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renx vs 3dmax [message #323763] Tue, 25 March 2008 17:24 Go to next message
renalpha is currently offline  renalpha
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Fuck ye my tutorial wins
http://www.tiberium-planet.com/renxvs3d.jpg

ever heard such broken english and yes its most viewed LMFAO

btw when i hear that i voice i almost have to cry lol


Aircraftkiller wrote on Fri, 18 February 2011 23:50

I figured some people will still go LOLOLOL STARVING CATS LOOOOLZ UR A FAG or some dumb shit like that. Thanks for not disappointing! Smile

Re: renx vs 3dmax [message #323767 is a reply to message #323763] Tue, 25 March 2008 17:45 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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...you just hit refresh until it was higher.

What would I know though, right Blazer? Since Laeubi owns and operates that website. Yet another kick in the nuts brought to you by the admins of renforums.

http://www.renegadeforums.com/index.php?t=msg&th=8054&start=0&rid=99 6

I only got so many nuts admins, only so many.

EDIT:

index.php?t=getfile&id=6268&private=0
  • Attachment: hax.jpg
    (Size: 94.67KB, Downloaded 363 times)


WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165

[Updated on: Tue, 25 March 2008 17:47]

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Re: renx vs 3dmax [message #323773 is a reply to message #323763] Tue, 25 March 2008 18:27 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
3DSMax is very similar to RenX, just with waaaay more features.
Re: renx vs 3dmax [message #323814 is a reply to message #323763] Wed, 26 March 2008 01:42 Go to previous messageGo to next message
DL60 is currently offline  DL60
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I use 3ds Max 9 for modeling maps and UVWMap and Gmax for map-texuring and exporting to .w3d.

Gmax/RenX is bug-gy cr**.
Re: renx vs 3dmax [message #323831 is a reply to message #323814] Wed, 26 March 2008 04:51 Go to previous messageGo to next message
Dealman is currently offline  Dealman
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DeathLink6.0 wrote on Wed, 26 March 2008 09:42

I use 3ds Max 9 for modeling maps and UVWMap and Gmax for map-texuring and exporting to .w3d.

Gmax/RenX is bug-gy cr**.


You could make it easier. Get 3DS Max 8 and get the W3D Exporter from renhelp.net.

After using 3DS Max you will find it much easier to texture models in there than in RenX.

Also I think 3DS Max is much easier to handle than Renx. The camera view and the way to handle the camera in RenX is just so annoying...
Re: renx vs 3dmax [message #323832 is a reply to message #323763] Wed, 26 March 2008 05:17 Go to previous messageGo to next message
cnc95fan is currently offline  cnc95fan
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You can't rig buildings in 3DS MAX AFAIK >_>
Re: renx vs 3dmax [message #323848 is a reply to message #323763] Wed, 26 March 2008 09:08 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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The only thing you cannot do in 3ds max 8 is bone character models. Everything else works and works 100x better. Very Happy

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Re: renx vs 3dmax [message #323853 is a reply to message #323773] Wed, 26 March 2008 10:43 Go to previous messageGo to next message
Zion is currently offline  Zion
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Canadacdn wrote on Wed, 26 March 2008 01:27

3DSMax is very similar to RenX, just with waaaay more features.


It's not "very similar".

It IS.

RenX is a mod plugin/addon for Gmax 1.2, which was made by Discreet in the times they were around. Autodesk bought Discreet out though, and improved on Gmax, changing its name to 3D Studio Max, and creating new features, etc.

We're currently in 3D Studio Max 2008, however the majority of users use Max 8 for its Renegade Tools plugin ability which only 7 and 8, have.
Re: renx vs 3dmax [message #323867 is a reply to message #323832] Wed, 26 March 2008 12:17 Go to previous messageGo to next message
The Executor is currently offline  The Executor
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RenX is free

Imperial Class Super Star Destroyer
http://l.yimg.com/us.yimg.com/i/us/wrlds/strwrs/gr/hdrs/super-star-destroyer-1.jpg

Quote:

"Fear will keep these systems inline, fear of this battle station!"

-Grand Admiral Moff Tarkin



Re: renx vs 3dmax [message #323876 is a reply to message #323867] Wed, 26 March 2008 12:38 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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MSwindows wrote on Wed, 26 March 2008 15:17

RenX is free


For a reason, I wouldn't pay $5 for that pile of he-trash.


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Re: renx vs 3dmax [message #323912 is a reply to message #323876] Wed, 26 March 2008 15:29 Go to previous messageGo to next message
Dealman is currently offline  Dealman
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I totally agree with Oblivion.

I'm quite sure you can rig buildings in 3DS Max 8?
Re: renx vs 3dmax [message #323918 is a reply to message #323912] Wed, 26 March 2008 15:38 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Dealman wrote on Wed, 26 March 2008 18:29

I totally agree with Oblivion.

I'm quite sure you can rig buildings in 3DS Max 8?



Oblivion165 wrote on Wed, 26 March 2008 12:08

The only thing you cannot do in 3ds max 8 is bone character models. Everything else works and works 100x better. Very Happy


Wink


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Re: renx vs 3dmax [message #323924 is a reply to message #323867] Wed, 26 March 2008 15:47 Go to previous messageGo to next message
renalpha is currently offline  renalpha
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MSwindows wrote on Wed, 26 March 2008 13:17

RenX is free

everything is free

war
warez
dogs
cats
girls In Love


Aircraftkiller wrote on Fri, 18 February 2011 23:50

I figured some people will still go LOLOLOL STARVING CATS LOOOOLZ UR A FAG or some dumb shit like that. Thanks for not disappointing! Smile

Re: renx vs 3dmax [message #324105 is a reply to message #323763] Fri, 28 March 2008 02:56 Go to previous messageGo to next message
Veyrdite is currently offline  Veyrdite
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The problem is most of us have never touched 3dsmax and so cannot compare the two.

WOL: Veyrdite Previously: Dthdealer ( a long time ago )
Re: renx vs 3dmax [message #324106 is a reply to message #323763] Fri, 28 March 2008 02:59 Go to previous messageGo to next message
cnc95fan is currently offline  cnc95fan
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Well that's strange, I havn't seen the tab where you can apply the name parts of a building. If someone could point it out to me, it would be well appreciated. Saves me having to reskin a bunch of buildings >_>
Re: renx vs 3dmax [message #324107 is a reply to message #323767] Fri, 28 March 2008 03:06 Go to previous messageGo to next message
Blazer is currently offline  Blazer
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Oblivion165 wrote on Tue, 25 March 2008 17:45


What would I know though, right Blazer? Since Laeubi owns and operates that website. Yet another kick in the nuts brought to you by the admins of renforums.


Uhhh...what? How did I kick you in the nuts? And what do I have to do with that website?

...You point out a 5 (FIVE) year old post I made that was completely accurate at the time it was posted...so what's your point and what's your problem? I'm going to guess you don't want the post saying that its Laebi's site?

*edit* There I made it more generic. Any other necro-posts you have a problem with?

-Blazer a.k.a. nut kicking admin

[Updated on: Fri, 28 March 2008 03:08]

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Re: renx vs 3dmax [message #324108 is a reply to message #324107] Fri, 28 March 2008 03:46 Go to previous messageGo to next message
Zion is currently offline  Zion
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Blazer wrote on Fri, 28 March 2008 10:06


-Blazer a.k.a. nut kicking admin



I like the title. Thumbs Up

Let me try...

-Zion a.k.a nut licking foxie

...

Doesn't work as well, does it? Sad
Re: renx vs 3dmax [message #324110 is a reply to message #324107] Fri, 28 March 2008 05:44 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Blazer wrote on Fri, 28 March 2008 06:06

Oblivion165 wrote on Tue, 25 March 2008 17:45


What would I know though, right Blazer? Since Laeubi owns and operates that website. Yet another kick in the nuts brought to you by the admins of renforums.


Uhhh...what? How did I kick you in the nuts? And what do I have to do with that website?

...You point out a 5 (FIVE) year old post I made that was completely accurate at the time it was posted...so what's your point and what's your problem? I'm going to guess you don't want the post saying that its Laebi's site?

*edit* There I made it more generic. Any other necro-posts you have a problem with?

-Blazer a.k.a. nut kicking admin



The problem with the post was that you took the time to update the link but not the credit. The more generic one is fine, at least it doesn't give him credit that AWOL coward that bailed on everything and everyone.


EDIT:

BTW, the kick in the nuts is because I've paid for ad free unlimited hosting for nearly 2 years....Seeing someone else's name next to it would naturally make a sting.

Especially that persons name.


WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165

[Updated on: Fri, 28 March 2008 06:01]

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Re: renx vs 3dmax [message #324165 is a reply to message #323763] Fri, 28 March 2008 15:50 Go to previous messageGo to next message
Blazer is currently offline  Blazer
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What ever happened to laeubi? Wasn't he in the military? Wouldn't you feel bad if he was dead?

P.S. If you need to host that stuff somewhere, I can give you some space for free (for just that, not a seedbox or something lol).
Re: renx vs 3dmax [message #324171 is a reply to message #324165] Fri, 28 March 2008 16:46 Go to previous messageGo to next message
cnc95fan is currently offline  cnc95fan
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Blazer wrote on Fri, 28 March 2008 16:50

What ever happened to laeubi? Wasn't he in the military? Wouldn't you feel bad if he was dead?

P.S. If you need to host that stuff somewhere, I can give you some space for free (for just that, not a seedbox or something lol).

Laeubi is alive. Razz
Although, I speak to him every now and again, he really isn't interested in Renegade anymore Sad
Re: renx vs 3dmax [message #324195 is a reply to message #324171] Sat, 29 March 2008 05:54 Go to previous message
LR01 is currently offline  LR01
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about renx and 3ds max, I really dont see the big differnce
well yes, max has more shapes and modifiers, and it can render
but when you dont know how to use all these extra's
well, you can use max the show off what you make, but it wont look like that ingame


Moding can be real Fun...
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