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Lights [message #326701] Fri, 18 April 2008 12:57 Go to next message
LR01 is currently offline  LR01
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Registered: April 2006
Location: The Netherlands
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Colonel
Never figured out how to, but how are those lights done that ajust size on distance?
It is just that I never really needed them, but I like to use them now, well, I hope you see what I mean
the orca for example has them aswel, well you know


Moding can be real Fun...
Re: Lights [message #326739 is a reply to message #326701] Fri, 18 April 2008 18:35 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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Registered: September 2006
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General (3 Stars)
like emitters on a vehicle or imported lights on a map

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Lights [message #326778 is a reply to message #326739] Sat, 19 April 2008 01:58 Go to previous messageGo to next message
LR01 is currently offline  LR01
Messages: 842
Registered: April 2006
Location: The Netherlands
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Colonel
oops, after trying to import the orca, I saw it wasn't a mesh, but a dazzle Blush

there I was looking for, dazzle
and that is no more then just checking dazzle

then a other question, how do I change the texture of the dazzle?
of did I mist a tutorial about dazzles?


Moding can be real Fun...
Re: Lights [message #327103 is a reply to message #326778] Mon, 21 April 2008 14:01 Go to previous message
Jerad2142 is currently offline  Jerad2142
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Registered: July 2006
Location: USA
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General (3 Stars)
Yes you can, edit dazzel.ini, make sure you can change the dazzel type in RenX.

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