|
|
poor texture alignment on my maps [message #33156] |
Tue, 22 July 2003 13:58 |
|
Captkurt
Messages: 488 Registered: February 2003
Karma: 0
|
Commander |
|
|
slayer | ummm... what do you exactly mean? can you give a screenshot of your problem? or something?
|
It's prob. you're gizmo, select the uvw Mapping + sign and you'll see "Gizmo" select that and then any thing you do with the other tools, rotate, increase in size, move, etc.. will only affect the texture.hope this helps.
I assume your in RenX when all this stuff you speak of is taken place..
|
|
|
|
poor texture alignment on my maps [message #33218] |
Tue, 22 July 2003 17:16 |
|
YSLMuffins
Messages: 1144 Registered: February 2003 Location: Moved a long time ago (it...
Karma: 0
|
General (1 Star) Moderator - Mod Forum |
|
|
Is that all one mesh?
-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
|
|
|
|
|
|
|
poor texture alignment on my maps [message #33435] |
Wed, 23 July 2003 12:09 |
|
Halo38
Messages: 955 Registered: February 2003 Location: UK
Karma: 0
|
Colonel |
|
|
The graidient of that single poly is not as steep as the rest of your cliff, (less than 45 degrees to the normal) therefore the texture is being applied by a different side of your UVW map (the top side of the box i think)
If you still have your modifier stack click back to the editable/edit mesh modifier and make the slope of the poly greater than 45 degrees and it should fix it. If you have already compressed the stack you'll have to remove the UVW mapping (in the W3D Tools options) and re-apply it after corrcting the problem.
Online Portfolio - www.chettle1.com
Renegade projects - Halo38's Den hosted by www.laeubi.de
Creator of : C&C_Arid, C&C_Ancients, C&C_Bio, C&C_Duel Arena
Mod Wars Veteran
|
|
|
|