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Ingame Text Colors [message #325081] Thu, 03 April 2008 12:56 Go to next message
_SSnipe_ is currently offline  _SSnipe_
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Registered: May 2007
Location: Riverside Southern Califo...
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General (4 Stars)
i know a long time ago i posted a file here that is hud.ini and it changes the text ingame on nod text is blue and gdi was green instead of yellow and red...but i cant find it so can someone help me find it OR tell em hwo to edit a hud.ini to change the teams colors?
Re: Ingame Text Colors [message #325091 is a reply to message #325081] Thu, 03 April 2008 13:29 Go to previous messageGo to next message
TD is currently offline  TD
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Registered: May 2005
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f8 ex enter

http://i38.tinypic.com/6fs2s9.png
Re: Ingame Text Colors [message #325093 is a reply to message #325081] Thu, 03 April 2008 13:36 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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Registered: May 2007
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General (4 Stars)
umm no
Re: Ingame Text Colors [message #325109 is a reply to message #325081] Thu, 03 April 2008 17:52 Go to previous messageGo to next message
Chuck Norris is currently offline  Chuck Norris
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Registered: July 2007
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Create a file called hud.ini in your RenegadeData folder with this. These are the default colors. Modify the numbers accordingly to get any color you want.

[General]
NodHouseRed=255
NodHouseGreen=0
NodHouseBlue=0
GDIHouseRed=255
GDIHouseGreen=255
GDIHouseBlue=0
PrivateMessageRed=0
PrivateMessageGreen=0
PrivateMessageBlue=255
PublicMessageRed=255
PublicMessageGreen=255
PublicMessageBlue=255

To get what you wanted (Nod = Blue and GDI = Green), use this.

[General]
NodHouseRed=0
NodHouseGreen=0
NodHouseBlue=255
GDIHouseRed=0
GDIHouseGreen=255
GDIHouseBlue=0
PrivateMessageRed=0
PrivateMessageGreen=0
PrivateMessageBlue=255
PublicMessageRed=255
PublicMessageGreen=255
PublicMessageBlue=255


When the Boogeyman goes to sleep every night, he checks his closet for Chuck Norris.

Chuck Norris is the reason why Waldo is hiding.

When Chuck Norris does a pushup, he isn’t lifting himself up, he’s pushing the Earth down.

Chuck Norris can slam a revolving door.
Re: Ingame Text Colors [message #325744 is a reply to message #325081] Wed, 09 April 2008 14:00 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
Messages: 4121
Registered: May 2007
Location: Riverside Southern Califo...
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General (4 Stars)
its not working for me im using that hud that was relased and here wat i got

[General]
TextureCount=3
EnableRadar=true
BackgroundTexture=game_radar.tga
DrawCompassLine=false
BlipTexture=game_radar.tga
ScrollingRadarMap=true
HideInfoBox=false
NodHouseRed=0
NodHouseGreen=0
NodHouseBlue=255
GDIHouseRed=0
GDIHouseGreen=255
GDIHouseBlue=0
PrivateMessageRed=0
PrivateMessageGreen=0
PrivateMessageBlue=255
PublicMessageRed=255
PublicMessageGreen=255
PublicMessageBlue=255
DisableCostMultiplier=
BuildTimeDelay=Green
VehicleOwnershipDisable=
VehicleBuildingDisable=
Unsquishable=
UnsquishableArmor=
ShieldEnabled=true
ShieldVisible=true
ShieldXPos=310
ShieldYPos=-57
ShieldFont=font12x16.tga
ShieldColor=9
ShieldColorCount=4
ShieldBarEnabled=true
ShieldBarVisible=true
ShieldBarEmptyVisible=false
ShieldBarColor=9
ShieldXOffset=
ShieldYOffset=
ShieldBarColorCount=4
ShieldBarTexture=game_hud.tga
ShieldBarXPos=231
ShieldBarYPos=-87
ShieldBarTop=256
ShieldBarLeft=1
ShieldBarBottom=301
ShieldBarRight=100
HealthEnabled=true
HealthVisible=true
HealthXPos=310
HealthYPos=-97
HealthFont=font12x16.tga
HealthColor=6
HealthColorCount=3
HealthBarEnabled=true
HealthBarVisible=true
HealthBarEmptyVisible=false
HealthBarColor=12
HealthBarColorCount=2
HealthBarTexture=game_hud.tga
HealthBarXPos=231
HealthBarYPos=-128
HealthBarTop=256
HealthBarLeft=1
HealthBarBottom=301
HealthBarRight=100
HealthIconEnabled=false
HealthIconvisible=true
HealthIconColor=9
HealthIconColorCount=3
HealthIconTexture=Game_hud.tga
HealthIconXPosition=500
HealthIconYPosition=100
HealthIconTop=700
HealthIconLeft=200
HealthIconBottom=180
HealthIconRigh=1120
EnableCredits=false
CreditsXPos=500
CreditsYPos=-50
CreditsFont=
CreditsColor=1
CreditsStringID=10000
EnableTime=false
TimeXPos=530
TimeYPos=-30
TimeFont=
TimeColor=2
TimeStringID=00:30:00
ClipEnabled=true
ClipVisible=true
ClipXPos=930
ClipYPos=-36
ClipFont=FONT12x16.TGA
BulletEnabled=true
BulletVisible=true
BulletXPos=930
BulletYPos=-68
BulletFont=FONT12x16.TGA
ScrollingMapTexture=Empty.tga
ScrollingMapOffsetX=0
ScrollingMapOffsetY=0
ScrollingMapScale=1.62
ScrollingMap=true
WeaponEnabled=true
WeaponVisible=false
WeaponImageEnabled=true
WeaponImageVisible=false
WeaponImageXPos=820
WeaponImageYPos=-125
WeaponImageColor=6
WeaponImageVehicleColor
RadarRotate=true
ColorCount=12
BackgroundTop=0
BackgroundLeft=0
RadarBlip1Left=247
RadarBlip1Top=77
RadarBlip2Left=247
RadarBlip2Top=93
RadarBlip3Left=247
RadarBlip3Top=85
RadarBlip4Left=241
RadarBlip4Top=103
RadarBlip5Left=241
RadarBlip5Top=114
RadarBlipColor0=1
RadarBlipColor1=2
RadarBlipColor2=3
RadarBlipColor3=4
RadarBlipColor4=5
RadarBlipColor5=6
RadarBlipColor6=7
RadarBlipColor7=8

EnableCompass=true
CompassVisible=true
CompassColor=9
CompassBarXPos=755
CompassBarYPos=-72
CompassXPos=940
CompassYPos=-100

RadarSize=142
RadarX=33
RadarY=-188
RadarWorldSize=25.5
RadarVisible=true
DrawStar=true

[HealthIconColor0]
Color=1
Value=30

[HealthIconColor1]
Color=2
Value=50

[HealthIconColor3]
Color=12
Value=101

[HealthColor0]
Color=1
Value=35

[HealthColor1]
Color=2
Value=0

[HealthColor2]
Color=12
Value=101

[HealthBarColor0]
Color=1
Value=30

[HealthBarColor1]
Color=11
Value=40

[HealthBarColor2]
Color=12
Value=101

[ShieldColor0]
Color=9
Value=10

[ShieldColor1]
Color=12
Value=50

[ShieldColor2]
Color=11
Value=75

[ShieldColor3]
Color=10
Value=101

[ShieldBarColor0]
Color=9
Value=10

[ShieldBarColor1]
Color=12
Value=50

[ShieldBarColor2]
Color=11
Value=75

[ShieldBarColor3]
Color=10
Value=101

[Texture0]
TextureName=game_hud.dds
QuadCount=1
Quad0Color=9
Quad0XPos=3
Quad0YPos=-280
Quad0Top=0
Quad0Left=0
Quad0Bottom=256
Quad0Right=500

[Texture1]
TextureName=game_Weapon.tga
QuadCount=1
Quad0Color=9
Quad0XPos=600
Quad0YPos=-250
Quad0Top=50
Quad0Left=60
Quad0Bottom=600
Quad0Right=500

[Texture2]
TextureName=game_hud_Credits.tga
QuadCount=1
Quad0Color=9
Quad0XPos=334
Quad0YPos=-194
Quad0Top=50
Quad0Left=60
Quad0Bottom=600
Quad0Right=500

[Color1]
Red=200
Green=0
Blue=0

[Color2]
Red=225
Green=175
Blue=65

[Color3]
Red=225
Green=225
Blue=240

[Color4]
Red=0
Green=100
Blue=0

[Color5]
Red=0
Green=0
Blue=255

[Color6]
Red=50
Green=225
Blue=50

[Color7]
Red=50
Green=150
Blue=250

[Color8]
Red=150
Green=50
Blue=150

[Color9]
Red=200
Green=200
Blue=200
Re: Ingame Text Colors [message #325791 is a reply to message #325081] Thu, 10 April 2008 00:40 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
Messages: 1273
Registered: December 2006
Location: Netherlands
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General (1 Star)
if you have the latest scripts and cp it should work i guess

http://i236.photobucket.com/albums/ff5/Di3HardNL/Di3Logo-1.jpg

Visit My website to download all kind of models for Renegade! Also learn how to create your own stuff with my tutorials!
www.renegademodels.tk

Check out my video's on my Youtube profile!
http://www.youtube.com/user/Di3HardNL
Re: Ingame Text Colors [message #327196 is a reply to message #325081] Mon, 21 April 2008 23:43 Go to previous message
_SSnipe_ is currently offline  _SSnipe_
Messages: 4121
Registered: May 2007
Location: Riverside Southern Califo...
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General (4 Stars)
its not Sad
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