|
|
Re: Small things that need fixing [message #336463 is a reply to message #336443] |
Sat, 21 June 2008 14:57 |
HeavyX101- Left
Messages: 633 Registered: April 2008 Location: WindowsJail=ZipFolder
Karma: 0
|
Colonel |
|
|
This what i think should be fixed too.
In Multiplayer Practice mode(i think in SP too) when enter the pts or hit Esc, after then when u want to get ingame, u have to wait few seconds.
Sorry if you guys didnt get it .
This account is no longer being active.
|
|
|
|
|
|
|
|
|
Re: Small things that need fixing [message #336575 is a reply to message #336443] |
Sat, 21 June 2008 20:52 |
|
"add the game.exe from TFD so everyone has a no cd patch" already planned.
Don't know about the others.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
|
|
|
Re: Small things that need fixing [message #336585 is a reply to message #336443] |
Sat, 21 June 2008 21:14 |
|
SlikRik
Messages: 328 Registered: December 2005
Karma: 0
|
Recruit |
|
|
I'm not sure if anyone else gets this...
When I click Advanced Game Listings and log in, Renegade seems to freeze for a variable amount of time, sometimes as short as 10 seconds, sometimes as long as a minute, until it unfreezes and acts normally. I'm not sure if this is at all fixable or related to what we're discussing here, but at the moment, it's my biggest gripe about Renegade and would love to see it fixed.
I've been under the assumption that it's simply the client connecting to the listings server and getting all the running servers, but then how could it possibly take as long as a minute when simply pressing the refresh button never takes longer than 5 seconds to update the list?
Roleplay 2 Website (click pic) designer, owner, and admin.
Roleplay 2 Forum admin.
Present & Past WOL Names: SlikRik (current), SlikRik19/24/07, rik1924, rik19244
Canadacdn wrote on Wed, 02 July 2008 15:52 | If you don't want EA to get any credit, destroy their Refinery. Duh.
|
|
|
|
|
Re: Small things that need fixing [message #336590 is a reply to message #336585] |
Sat, 21 June 2008 21:26 |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
Karma: 0
|
General (4 Stars) |
|
|
SlikRik wrote on Sat, 21 June 2008 21:14 | I'm not sure if anyone else gets this...
When I click Advanced Game Listings and log in, Renegade seems to freeze for a variable amount of time, sometimes as short as 10 seconds, sometimes as long as a minute, until it unfreezes and acts normally. I'm not sure if this is at all fixable or related to what we're discussing here, but at the moment, it's my biggest gripe about Renegade and would love to see it fixed.
I've been under the assumption that it's simply the client connecting to the listings server and getting all the running servers, but then how could it possibly take as long as a minute when simply pressing the refresh button never takes longer than 5 seconds to update the list?
|
same here sometimes for over 3 minutes
|
|
|
|
Re: Small things that need fixing [message #336593 is a reply to message #336585] |
Sat, 21 June 2008 22:11 |
HeavyX101- Left
Messages: 633 Registered: April 2008 Location: WindowsJail=ZipFolder
Karma: 0
|
Colonel |
|
|
SlikRik wrote on Sun, 22 June 2008 00:14 |
When I click Advanced Game Listings and log in, Renegade seems to freeze for a variable amount of time, sometimes as short as 10 seconds, sometimes as long as a minute, until it unfreezes and acts normally.
|
I know that is causing to do that. It is the mod packages that you have in your data folder. If you delete them all, then that problem wont happen again. But we all need some mod packages, so it would be cool if they fix that bug too!
This account is no longer being active.
|
|
|
Re: Small things that need fixing [message #336602 is a reply to message #336443] |
Sat, 21 June 2008 23:33 |
|
Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
|
General (1 Star) |
|
|
Is that actually a bug or was it planned for some sinister doings by XWIS? ^^ Stealing all of our personal beta maps
Does renegade actually upload the packages to XWIS?
Mind you In my opinion the game listings should be scrapped altogether and instead replaced with the resurrection pre-load version.
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
|
|
|
Re: Small things that need fixing [message #336606 is a reply to message #336443] |
Sat, 21 June 2008 23:48 |
|
Goztow
Messages: 9738 Registered: March 2005 Location: Belgium
Karma: 13
|
General (5 Stars) Goztoe |
|
|
It probably scans for stuff that could cause the zero bug. If you have a PKG, it might scan inside it.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
|
|
|
Re: Small things that need fixing [message #336611 is a reply to message #336606] |
Sun, 22 June 2008 00:06 |
|
Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
|
General (1 Star) |
|
|
Goztow wrote on Sun, 22 June 2008 16:48 | It probably scans for stuff that could cause the zero bug. If you have a PKG, it might scan inside it.
|
And yet the 0 bug persists.
Another bug to report is that when you play a pkg with a custom HUD, it may stay with you (on mix maps) until you restart the game. I hope they fix that.
EDIT: Also hud images for weapons (top of screen) in packages and mixs don't load correctly the first time they are updated. You have to collect another weapon first, and then the new weapon has the same problem.
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
[Updated on: Sun, 22 June 2008 00:13] Report message to a moderator
|
|
|
Re: Small things that need fixing [message #336620 is a reply to message #336443] |
Sun, 22 June 2008 00:41 |
|
TruYuri
Messages: 97 Registered: June 2008
Karma: 0
|
Recruit |
|
|
Thought of another:
Vehicles, when purchased, have their turret face at coordinate 0,0 for whatever reason. It is personally annoying, and should be considered a bug that should be fixed if it is not already.
EDIT: Animations, when switching from third to first person always go out of sync with their sound. Not a biggie, but if anything can be done about it, awesome.
[Updated on: Sun, 22 June 2008 00:46] Report message to a moderator
|
|
|
Re: Small things that need fixing [message #336621 is a reply to message #336588] |
Sun, 22 June 2008 00:48 |
|
SlikRik
Messages: 328 Registered: December 2005
Karma: 0
|
Recruit |
|
|
{SB}Lone0001 wrote on Sun, 22 June 2008 00:22 | It takes that extra 10secs when you have pkg maps in your data folder, it won't if you take all of them out of it. But yes it would be nice for that to be gone.
|
Well that makes sense, seeing as all of Rp2's new releases are .pkg's (including the countless number of testing maps we made lol).
Well thanks for the info, and yea, it would be great if that could be fixed lol.
Roleplay 2 Website (click pic) designer, owner, and admin.
Roleplay 2 Forum admin.
Present & Past WOL Names: SlikRik (current), SlikRik19/24/07, rik1924, rik19244
Canadacdn wrote on Wed, 02 July 2008 15:52 | If you don't want EA to get any credit, destroy their Refinery. Duh.
|
|
|
|
Re: Small things that need fixing [message #336636 is a reply to message #336620] |
Sun, 22 June 2008 01:46 |
|
Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
|
General (1 Star) |
|
|
TruYuri wrote on Sun, 22 June 2008 17:41 | Thought of another:
Vehicles, when purchased, have their turret face at coordinate 0,0 for whatever reason. It is personally annoying, and should be considered a bug that should be fixed if it is not already.
EDIT: Animations, when switching from third to first person always go out of sync with their sound. Not a biggie, but if anything can be done about it, awesome.
|
The vehicle aiming is a 3rd-party glitch. In MX0, the outro should (renegade without custom scripts or patches) have the mammoth barrels pointing forward when it has them pointing left of the camera.
It also happens with turrets with no AI as well.
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
[Updated on: Sun, 22 June 2008 01:47] Report message to a moderator
|
|
|
Re: Small things that need fixing [message #336674 is a reply to message #336540] |
Sun, 22 June 2008 05:19 |
=HT=T-Bird
Messages: 712 Registered: June 2005
Karma: 0
|
Colonel |
|
|
To Zack's request:
It's very nice, but probably won't make it into the scripts/bhs due to client-side security issues Never fear though, BI has a solution to our hook woes in the works.
HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.
If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
|
|
|
Re: Small things that need fixing [message #336851 is a reply to message #336588] |
Sun, 22 June 2008 15:40 |
Jamie or NuneGa
Messages: 954 Registered: June 2007
Karma: 0
|
Colonel |
|
|
{SB}Lone0001 wrote on Sun, 22 June 2008 05:22 | It takes that extra 10secs when you have pkg maps in your data folder, it won't if you take all of them out of it. But yes it would be nice for that to be gone.
|
aha had this for ages, always wondered what it was.
Jamie is a guys name in Europe...
|
|
|
Re: Small things that need fixing [message #337835 is a reply to message #336443] |
Sat, 28 June 2008 09:22 |
|
Can anyone explain more about this problem "Hud images for weapons (top of screen) in packages and mixs don't load correctly the first time they are updated. You have to collect another weapon first, and then the new weapon has the same problem.
Full steps on how to reproduce it would be nice (as I have been unable to reproduce it myself)
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
|
|
|
Re: Small things that need fixing [message #338409 is a reply to message #336443] |
Tue, 01 July 2008 15:55 |
|
Slave
Messages: 607 Registered: December 2006
Karma: 0
|
Colonel |
|
|
That happened to me when I added a new gun to a map. When exported as pkg, the hud icon went fubar, when exported to mix it worked just fine.
Also, when using a custom hud.ini to decorate the menus, everythnig works fine when using 2.92. However, when using 3.x, on the purchase screens, only the shadows of text appear.
Edit: While looking at the image, I also noticed the Cost x2 text below the powerplant status.
[Updated on: Tue, 01 July 2008 15:57] Report message to a moderator
|
|
|