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Call !nextmap [message #323577] Sun, 23 March 2008 20:40 Go to next message
SODPaddy is currently offline  SODPaddy
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Registered: August 2005
Location: Germany
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someone a idea how can i call the next map with c++ ?

i tryed something but does not run..


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Re: Call !nextmap [message #323726 is a reply to message #323577] Tue, 25 March 2008 14:03 Go to previous messageGo to next message
SODPaddy is currently offline  SODPaddy
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no one a idea? :-/

Website: www.Area54.eu

Once 54, Always 54.
(\__/)
(O.o )
(___)
Visit us at www.Area54.eu
Re: Call !nextmap [message #323729 is a reply to message #323577] Tue, 25 March 2008 15:26 Go to previous messageGo to next message
jnz is currently offline  jnz
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General (3 Stars)
char Msg[256];
sprintf(Msg, "msg Next map will be %s\n", (The_Game()->MapList[The_Game()->MapNumber+1] == 0 ? The_Game()->MapList[0] : The_Game()->MapList[The_Game()->MapNumber+1]));
Console_Input(Msg);
Re: Call !nextmap [message #323732 is a reply to message #323577] Tue, 25 March 2008 15:39 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
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General (3 Stars)
Permabanned for trying and failing DDoS
lol Dan, stop Pwning us so Hard Big Grin
Re: Call !nextmap [message #324152 is a reply to message #323577] Fri, 28 March 2008 13:26 Go to previous message
SODPaddy is currently offline  SODPaddy
Messages: 233
Registered: August 2005
Location: Germany
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Recruit

thanks

Website: www.Area54.eu

Once 54, Always 54.
(\__/)
(O.o )
(___)
Visit us at www.Area54.eu
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