more FOV. This would solve the extra place you have to hit someone/some tank with a widescreen, as it is now.
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/
V, V for Vendetta | People should not be afraid of their governments.
Governments should be afraid of their people.
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[Updated on: Mon, 23 June 2008 03:29] Report message to a moderator
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Re: Introducing Tiberian Technologies! [message #337194 is a reply to message #336937] |
Tue, 24 June 2008 01:31 |
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TagDaze
Messages: 4 Registered: January 2004
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Recruit |
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Saberhawk wrote on Mon, 23 June 2008 02:18 | Some people have been opposed to real widescreen support because it increases the horizontal FOV (and thus giving an unfair advantage to people with widescreen monitors)
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This is filled with more bullshit than a rodeo corral after a chupacabra visit. Every modern game has widescreensupport. Shitty excuse. Three monitors is obviously pushing it, but widescreen is a must in a modern game.
Crimson wrote on Sat, 21 June 2008 20:37 | This group is dedicated to eradicate the heretics and restore Renegade to its former glory!
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"Its former glory"? Renegade wasn't that glorious. The community made it better, but Renegade itself was about as glorious, shiny and polished as a spoon covered in semen.
[Updated on: Tue, 24 June 2008 01:34] Report message to a moderator
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Re: Introducing Tiberian Technologies! [message #337198 is a reply to message #337194] |
Tue, 24 June 2008 02:32 |
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EvilWhiteDragon
Messages: 3751 Registered: October 2005 Location: The Netherlands
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General (3 Stars) |
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TagDaze wrote on Tue, 24 June 2008 10:31 |
Saberhawk wrote on Mon, 23 June 2008 02:18 | Some people have been opposed to real widescreen support because it increases the horizontal FOV (and thus giving an unfair advantage to people with widescreen monitors)
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This is filled with more bullshit than a rodeo corral after a chupacabra visit. Every modern game has widescreensupport. Shitty excuse. Three monitors is obviously pushing it, but widescreen is a must in a modern game.
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I agree, and certainly a few degrees extra FOV doesn't matter that much. Or should we have everyone play in low detail too because it is otherwise unfair for those that can't run with everything on high?
No, we don't need to do that, so please fix widescreen support.
If you don't widescreen has the advantage of larger characters
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Crimson wrote on Sat, 21 June 2008 20:37 | This group is dedicated to eradicate the heretics and restore Renegade to its former glory!
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"Its former glory"? Renegade wasn't that glorious. The community made it better, but Renegade itself was about as glorious, shiny and polished as a spoon covered in semen.
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Wel, admittedly, Renegade has it's fair share of bugs, but the (intended) gameplay is brilliant. I haven't seen any other game like it till today..
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/
V, V for Vendetta | People should not be afraid of their governments.
Governments should be afraid of their people.
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