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Damage Emitters Vehicles initial stage [message #326165] Mon, 14 April 2008 05:54 Go to previous message
rrutk is currently offline  rrutk
Messages: 617
Registered: June 2007
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I added damage emitters to vehicles (where smoke and fire come out of the vehicle if it is damaged). They work great, with one exepction:

On initial stage, if the vehicles are delivered, they are activated, even if the vehicles have no damage.

as soon as a give one shot with the healing gun or whatever - so renegade recognizes, that its full of health, all is fine.

[Updated on: Tue, 15 April 2008 04:19]

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