3D models rendered as grey cubes in LE [message #335348] |
Sat, 14 June 2008 21:30 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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I made a triangular glass room building in RenX and then exported it as a Hierarchy W3D file. After attempting to make a tile with this model in LE, I'm presented with the debug information loading the textures and then a small grey box appearing where my model should be.
In W3D view the object renders correctly, so I attempted to export it as a terrain and use a terrain preset in LE, to no avail.
Is this a material/texture related problem or a general hiccup made by the dodgy renegade tools?
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
[Updated on: Sat, 14 June 2008 21:33] Report message to a moderator
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Re: 3D models rendered as grey cubes in LE [message #335360 is a reply to message #335348] |
Sun, 15 June 2008 00:46 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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Its located within another folder in my Mod Folder (\RenegadePublicTools\LevelEdit\C&C_Sumo\Terrain). All of the other W3D files in there load.
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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