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Re: Hello [message #326418 is a reply to message #326406] Wed, 16 April 2008 09:53 Go to previous messageGo to previous message
_SSnipe_ is currently offline  _SSnipe_
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General (4 Stars)
reborn wrote on Wed, 16 April 2008 07:54

Not that I know of, but you could edit the ssgm_player script so that all the drop weapons code is also added to the ::Destroyed event, and add a little explosion at the same position as the player GameObject *.

i looked at the scripts...i think i understand some of what u said but just a little stuck
 
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