Taunts [message #321555] |
Mon, 10 March 2008 16:43  |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
Karma: 0
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General (4 Stars) |
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Can we do taunts client side?
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Re: Taunts [message #321684 is a reply to message #321555] |
Tue, 11 March 2008 11:30   |
Genesis2001
Messages: 1397 Registered: August 2006
Karma: 0
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General (1 Star) |
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They're animations.
Taunts are clientside, afaik. Binding them to keys like what WD did for SSGM (numpad keys) would be server side. Look in gmkeyhook.cpp && gmscripts.cpp (MDB_SSGM_Player script) for help.
~Zack
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Re: Taunts [message #321702 is a reply to message #321555] |
Tue, 11 March 2008 12:28   |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
Karma: 0
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General (4 Stars) |
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so i could change the current taunts in the numpads to do a different animation client side on any server?
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Re: Taunts [message #321719 is a reply to message #321555] |
Tue, 11 March 2008 14:25   |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
Karma: 0
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General (4 Stars) |
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id just like to be able to go into a server anyone and jsut hit numpad and do difffrenet taunts
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Re: Taunts [message #321811 is a reply to message #321555] |
Wed, 12 March 2008 07:03   |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
Karma: 0
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General (4 Stars) |
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i know most of that but can it be done CLIENT SIDE in any server if i edit the scripts?
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Re: Taunts [message #321919 is a reply to message #321555] |
Wed, 12 March 2008 18:29   |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
Karma: 0
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General (4 Stars) |
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ya someone help use out....switchign w3d models....scripts....le...anythign at all that can change turants CLIENT side
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Re: Taunts [message #321935 is a reply to message #321555] |
Wed, 12 March 2008 21:17   |
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Whitedragon
Messages: 832 Registered: February 2003 Location: California
Karma: 1
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Colonel |
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Taunts can not be changed client side. The animation that is played is decided server side.
Black-Cell.net
Network Administrator (2003 - )
DragonServ, Renegade's first IRC interface bot
Creator and lead coder (2002 - )
Dragonade, Renegade's first server side modification
Lead coder (2005 - )
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Re: Taunts [message #321960 is a reply to message #321555] |
Thu, 13 March 2008 01:32   |
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Whitedragon
Messages: 832 Registered: February 2003 Location: California
Karma: 1
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Colonel |
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That would only change what the animation looks like to you, not other players.
Black-Cell.net
Network Administrator (2003 - )
DragonServ, Renegade's first IRC interface bot
Creator and lead coder (2002 - )
Dragonade, Renegade's first server side modification
Lead coder (2005 - )
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Re: Taunts [message #322183 is a reply to message #322149] |
Fri, 14 March 2008 09:09  |
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The Executor
Messages: 464 Registered: February 2008 Location: Eastern Coast, USA
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Commander |
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Yeah the SS earlier proved that.
Imperial Class Super Star Destroyer
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Quote: | "Fear will keep these systems inline, fear of this battle station!"
-Grand Admiral Moff Tarkin
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