[Release] split mine limit plug-in [message #335910] |
Thu, 19 June 2008 06:05 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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New Version is live now
This plug-in allows you to have have two separate limits for remote c4 and proximity mines. Currently remote c4 adds to the limit of your proxy mines, this plug-in separates the counters so they no longer do that, there limits are independent of each-other.
The person that done most of the work for this plug-in and deserves your thanks is dead6re. Whilst I have released it and made a few small changes to it to make it more compliant with SSGM and added a few trivial changes here and there to make it nicer for server owners, he is the one that dug out the internals and made this happen, without him it would not be here.
The console command to change the limit of both the remotes and proximity mine limit is:
setminelimit
The plug-in over-rides SSGM's !c4 command to display the information correctly.
It also adds these two new command for players.
!prox and !remotes, which pages the player active information about there teams respective c4.
These screen shots have been taken in a cnc_reborn server, however the plug-in works just as well in a renegade server or an APB server (not that they have remote c4).
Here is the link to download the plug-in (contains a readme):
http://www.game-maps.net/index.php?action=file&id=1221
The readme was written by Dead6re, it is no reflection of my personal thoughts about anyone or entity. But it was part of the condition for being able to release the files.
Where's the source code?
You guys know me. I always release the source code. This unfortunately isn't a general case. Whilst you can be sure this plug-in doesn't contain any deliberate malicious code (it has been reviewed and confirmed by WhiteDragon after I looked too, just to be super safe). It does contain hooking code, which is not a good idea to show other people. It also contains code that shows possible exploits and vulnerabilities for people looking to create memory hacks. For these reasons alone I do not have any current intention of releasing the source code.
I know that may sound sucky to some people, but it really has only been done to protect renegade and other w3d based games from cheaters. We certainly do not want any more of them, or making there life any easier. I never mind releasing source code, and this decision has bugged me, but I hope you guys can trust the legitimate reasons why in this case it isn't being released.
[Updated on: Thu, 19 June 2008 15:51] Report message to a moderator
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Re: [Release] split mine limit plug-in [message #335937 is a reply to message #335910] |
Thu, 19 June 2008 09:29 |
dead6re
Messages: 602 Registered: September 2003
Karma: 0
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Colonel |
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Just to say I endorse this release. Unfortunately the RenegadeFDS has a fixed limit of 127 mines thus I set the limit as 60 to ensure this isn't reached. Westwood set the limit at 30 for a reason, I would say this does not need to be changed.
Split limits are nice and I'm sure I will have my critics for this. However I would like to point out that certain communities will not be using this plug-in and expressed this too me. It shows they may not all want to be the same. This is a major game changing feature.
Let all your wishes be granted except one, so you will still have something to strieve for.
[Updated on: Thu, 19 June 2008 10:04] Report message to a moderator
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Re: [Release] split mine limit plug-in [message #335945 is a reply to message #335910] |
Thu, 19 June 2008 10:07 |
dead6re
Messages: 602 Registered: September 2003
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Colonel |
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Sir Kane: I thought so. Your way is admittedly better than mine and shows my assembly skills are somewhat less than yours.
Let all your wishes be granted except one, so you will still have something to strieve for.
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Re: [Release] split mine limit plug-in [message #335952 is a reply to message #335950] |
Thu, 19 June 2008 10:34 |
dead6re
Messages: 602 Registered: September 2003
Karma: 0
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Colonel |
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Sir Kane wrote on Thu, 19 June 2008 13:24 | Like?
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Most likely its just due to the engine names provided by Westwood. However if you are into sharing now, thats great.
Let all your wishes be granted except one, so you will still have something to strieve for.
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Re: [Release] split mine limit plug-in [message #335970 is a reply to message #335910] |
Thu, 19 June 2008 12:30 |
dead6re
Messages: 602 Registered: September 2003
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Colonel |
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Okay, It seems our testing didn't manage to find a bug. Unfortunately I forgot to check the team of the C4 objects when I disarm them so it could accidently disarm the other teams c4.
Whoops
Reborn should have a fix coming out soon who will check the code to ensure it is not destructive.
Let all your wishes be granted except one, so you will still have something to strieve for.
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Re: [Release] split mine limit plug-in [message #335984 is a reply to message #335910] |
Thu, 19 June 2008 13:49 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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Quote: | 3) As this community supported Dead6re a long time ago, you agree to give Dead6re a second chance and must unban him until the rules are broken again.
4) You are not Crimson or any way associated with n00bstories administration due to the fact they annoy Dead6re (This excludes luv2pb).
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Apparently these are 2 of the 4 conditions for the use of this DLL. Just in case anyone is wondering why you are being asked to give him a second chance, it's because Dead6re was a member of the moderating staff on n00bstories and Spoony caught him using cheats in a few of his screenshots. He was also caught sneaking code into his reserved slots release that allowed him to get into any server whether or not the server owner wanted him to have a reserved slot.
And of course, we have no use for this DLL because we have had this feature working without flaw for over a year now.
Your pettiness is not amusing.
I'm the bawss.
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Re: [Release] split mine limit plug-in [message #336006 is a reply to message #335984] |
Thu, 19 June 2008 15:12 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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Crimson wrote on Thu, 19 June 2008 16:49 |
Quote: | 3) As this community supported Dead6re a long time ago, you agree to give Dead6re a second chance and must unban him until the rules are broken again.
4) You are not Crimson or any way associated with n00bstories administration due to the fact they annoy Dead6re (This excludes luv2pb).
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Apparently these are 2 of the 4 conditions for the use of this DLL. Just in case anyone is wondering why you are being asked to give him a second chance, it's because Dead6re was a member of the moderating staff on n00bstories and Spoony caught him using cheats in a few of his screenshots. He was also caught sneaking code into his reserved slots release that allowed him to get into any server whether or not the server owner wanted him to have a reserved slot.
And of course, we have no use for this DLL because we have had this feature working without flaw for over a year now.
Your pettiness is not amusing.
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Just for the record, that is why I deliberately made a point of including this:
Quote: | The readme was written by Dead6re, it is no reflection of my personal thoughts about anyone or entity. But it was part of the condition for being able to release the files.
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Just incase you thought I was trying to be shitty.
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Re: [Release] split mine limit plug-in [message #336100 is a reply to message #335984] |
Fri, 20 June 2008 00:19 |
dead6re
Messages: 602 Registered: September 2003
Karma: 0
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Colonel |
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Crimson wrote on Thu, 19 June 2008 16:49 |
Quote: | 3) As this community supported Dead6re a long time ago, you agree to give Dead6re a second chance and must unban him until the rules are broken again.
4) You are not Crimson or any way associated with n00bstories administration due to the fact they annoy Dead6re (This excludes luv2pb).
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Apparently these are 2 of the 4 conditions for the use of this DLL. Just in case anyone is wondering why you are being asked to give him a second chance, it's because Dead6re was a member of the moderating staff on n00bstories and Spoony caught him using cheats in a few of his screenshots. He was also caught sneaking code into his reserved slots release that allowed him to get into any server whether or not the server owner wanted him to have a reserved slot.
Your pettiness is not amusing.
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People are under no obligation to follow the terms. I cannot and will not enforce them. I suppose writing a README in a rage doesn't help.
The fourth reason is not due to any that have been mentioned as of yet.
Let all your wishes be granted except one, so you will still have something to strieve for.
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