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Re: Look! [message #331746 is a reply to message #331529] Sat, 24 May 2008 02:40 Go to previous messageGo to next message
Slave is currently offline  Slave
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Colonel
In Earth and Beyond, the w3d engine supported a nice metal shader.
Re: Look! [message #331752 is a reply to message #331529] Sat, 24 May 2008 04:21 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Saberhawk how did they made the purple Texture??? (Yes this way i used to make these shaders work =D
Re: Look! [message #331756 is a reply to message #331529] Sat, 24 May 2008 05:17 Go to previous messageGo to next message
Slave is currently offline  Slave
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http://ati.amd.com/developer/sdk/radeonsdk/html/tools/toolsplugins.html

Give it a greyscale texture, and it will spit out a normal map. Black is low, white is high.
Re: Look! [message #331763 is a reply to message #331735] Sat, 24 May 2008 06:41 Go to previous messageGo to next message
Samous Mods is currently offline  Samous Mods
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Saberhawk wrote on Sat, 24 May 2008 01:07

E3 Beta M01.mix wrote on Fri, 23 May 2008 22:29

hmm nice, did someone gona share that shaders.dll?
Or meybe its dazzle? Blush


Nobody is going to share that shaders.dll, it's the STOCK one. He just defined a shader for those objects and made the normal maps...

dont understand it, sorry, explain?
and this AMD tools is bullshit Whats That


samous wrote on Thu, 18 September 2008 21:03

Guess what? I'm trying to joinWNx clan! My new nick will be either WNXC130 or WNxSamous.

samous wrote on Sat, 04 October 2008 13:50

Awwww, pity. My join request was denied. I'm still samous. O well...

[Updated on: Sat, 24 May 2008 06:41]

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Re: Look! [message #331767 is a reply to message #331529] Sat, 24 May 2008 07:48 Go to previous messageGo to next message
Slave is currently offline  Slave
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That's ok. Fuck you than. Just don't expect me to ever help you with anything ever again.
Re: Look! [message #331778 is a reply to message #331529] Sat, 24 May 2008 09:14 Go to previous messageGo to next message
renalpha is currently offline  renalpha
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lol

Aircraftkiller wrote on Fri, 18 February 2011 23:50

I figured some people will still go LOLOLOL STARVING CATS LOOOOLZ UR A FAG or some dumb shit like that. Thanks for not disappointing! Smile

Re: Look! [message #331782 is a reply to message #331735] Sat, 24 May 2008 09:32 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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Fucking shaders doesnt do anything anymore

[Updated on: Sat, 24 May 2008 10:09]

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Re: Look! [message #331819 is a reply to message #331752] Sat, 24 May 2008 15:19 Go to previous messageGo to next message
saberhawk
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madrackz wrote on Sat, 24 May 2008 06:21

Saberhawk how did they made the purple Texture??? (Yes this way i used to make these shaders work =D

Use the Normal Map filter from the NVIDIA DDS Plugin for Photoshop (http://developer.nvidia.com)
Re: Look! [message #331836 is a reply to message #331819] Sat, 24 May 2008 23:00 Go to previous messageGo to next message
Samous Mods is currently offline  Samous Mods
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Saberhawk wrote on Sat, 24 May 2008 17:19

madrackz wrote on Sat, 24 May 2008 06:21

Saberhawk how did they made the purple Texture??? (Yes this way i used to make these shaders work =D

Use the Normal Map filter from the NVIDIA DDS Plugin for Photoshop (http://developer.nvidia.com)

didnt worked for me, there too many settings.
same blue-white shit with that AMD tools also
http://img205.imageshack.us/img205/4710/lolbb3.jpg


samous wrote on Thu, 18 September 2008 21:03

Guess what? I'm trying to joinWNx clan! My new nick will be either WNXC130 or WNxSamous.

samous wrote on Sat, 04 October 2008 13:50

Awwww, pity. My join request was denied. I'm still samous. O well...

[Updated on: Sat, 24 May 2008 23:05]

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Re: Look! [message #331837 is a reply to message #331836] Sat, 24 May 2008 23:02 Go to previous messageGo to next message
saberhawk
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... Dont Get It

I didn't think *anybody* could mess it up that bad...
Re: Look! [message #331838 is a reply to message #331836] Sat, 24 May 2008 23:21 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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E3 Beta M01.mix wrote on Sat, 24 May 2008 23:00

Saberhawk wrote on Sat, 24 May 2008 17:19

madrackz wrote on Sat, 24 May 2008 06:21

Saberhawk how did they made the purple Texture??? (Yes this way i used to make these shaders work =D

Use the Normal Map filter from the NVIDIA DDS Plugin for Photoshop (http://developer.nvidia.com)

didnt worked for me, there too many settings.
same blue-white shit with that AMD tools also
http://img205.imageshack.us/img205/4710/lolbb3.jpg

how did u change name of the tank?
Re: Look! [message #331840 is a reply to message #331838] Sat, 24 May 2008 23:55 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
SSnipe wrote on Sun, 25 May 2008 01:21

E3 Beta M01.mix wrote on Sat, 24 May 2008 23:00

Saberhawk wrote on Sat, 24 May 2008 17:19

madrackz wrote on Sat, 24 May 2008 06:21

Saberhawk how did they made the purple Texture??? (Yes this way i used to make these shaders work =D

Use the Normal Map filter from the NVIDIA DDS Plugin for Photoshop (http://developer.nvidia.com)

didnt worked for me, there too many settings.
same blue-white shit with that AMD tools also
http://img205.imageshack.us/img205/4710/lolbb3.jpg

how did u change name of the tank?


He used a custom Strings.tdb.

Also, that tank looks like ASS.
Re: Look! [message #331842 is a reply to message #331840] Sun, 25 May 2008 00:16 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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Canadacdn wrote on Sat, 24 May 2008 23:55

SSnipe wrote on Sun, 25 May 2008 01:21

E3 Beta M01.mix wrote on Sat, 24 May 2008 23:00

Saberhawk wrote on Sat, 24 May 2008 17:19

madrackz wrote on Sat, 24 May 2008 06:21

Saberhawk how did they made the purple Texture??? (Yes this way i used to make these shaders work =D

Use the Normal Map filter from the NVIDIA DDS Plugin for Photoshop (http://developer.nvidia.com)

didnt worked for me, there too many settings.
same blue-white shit with that AMD tools also
http://img205.imageshack.us/img205/4710/lolbb3.jpg

how did u change name of the tank?


He used a custom Strings.tdb.

Also, that tank looks like ASS.

how u edit it?
Re: Look! [message #331851 is a reply to message #331529] Sun, 25 May 2008 01:49 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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I have no Photoshop
Re: Look! [message #331854 is a reply to message #331529] Sun, 25 May 2008 02:22 Go to previous messageGo to next message
Slave is currently offline  Slave
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The ati tool runs by itself.
You give it a tga texture, it gives you a tga normalmap.
Re: Look! [message #331858 is a reply to message #331854] Sun, 25 May 2008 03:12 Go to previous messageGo to next message
Samous Mods is currently offline  Samous Mods
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Slave wrote on Sun, 25 May 2008 04:22

The ati tool runs by itself.
You give it a tga texture, it gives you a tga normalmap.

Yes but when i convert back tga to dds, (tga already got that blue-white negative collor) and try to test it ingame, i see same weird collor and no reflection or anything (my tank screenshot). But np, im sure noone not gona share that feature anyway.I just noticed Nopol's effect, nothing more...


samous wrote on Thu, 18 September 2008 21:03

Guess what? I'm trying to joinWNx clan! My new nick will be either WNXC130 or WNxSamous.

samous wrote on Sat, 04 October 2008 13:50

Awwww, pity. My join request was denied. I'm still samous. O well...

Re: Look! [message #331859 is a reply to message #331529] Sun, 25 May 2008 04:09 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
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I am interested. Smile
Re: Look! [message #331861 is a reply to message #331859] Sun, 25 May 2008 04:22 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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Renardin6 wrote on Sun, 25 May 2008 06:09

I am interested. Smile

BossDin Thumbs Up


[Updated on: Sun, 25 May 2008 04:24]

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Re: Look! [message #331863 is a reply to message #331529] Sun, 25 May 2008 04:36 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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im gonna redoo that crap Dont Get It
Re: Look! [message #331880 is a reply to message #331859] Sun, 25 May 2008 10:10 Go to previous messageGo to next message
saberhawk
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Renardin6 wrote on Sun, 25 May 2008 06:09

I am interested. Smile


Renardin, I've been trying to get you to make normal maps for that for *ages*. Now when someone else does it you finally get intrested? Dont Get It
Re: Look! [message #331882 is a reply to message #331861] Sun, 25 May 2008 10:23 Go to previous messageGo to next message
renalpha is currently offline  renalpha
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Scrin wrote on Sun, 25 May 2008 13:22

Renardin6 wrote on Sun, 25 May 2008 06:09

I am interested. Smile

BossDin Thumbs Up

i hate this person so badly u have no idea,
i hate his random replys lol


Aircraftkiller wrote on Fri, 18 February 2011 23:50

I figured some people will still go LOLOLOL STARVING CATS LOOOOLZ UR A FAG or some dumb shit like that. Thanks for not disappointing! Smile

Re: Look! [message #331934 is a reply to message #331882] Sun, 25 May 2008 18:11 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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DL link for the normal maps [UPDATED]:
http://www.mediafire.com/?eynivmbgggm

Put the .mix file and the shaders.sdb into the data folder.
The Nod APC and the Nod Harvester's normal maps are screwed up because they share the same material names as their GDI counterparts...

Enjoy!

[EDIT]Updated link contains both the .sdb and the new normalmap.mix with the missing normal textures.


nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg

[Updated on: Mon, 26 May 2008 04:49]

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Re: Look! [message #331947 is a reply to message #331529] Sun, 25 May 2008 22:00 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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The quickkey you provided for file download was invalid. This is usually caused because the file is no longer stored on Mediafire. This occurs when the file is removed by the originating user or Mediafire.

[Updated on: Sun, 25 May 2008 22:02]

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Re: Look! [message #331950 is a reply to message #331934] Sun, 25 May 2008 22:52 Go to previous messageGo to next message
Samous Mods is currently offline  Samous Mods
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nopol10 wrote on Sun, 25 May 2008 20:11

DL link for the normal maps: http://www.mediafire.com/?10egthfem2t

Put the .mix file and the attached shaders.sdb into the data folder.
The Nod APC and the Nod Harvester's normal maps are screwed up because they share the same material names as their GDI counterparts...

Enjoy!

thank you for download link, but unfortunatly i still havent sun reflections or any other new effects on tanks (like on your screenshot) very sad


samous wrote on Thu, 18 September 2008 21:03

Guess what? I'm trying to joinWNx clan! My new nick will be either WNXC130 or WNxSamous.

samous wrote on Sat, 04 October 2008 13:50

Awwww, pity. My join request was denied. I'm still samous. O well...

Re: Look! [message #331958 is a reply to message #331947] Mon, 26 May 2008 01:42 Go to previous message
nopol10 is currently offline  nopol10
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madrackz wrote on Mon, 26 May 2008 13:00


The quickkey you provided for file download was invalid. This is usually caused because the file is no longer stored on Mediafire. This occurs when the file is removed by the originating user or Mediafire.


It works. Canadacdn informed me that I forgot to include 3 normal map textures inside the mix, so I'll get that up ASAP-It's up. Thumbs Up

[EDIT] Check above for updated link that fixes some stuff.


nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg

[Updated on: Mon, 26 May 2008 04:52]

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