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System Shock humanoid mutant maquette [message #326351] Tue, 15 April 2008 23:17 Go to next message
Aircraftkiller is currently offline  Aircraftkiller
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I'm currently in maquette construction class at the Art Institute of Tampa and I figured a great model would be the original humanoid mutant. The first project is a thumbnail, sort of a grapefruit sized head to get an idea of the direction you're taking.

http://i31.tinypic.com/2hp69af.jpg

http://i26.tinypic.com/v2xkkw.jpg

http://i31.tinypic.com/2vm9hlt.jpg

The next project due in two weeks is a bust of the mutant. The class final at week 11 (nine weeks from now) is the full model with environment, so I'm going to attempt to recreate Citadel Station - at least one section of it. I intend on having one "ring" of lights from the octagonal corridors in the med level, complete with blood on the walls, modeled tile with lights and flickering along with some melting by my soldering iron to create explosion damage. This is all done in Sculpey clay, btw, except for the environment which will probably end up being a form of dense styrofoam I'll have to Dremel out and carve by hand.

Let me know what you think. As I work I'll post images here.
Re: System Shock humanoid mutant maquette [message #326367 is a reply to message #326351] Wed, 16 April 2008 02:32 Go to previous messageGo to next message
Ryu is currently offline  Ryu
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That blood looks so real.

Great job by the way.


Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
Re: System Shock humanoid mutant maquette [message #326390 is a reply to message #326367] Wed, 16 April 2008 05:53 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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From the first photo I thought the nose was the eyes. Lol. The blood is very nicely done!

nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
Re: System Shock humanoid mutant maquette [message #326438 is a reply to message #326390] Wed, 16 April 2008 12:47 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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That's amazing...I would definitely follow along in this thread. In the class, do they also group critique your work?

buzzsigfinal
Re: System Shock humanoid mutant maquette [message #326450 is a reply to message #326351] Wed, 16 April 2008 13:34 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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We usually have a group critique every time homework is presented in the class. It's roughly a two hour process in which we all provide in depth feedback about what we like and what could have been made better.

I was working with this as a reference:

http://i28.tinypic.com/2ev86dd.jpg

I need to create a character model sheet soon, so I'll be posting that up too; it's a full turnaround I'll be sketching out in Photoshop with a tablet/Cintiq monitor. I've also fleshed out my plans for the Medical Level station recreation, it'll use several flashing LEDs to give the illusion of a damaged set of lights that I'll be embedding into foam with plastic sheeting to recreate this:

http://i30.tinypic.com/j0jmdf.jpg

I'm looking to create only the ring of flourescent lights for the time being. If it's not too difficult I'll add a bit more so the mutant will be darker when the lights flicker on it.
Re: System Shock humanoid mutant maquette [message #326453 is a reply to message #326351] Wed, 16 April 2008 13:37 Go to previous messageGo to next message
nikki6ixx is currently offline  nikki6ixx
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It's like looking in a crystal ball thirty years into the future, and seeing Joan Rivers...

Very Cool!


Renegade:
Aircraftkiller wrote on Fri, 10 January 2014 16:56

The only game where everyone competes to be an e-janitor.
Re: System Shock humanoid mutant maquette [message #326465 is a reply to message #326450] Wed, 16 April 2008 14:52 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
Aircraftkiller wrote on Wed, 16 April 2008 15:34



http://i30.tinypic.com/j0jmdf.jpg




index.php?t=getfile&id=6360&private=0

Remember this map, ACK?

Also, the mutant looks pretty awesome.

[Updated on: Wed, 16 April 2008 14:53]

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Re: System Shock humanoid mutant maquette [message #326515 is a reply to message #326351] Wed, 16 April 2008 23:56 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Goztoe
http://www.renegadeforums.com/index.php?t=msg&th=28599&start=0&rid=4 882 <-- first post.

Nice work there, ACK.


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: System Shock humanoid mutant maquette [message #326694 is a reply to message #326453] Fri, 18 April 2008 12:39 Go to previous messageGo to next message
The Executor is currently offline  The Executor
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Commander
Ewww. That face is ugly. Whats That

Imperial Class Super Star Destroyer
http://l.yimg.com/us.yimg.com/i/us/wrlds/strwrs/gr/hdrs/super-star-destroyer-1.jpg

Quote:

"Fear will keep these systems inline, fear of this battle station!"

-Grand Admiral Moff Tarkin



Re: System Shock humanoid mutant maquette [message #326740 is a reply to message #326351] Fri, 18 April 2008 18:44 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Hey, thanks for pointing out that the sky is blue. I've gotten most of the bust sculpture modeled out and when I get some free time (doing some spline modeling on a chair, way beyond what Ault was asking for) I'll get some photos up before I start to bake it.
Re: System Shock humanoid mutant maquette [message #326756 is a reply to message #326351] Fri, 18 April 2008 21:49 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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Don't mind MSwindows, he's just yet another troll/EXTREMELY retarded person on here.

Anyways, that looks pretty good. I remember playing System Shock a bit but never got around to finishing it, or getting System Shock II.

I should...


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Re: System Shock humanoid mutant maquette [message #326758 is a reply to message #326351] Fri, 18 April 2008 21:55 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Shock 2 is free.

http://www.the-underdogs.info/game.php?gameid=3924

The download link is at the bottom. If you don't play this you're missing out on one of the greatest gaming experiences you'll ever have.
Re: System Shock humanoid mutant maquette [message #326765 is a reply to message #326758] Fri, 18 April 2008 23:48 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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Aircraftkiller wrote on Fri, 18 April 2008 23:55

Shock 2 is free.

http://www.the-underdogs.info/game.php?gameid=3924

The download link is at the bottom. If you don't play this you're missing out on one of the greatest gaming experiences you'll ever have.


It takes a lot of effort to get it to run decently. I have it running perfectly on Vista right now, with all the graphics improvement mods, but no gameplay-changing mods.
Re: System Shock humanoid mutant maquette [message #327246 is a reply to message #326351] Tue, 22 April 2008 08:53 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Here's some photos of the bust so far:

http://i28.tinypic.com/28qyxdw.jpg

http://i27.tinypic.com/112eqmg.jpg

I'll finally have time to get back to work on it again tonight.
Re: System Shock humanoid mutant maquette [message #327926 is a reply to message #326351] Sat, 26 April 2008 11:42 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
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it's very good. I see you have all the documentation on it written up, cool.

A bit off topic: I'm a little surprised you went for this course. I always thought you'd go down the game developer's path, and end up working for a company making maps and models. I suppose it isn't out of the question given your experience.
Re: System Shock humanoid mutant maquette [message #327934 is a reply to message #326351] Sat, 26 April 2008 13:47 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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It's part of game design, we have a course cirriculum that covers just about everything:

Game Art & Design, BFA, Art Institute of Tampa

Year 1: Beginning drawing, principles of design I, principles of design II, computer concepts, English composition I, English composition II, digital photography for designers, typography or cinematic techniques I, drawing and perspective, image manipulation, survey of media and dsign, figure drawing, computer modeling I, game design & gameplay, college algebra, clothed figure drawing, low-polygon modeling and animation, texture I: material and lighting, figurative sculpting for animation, college geometry

Year 2: Maquette construction (this class), animation layout and scene design, computer modeling II, texture II: shading networks, history of western art I, designing interior spaces and worlds, computer modeling III, introduction to 3D computer animation, 2D animation, introduction to psychology, pre-visualization: storyboarding and animatics, character rigging, animation I: performance, introduction to authoring, intro to physics or environmental science, performance and story development, level design, animation II: expression, audio for interactive design, english literature and writing or creative writing

Year 3: Programming for the artist, history of popular culture, team production I, advanced level design, principles of communication, team production II, interactive game prototyping, graphics programming, introduction to anatomy and physiology, general education elective (three choices over three quarters), portfolio I, portfolio II, advanced game prototyping, technical art elective, history of architecture, career development, internship or art elective, asthetics

It all fits together.
Re: System Shock humanoid mutant maquette [message #328074 is a reply to message #326758] Sun, 27 April 2008 18:58 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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Aircraftkiller wrote on Fri, 18 April 2008 23:55

Shock 2 is free.

http://www.the-underdogs.info/game.php?gameid=3924

The download link is at the bottom. If you don't play this you're missing out on one of the greatest gaming experiences you'll ever have.


Thank you for the heads-up...I love scary games and never heard of this before. I will try this one out. Thumbs Up


buzzsigfinal
Re: System Shock humanoid mutant maquette [message #328445 is a reply to message #326351] Wed, 30 April 2008 12:32 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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You'll enjoy it. Everyone I've shown it to has loved it.
Re: System Shock humanoid mutant maquette [message #328509 is a reply to message #326351] Thu, 01 May 2008 00:11 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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http://aircraftkiller.deviantart.com/art/TriOptimum-BioLabs-84397992

Super sculpey clay, Max 8, Photoshop CS3

http://i30.tinypic.com/neyng5.jpg

For those who don't like links for what have you.
Re: System Shock humanoid mutant maquette [message #328533 is a reply to message #328509] Thu, 01 May 2008 06:12 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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Looks awesome!

buzzsigfinal
Re: System Shock humanoid mutant maquette [message #328541 is a reply to message #326351] Thu, 01 May 2008 07:57 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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That looks incredible, but I have a small suggestion: Perhaps make the eyes a bit more frowney? The mouth, nose, and etc are all fine, but the eyes should look a bit more angry. I can't think of the proper term for it, but you probably know what I mean.

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Re: System Shock humanoid mutant maquette [message #329685 is a reply to message #326351] Thu, 08 May 2008 16:21 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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There isn't much else I can do now that the sculpture is baked. Here's the final, painted version. The other one was a model sheet done in Photoshop as part of my grade. I added varnish to the blood, scratches, and eyes to make the sculpture appear more lifelike.

http://i26.tinypic.com/fk9v29.jpg

http://i32.tinypic.com/334t8w5.jpg
Re: System Shock humanoid mutant maquette [message #329686 is a reply to message #326351] Thu, 08 May 2008 16:24 Go to previous messageGo to next message
nikki6ixx is currently offline  nikki6ixx
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That thing is actually freaking me out...

Nice work!


Renegade:
Aircraftkiller wrote on Fri, 10 January 2014 16:56

The only game where everyone competes to be an e-janitor.
Re: System Shock humanoid mutant maquette [message #329697 is a reply to message #326351] Thu, 08 May 2008 18:49 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Smile

Thanks a lot. It's been five weeks in the making, about two hours per week spent on it roughly. I'm still varnishing the eyes and blood. I want the eyes to be almost perfect mirrors so I might have to put on about 20 coats of varnish before it reflects that well.
Re: System Shock humanoid mutant maquette [message #329698 is a reply to message #326351] Thu, 08 May 2008 18:52 Go to previous messageGo to previous message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
OH SHIT! WHERE'S MY LEAD PIPE?!
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