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"Balance Bones" and RenX question. [message #33274] Tue, 22 July 2003 21:41 Go to next message
bigwig992 is currently offline  bigwig992
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For the longest time I always wondered why my vehicles were never boned correctly, tonight I finally payed attention while reading the howto file.

Question 1:How do I align the world axis in RenX?

Question 2:What's the name of the bone the recon bike uses to prevent tipping?


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"Balance Bones" and RenX question. [message #33289] Wed, 23 July 2003 00:00 Go to previous messageGo to next message
YSLMuffins is currently offline  YSLMuffins
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No, the Recon Bikes can tip, I don't think there's a "bone" that prevents that. It's its physics setup in Level Edit.

If you create your vehicle in the top viewport, it should automatically be ok. Go to the Hierarchy tab and click the button "Affect Pivot Only".


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"Balance Bones" and RenX question. [message #34241] Sat, 26 July 2003 20:19 Go to previous messageGo to next message
Renx is currently offline  Renx
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i think he means, what keeps it from rolling over and blowing up.

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"Balance Bones" and RenX question. [message #34303] Sun, 27 July 2003 04:34 Go to previous messageGo to next message
PsycoArmy is currently offline  PsycoArmy
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Origin.00 - you need this bone, its the vehicles centre
-no model or bone w3d settings used for this bone
Wheelc's - make wheels spin
-set as just bone in w3d settings
Wheelp's - acts as wheels suspension/wheels and stuff from gongi through ground
-set as just bone in w3d settings
Turret.00 - makes the turret spin
Barrel.00 - moves the barrel for weopons up and down
-set as just bone in w3d settings
MuzzleA0/MuzzleA1 & MuzzleB0/MuzzleB1 - used for where the projectiles come out
-set as just bone in w3d settings
worldbox.00 - needed so u cant walk thorugh vehicles adn so u can run people down(fits the shape of the vehicle)
-model settings, not bones. set as OBbox and hide it. physical and camrea setting is also used.

Remember all these things need to be linked apropriatly

lol went a bit overboard there but u need to use the physics settings the recon does, but then its makes it alot harder to stear.

there a few other ones but i cant be bothered saying thme off the top of my head.

LA
"Balance Bones" and RenX question. [message #34374] Sun, 27 July 2003 14:45 Go to previous message
Dante
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the .00 aren't required unless you are doing Layer of Details for the vehicle (LOD)

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