Re: Introducing Tiberian Technologies! [message #336420 is a reply to message #336382] |
Sat, 21 June 2008 13:13 |
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President Brims-AFK
Messages: 1 Registered: June 2008 Location: BS
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Recruit |
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I am Brims-AFK, multi-term president of the Buttstories community. This small yet bountiful community has been closely following the rene-political sphere and is elated to receive the news of this update. It is with both a proud heart and a cautious spirit that I come here on behalf of this organization to give my full endorsement for Tiberian Technologies. It seems that as we advance into a bold new renefuture we must be unified in our attempts to beat back the haxing aggressors. But with this endorsement also comes a heavy hand of recommendation.
There are many issues which still need to be addressed as we take these bold steps forward. Most paramount of these is maintaining the dignity and upholding the identity of the Chem Trooper, a sacred and beloved character unit amongst my electorate. Many times I have felt my pulse racing as I executed an early game chem rush on GDI's infantry barracks. Yet these are dangerous times for the noble chem trooper, and their numbers are fast dwindling in the face of overwhelming hostility by snipers and APCs alike.
Another issue of central importance to my community is the absolute necessity of taking the point. In order to achieve total victory, one must be willing to lead the squad into it--Buttstorians have always recognized the power of Alt+2 even among the temptation to Alt+8. For this reason, we urge Tiberian Technologies to take the point. We need the point.
We support the pointfix insofar as it discourages the cowardly of act of tanksneirping, or tanksniping as it is known in this region of the renecommunity. You're either with the tanksneirpers or against them, and we stand firmly in opposition to these terrorists and hope that you will join our coalition of the willing in bringing their movement down.
Once again, on behalf of the Buttstories community, we wish you best of luck in your endeavours. May your games be chem-filled and hax-free!
-President Commodore Rumforger J. Brimsley (Brims-AFK) the Third Esq.
www.buttstories.com: Home of the Brave
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Re: Introducing Tiberian Technologies! [message #336428 is a reply to message #336382] |
Sat, 21 June 2008 13:36 |
a000clown
Messages: 363 Registered: May 2005 Location: Canada
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Commander |
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Ahh didn't read that far down, thnx.
But how can they tell "if the community support it"? Of course anyone who cares about Renegade surviving will support it so... Would they be looking for anything specific?
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Re: Introducing Tiberian Technologies! [message #336430 is a reply to message #336382] |
Sat, 21 June 2008 13:42 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
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General (2 Stars) |
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I'd think a huge topic with alot of ideas and stuff like "I support!" would be a good idea.
But yeah, I don't see why anyone wouldn't support it.
VERY nice guys. Glad that Renegade will finally be getting a patch. I think this is one of the few games, if not one of the ONLY games, to actually have a patch years after the company that made it was dropped, and also years after its release.
You all deserve a cookie
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: Introducing Tiberian Technologies! [message #336433 is a reply to message #336432] |
Sat, 21 June 2008 13:51 |
HeavyX101- Left
Messages: 633 Registered: April 2008 Location: WindowsJail=ZipFolder
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Colonel |
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Caveman wrote on Sat, 21 June 2008 16:50 |
Caveman wrote on Sat, 21 June 2008 19:53 | And this built in anti cheat is what exactly?
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So like anyone gonna answer this or what?
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Yes it is, Crimson said it!
This account is no longer being active.
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Re: Introducing Tiberian Technologies! [message #336436 is a reply to message #336435] |
Sat, 21 June 2008 13:56 |
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mac
Messages: 1018 Registered: February 2003
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General (1 Star) Administrator/General |
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TruYuri wrote on Sat, 21 June 2008 16:53 |
I have a question though, will all these wonderful engine fixes be available in the popular mods around it? Red Alert: A Path Beyond, Red Alert 2: Apocalypse Rising, Command & Conquer: Reborn, and other mods such as the Dune Mod and Rise of Apocalypse?
What about the shaders? Can you reveal anything on these?
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That's a definite yes. All new engine bugfixes and features can and will be used in all the popular mods, since scripts.dll still is and will always be open source.
I'm sure Saberhawk will shed some light into the new shader stuff we've been doing for the past few months..
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danpaul88: buggy bugs brenbot because buggy befriends brainlessness
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Re: Introducing Tiberian Technologies! [message #336438 is a reply to message #336436] |
Sat, 21 June 2008 13:59 |
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TruYuri
Messages: 97 Registered: June 2008
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Recruit |
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mac wrote on Sat, 21 June 2008 15:56 |
TruYuri wrote on Sat, 21 June 2008 16:53 |
I have a question though, will all these wonderful engine fixes be available in the popular mods around it? Red Alert: A Path Beyond, Red Alert 2: Apocalypse Rising, Command & Conquer: Reborn, and other mods such as the Dune Mod and Rise of Apocalypse?
What about the shaders? Can you reveal anything on these?
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That's a definite yes. All new engine bugfixes and features can and will be used in all the popular mods, since scripts.dll still is and will always be open source.
I'm sure Saberhawk will shed some light into the new shader stuff we've been doing for the past few months..
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Beautiful. I figured some of the changes were in the .exe itself, so it would have been slightly difficult to apply these fixes. I'm all for it!
As a member of Bluehell Productions staff this means alot.
EDIT: I can't wait for a full changelist. I love this shit.
[Updated on: Sat, 21 June 2008 14:00] Report message to a moderator
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Re: Introducing Tiberian Technologies! [message #336442 is a reply to message #336439] |
Sat, 21 June 2008 14:24 |
HeavyX101- Left
Messages: 633 Registered: April 2008 Location: WindowsJail=ZipFolder
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Colonel |
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Caveman wrote on Sat, 21 June 2008 17:03 |
HeavyX101 wrote on Sat, 21 June 2008 21:51 |
Caveman wrote on Sat, 21 June 2008 16:50 |
Caveman wrote on Sat, 21 June 2008 19:53 | And this built in anti cheat is what exactly?
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So like anyone gonna answer this or what?
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Yes it is, Crimson said it!
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Dude you make no sense, its not a question for you to answer so dont attempt to...
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Sorry then
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Re: Introducing Tiberian Technologies! [message #336448 is a reply to message #336425] |
Sat, 21 June 2008 14:37 |
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luv2pb
Messages: 1488 Registered: February 2004
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General (1 Star) Not everything is as it appears Untouchable |
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StealthEye wrote on Sat, 21 June 2008 16:32 |
mac wrote on Sat, 21 June 2008 22:05 | There have been talks with Electronic Arts, and they support this, if the community supports it. This is as simple as it can be.
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That answers your question, doesn't it?
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Actually that is totally worthless. What I want to know is how your going to get the community to support this so that EA will do it. Here is how this plays out, you have all these servers on board which is sweet. Then you have a player base where about 30% of the players download this. Lets face it this isn't going to get any better of attention or downloads than Renguard, maps or anything else. After a little while servers like Jelly get sick of running at 30% capacity and switch back to the non TT renegade. You are also going to have people that are going to provide servers based on non TT Renegade to fill the gap where the big players like Jelly and N00bstories were for that other 70%. That is a situation EA wants nothing to do with ... assuming they actually intend to follow through on their word. Which to present everyone on your team knows hasn't happened.
Of course I'm just picking easy numbers and using Jelly as an example based on their history with things like Renguard.
N00bstories Director Of Operations
[Updated on: Sat, 21 June 2008 18:08] Report message to a moderator
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Re: Introducing Tiberian Technologies! [message #336453 is a reply to message #336382] |
Sat, 21 June 2008 14:42 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
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General (2 Stars) |
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I'm pretty sure RenGuard is a well known thing to EA and whatnot. Infact, I'd go far enough to say it's incredibly well known by now. TT Patch will more than likely get the same attention, if not more.
Naturally though, it just needs a push. As it stands, most of the important people seem to support it. Give it a few weeks, and it'll be supported by those who want it. Which I'm sure is most of the Renegade community.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: Introducing Tiberian Technologies! [message #336459 is a reply to message #336452] |
Sat, 21 June 2008 14:53 |
a000clown
Messages: 363 Registered: May 2005 Location: Canada
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Goztow wrote on Sat, 21 June 2008 17:41 | luv2pb, I hope that this patch will be backwards compatible with the normal Renegade. What I mean is that both people with and without the patch should be able to join a server but only people with the patch get the new fixes. A bit like RR is now, so I do think it is possible .
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I disagree. I think the best way for this to work is not allowing the player to connect to XWIS without the patch, and for that we need EA to support us officially.
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Re: Introducing Tiberian Technologies! [message #336471 is a reply to message #336382] |
Sat, 21 June 2008 15:19 |
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sadukar09
Messages: 2812 Registered: May 2007 Location: Ottawa,Canada
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General (2 Stars) |
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Teh win.
Quote: | [19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS
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Quote: | [22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.
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