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gatting gun [message #329391] Wed, 07 May 2008 05:47 Go to next message
Poskov
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is it possible to make a gatting gun that revs up before firing?
like sakura's comanche machinegun?
Re: gatting gun [message #329520 is a reply to message #329391] Wed, 07 May 2008 17:54 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
Yes, just change "Chargetime" for a weapon's ammunition in LE. You will then have to hold down the mouse button for x number of seconds before the weapon fires.

You can also add a "continuous fire sound" to the weapon in LE.
Re: gatting gun [message #329655 is a reply to message #329391] Thu, 08 May 2008 15:03 Go to previous messageGo to next message
Poskov
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that doesn't work, I tried, it make it behave like a PIC;
is there a script instead?
Re: gatting gun [message #329729 is a reply to message #329391] Fri, 09 May 2008 06:12 Go to previous messageGo to next message
bisen11 is currently offline  bisen11
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The AI chaingun does that, so take a look at it and see what's different.

http://i6.photobucket.com/albums/y206/bisen11/bisensubzerosig2.jpg
Re: gatting gun [message #330464 is a reply to message #329729] Wed, 14 May 2008 01:29 Go to previous message
Jerad2142 is currently offline  Jerad2142
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bisen11 wrote on Fri, 09 May 2008 07:12

The AI chaingun does that, so take a look at it and see what's different.

AI fakes it, and no there is no real GOOD way to make an INFANTRY held gattling gun work, but with scripts...


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