SSCTF [message #324705] |
Tue, 01 April 2008 11:36 |
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renalpha
Messages: 1000 Registered: January 2007 Location: Holland - Zuid-Holland - ...
Karma: 0
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General (1 Star) |
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how can i make it poop out kill messages with brenbot 1.52
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thank you.
Aircraftkiller wrote on Fri, 18 February 2011 23:50 | I figured some people will still go LOLOLOL STARVING CATS LOOOOLZ UR A FAG or some dumb shit like that. Thanks for not disappointing!
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Re: SSCTF [message #325993 is a reply to message #324705] |
Fri, 11 April 2008 18:30 |
EA-DamageEverything
Messages: 423 Registered: January 2005 Location: Germany
Karma: 0
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Commander |
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You can try SSCTF 2.92 in combination with Resurrection Alpha. RR displays extended Killmessages including vehicle speed and falling height.
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Re: SSCTF [message #327593 is a reply to message #327360] |
Thu, 24 April 2008 04:19 |
EA-DamageEverything
Messages: 423 Registered: January 2005 Location: Germany
Karma: 0
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Commander |
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Xpert wrote on Wed, 23 April 2008 07:16 | You can use RR as a substitute but you probably don't want the features in RR.
| You can disable unwanted feeatures in RR aswell. Of course, there are numerous options to get it working. Those you have posted and then there is the option to use SSGM in CTFmode or just re-write & re-compile the SSCTF scripts so the Killmsgs will be displayed in public chat. For the use with SSGM and special weapons inside a modified objects, the presets should be listed in the ssgm.ini too.
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