Re: visceroid [message #330194 is a reply to message #329659] |
Mon, 12 May 2008 02:50 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
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General (3 Stars) |
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I believe you're using CnC_Visceroid instead of Visceroid. CnC_Visceroid has not got the "UseInnateBehaviour" enabled on it's settings in level edit. There is most likely a way to enable this via the API, but you will most likely find it easier to enable it as part of an objects.aow/gm mod (server side).
It should now be a mean ass mofo...
If you're wanting to make a crate that turns you into a Visceroid then that's another thing altogether.
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