Home » Renegade Discussions » Tactics and Strategies » Sniper Rifle vs. Noobjet: The Argument
Re: Sniper Rifle vs. Noobjet: The Argument [message #320678 is a reply to message #319099] |
Wed, 05 March 2008 17:28 |
|
Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
Karma: 0
|
Colonel |
|
|
Obvious troll is obvious
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
|
|
|
Re: Sniper Rifle vs. Noobjet: The Argument [message #320679 is a reply to message #320593] |
Wed, 05 March 2008 17:32 |
|
Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
Karma: 0
|
Colonel |
|
|
Calx wrote on Wed, 05 March 2008 14:20 |
Surth wrote on Wed, 05 March 2008 12:43 |
Quote: | You come out of the gdi base, up near the GDI bunker, back down
|
|
Then I said, if ARTIES ARE OUTSIDE OF THE BASE, you can GO THROUGH THE WATERFALL.
Learn to read plx. .
@sniper: major tl;dr. Nothing I haven't heard you say and be wrong with already, I'm sure.
|
If you're too ignorant to answer, anyways, explain how your plan works if someone in an artillery watches the waterfall? After not being able to go out through the front of the base, and not being able to go down the waterfall. You don't have very many options left, do you, detective?
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
|
|
|
Re: Sniper Rifle vs. Noobjet: The Argument [message #320681 is a reply to message #320679] |
Wed, 05 March 2008 17:59 |
|
Chimp
Messages: 399 Registered: December 2007
Karma: 0
|
Commander |
|
|
I repeat, how many times does an arty:
A. Think to watch the waterfall
B. Stop attacking the WF and attack the waterfall
C. Even really give a crap
99% of the time, never. I can honestly and truly tell you that out of all of the UNRULES, Roni's, Jelly, and TUS games that I've played, I have NEVER been attacked by an arty that was in the process of attacking the WF after killing their tech. Why? For these reasons:
If you attack the arty's tech, attacking you means that have to take the time to find you, which could take 3-10 seconds. Next, they have to move their artillery cannon, which is horribly slow, to where you are, lets add a second or so there. Then, they finally have you in their sights. They shoot an artillery shell at you. Okay. You might get hurt a little bit, but 80% of the time you aren't going to die, especially with the cover of the fall or bunker. You simply jump down and out, and hide behind the little grassy hill, where they will have to either chase after you or hope to kill you with a bunch of random shells spurted off ''near'' you. All of this time, the WF is being repaired, tanks are being readied, sydneys and havocs are molesting you, and oh-guess what? You have no tech.
Heres the funniest part. That is all assuming that they actually FIND YOU. I'm not sure how many Field games you've played, but there are plenty of places including the water fall to hide, and I have hardly ever been found.
Now, lets go with another scenario. You, Sniper_De7, are watching the waterfall for my annoying little deadeye, right? As soon as I see your cannon point towards me, I'm going to run back inside. Wait a few seconds, then come back out. So wait, are you telling me you're just gonna keep shelling me till I die? But that means you won't be hitting the WF. Which means...Oh, right, I've done my job. I've kept the arty off the WF's tail. They're gonna constantly shell me, for at LEAST 15 seconds if I know what I'm doing, and then perhaps kill me, and like I said above, this entire time that arty is open for tanks, havocs, sydneys, and anyone with a well-damaging weapon to tear me apart, and get the WF repairers more of a rest.
One last scenario. I get down without you seeing or caring. I go and hide behind the grassy hill where the tree is near the brooke. I then stand up every now and then, pop your tech in the head, and go back down. You will have no idea where I am coming from, but if I can assure you 100000000000%, if I'm using a Ramjet, you're gonna see the blue streak, and if you're going to waste the time shelling me like you said you would, you're gonna kill me. Its as simple as this:
Sniper Rifle. 75% chance to not be seen, worthless for killing light armored vehicles, slays humans.
Ramjet Rifle. 10% chance not to be seen, great for killing both humans and light armored vehicles.
I'll say it once more, we have tanks and sydneys on the field for a reason: To kill. the fucking. arts and stanks.
But guess what? The art is huge and bulky, the tech can just hide behind it, the tanks can't get to them. So you want someone on the field SPECIFICALLY used for killing techs. Now most good snipers will always get a headshot on a harmless tech. So you tell me, whats better? A sniper rifle thats going to kill them in one shot anyway and will allow you to survive and kill more people? Or one that lets you kill one or two, maybe an art, and then gets you killed.
Just accept the fact you are wrong. Its okay to be wrong. I'm not saying the Ramjet completely sucks. Its unmatched on places like Walls, but please, be somewhat intelligent and see that on a place where your location is not necessarily given away like Field, the Sniper is better. Its just a fact.
|
|
|
Re: Sniper Rifle vs. Noobjet: The Argument [message #320685 is a reply to message #320681] |
Wed, 05 March 2008 18:26 |
|
Spoony
Messages: 3915 Registered: January 2006
Karma: 0
|
General (3 Stars) Tactics & Strategies Moderator |
|
|
Calx wrote on Wed, 05 March 2008 18:59 | There isn't a nice way to see you're an egotistical cock either, but hey....If we aren't cutting corners...
|
except I'm not, you're just lashing out.
Calx wrote on Wed, 05 March 2008 18:59 | I love how people assume that someone sucks at a game without having ever seen them play it. Ftw
|
no, I assume you suck at the game based on the fact you've been absolutely dead wrong about almost everything you've said on the subject
Calx wrote on Wed, 05 March 2008 18:59 | I repeat, how many times does an arty:
A. Think to watch the waterfall
|
in my case? always
Calx wrote on Wed, 05 March 2008 18:59 | B. Stop attacking the WF and attack the waterfall
|
in my case? always
Calx wrote on Wed, 05 March 2008 18:59 | C. Even really give a crap
|
see A and B
Calx wrote on Wed, 05 March 2008 18:59 | 99% of the time, never.
|
then you play against people who suck. Anyone decent in an arty would make you realise how totally wrong you are.
Calx wrote on Wed, 05 March 2008 18:59 | If you attack the arty's tech, attacking you means that have to take the time to find you, which could take 3-10 seconds.
|
or one second if they have a brain, since there's only two places the sniper can be.
Calx wrote on Wed, 05 March 2008 18:59 | Next, they have to move their artillery cannon, which is horribly slow, to where you are, lets add a second or so there.
|
you don't have a clue how to use an arty if you think the cannon spins "horribly slowly"
Calx wrote on Wed, 05 March 2008 18:59 | They shoot an artillery shell at you. Okay. You might get hurt a little bit, but 80% of the time you aren't going to die, especially with the cover of the fall or bunker. You simply jump down and out, and hide behind the little grassy hill, where they will have to either chase after you or hope to kill you with a bunch of random shells spurted off ''near'' you.
|
and once again you demonstrate the fact you've never played against a good arty user, otherwise you'd be saying "they shoot you in the gut and you've wasted the money you spent on the sniper"
Calx wrote on Wed, 05 March 2008 18:59 | Heres the funniest part. That is all assuming that they actually FIND YOU. I'm not sure how many Field games you've played, but there are plenty of places including the water fall to hide, and I have hardly ever been found.
|
and once again, the evidence that you've never played against anyone decent is blindingly apparent.
Calx wrote on Wed, 05 March 2008 18:59 | Just accept the fact you are wrong. Its okay to be wrong.
|
You first chief, considering the staggering number of times you have been wrong.
Unleash the Renerageâ„¢
Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
|
|
|
Re: Sniper Rifle vs. Noobjet: The Argument [message #320693 is a reply to message #320685] |
Wed, 05 March 2008 18:52 |
|
Chimp
Messages: 399 Registered: December 2007
Karma: 0
|
Commander |
|
|
Spoony wrote on Wed, 05 March 2008 19:26 |
Calx wrote on Wed, 05 March 2008 18:59 | There isn't a nice way to see you're an egotistical cock either, but hey....If we aren't cutting corners...
|
except I'm not, you're just lashing out.
Calx wrote on Wed, 05 March 2008 18:59 | I love how people assume that someone sucks at a game without having ever seen them play it. Ftw
|
no, I assume you suck at the game based on the fact you've been absolutely dead wrong about almost everything you've said on the subject
Calx wrote on Wed, 05 March 2008 18:59 | I repeat, how many times does an arty:
A. Think to watch the waterfall
|
in my case? always
Calx wrote on Wed, 05 March 2008 18:59 | B. Stop attacking the WF and attack the waterfall
|
in my case? always
Calx wrote on Wed, 05 March 2008 18:59 | C. Even really give a crap
|
see A and B
Calx wrote on Wed, 05 March 2008 18:59 | 99% of the time, never.
|
then you play against people who suck. Anyone decent in an arty would make you realise how totally wrong you are.
Calx wrote on Wed, 05 March 2008 18:59 | If you attack the arty's tech, attacking you means that have to take the time to find you, which could take 3-10 seconds.
|
or one second if they have a brain, since there's only two places the sniper can be.
Calx wrote on Wed, 05 March 2008 18:59 | Next, they have to move their artillery cannon, which is horribly slow, to where you are, lets add a second or so there.
|
you don't have a clue how to use an arty if you think the cannon spins "horribly slowly"
Calx wrote on Wed, 05 March 2008 18:59 | They shoot an artillery shell at you. Okay. You might get hurt a little bit, but 80% of the time you aren't going to die, especially with the cover of the fall or bunker. You simply jump down and out, and hide behind the little grassy hill, where they will have to either chase after you or hope to kill you with a bunch of random shells spurted off ''near'' you.
|
and once again you demonstrate the fact you've never played against a good arty user, otherwise you'd be saying "they shoot you in the gut and you've wasted the money you spent on the sniper"
Calx wrote on Wed, 05 March 2008 18:59 | Heres the funniest part. That is all assuming that they actually FIND YOU. I'm not sure how many Field games you've played, but there are plenty of places including the water fall to hide, and I have hardly ever been found.
|
and once again, the evidence that you've never played against anyone decent is blindingly apparent.
Calx wrote on Wed, 05 March 2008 18:59 | Just accept the fact you are wrong. Its okay to be wrong.
|
You first chief, considering the staggering number of times you have been wrong.
|
Lol? All you've basically said here is. ''NO U''. You've said, Okay. I'll do this. Not how or in what way you'll do this.
Go play the tutorial for awhile until you figure out how to drive an APC.
|
|
|
Re: Sniper Rifle vs. Noobjet: The Argument [message #320695 is a reply to message #319099] |
Wed, 05 March 2008 19:14 |
|
nikki6ixx
Messages: 2545 Registered: August 2007
Karma: 0
|
General (2 Stars) |
|
|
I have splinters, and gashes in my forehead because this thread has caused me to repeatedly hit my head against my cheap IKEA desk.
Renegade:
Aircraftkiller wrote on Fri, 10 January 2014 16:56 | The only game where everyone competes to be an e-janitor.
|
|
|
|
|
Re: Sniper Rifle vs. Noobjet: The Argument [message #320723 is a reply to message #320693] |
Wed, 05 March 2008 20:36 |
|
Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
Karma: 0
|
General (2 Stars) |
|
|
Calx wrote on Wed, 05 March 2008 17:52 |
Spoony wrote on Wed, 05 March 2008 19:26 |
Calx wrote on Wed, 05 March 2008 18:59 | There isn't a nice way to see you're an egotistical cock either, but hey....If we aren't cutting corners...
|
except I'm not, you're just lashing out.
Calx wrote on Wed, 05 March 2008 18:59 | I love how people assume that someone sucks at a game without having ever seen them play it. Ftw
|
no, I assume you suck at the game based on the fact you've been absolutely dead wrong about almost everything you've said on the subject
Calx wrote on Wed, 05 March 2008 18:59 | I repeat, how many times does an arty:
A. Think to watch the waterfall
|
in my case? always
Calx wrote on Wed, 05 March 2008 18:59 | B. Stop attacking the WF and attack the waterfall
|
in my case? always
Calx wrote on Wed, 05 March 2008 18:59 | C. Even really give a crap
|
see A and B
Calx wrote on Wed, 05 March 2008 18:59 | 99% of the time, never.
|
then you play against people who suck. Anyone decent in an arty would make you realise how totally wrong you are.
Calx wrote on Wed, 05 March 2008 18:59 | If you attack the arty's tech, attacking you means that have to take the time to find you, which could take 3-10 seconds.
|
or one second if they have a brain, since there's only two places the sniper can be.
Calx wrote on Wed, 05 March 2008 18:59 | Next, they have to move their artillery cannon, which is horribly slow, to where you are, lets add a second or so there.
|
you don't have a clue how to use an arty if you think the cannon spins "horribly slowly"
Calx wrote on Wed, 05 March 2008 18:59 | They shoot an artillery shell at you. Okay. You might get hurt a little bit, but 80% of the time you aren't going to die, especially with the cover of the fall or bunker. You simply jump down and out, and hide behind the little grassy hill, where they will have to either chase after you or hope to kill you with a bunch of random shells spurted off ''near'' you.
|
and once again you demonstrate the fact you've never played against a good arty user, otherwise you'd be saying "they shoot you in the gut and you've wasted the money you spent on the sniper"
Calx wrote on Wed, 05 March 2008 18:59 | Heres the funniest part. That is all assuming that they actually FIND YOU. I'm not sure how many Field games you've played, but there are plenty of places including the water fall to hide, and I have hardly ever been found.
|
and once again, the evidence that you've never played against anyone decent is blindingly apparent.
Calx wrote on Wed, 05 March 2008 18:59 | Just accept the fact you are wrong. Its okay to be wrong.
|
You first chief, considering the staggering number of times you have been wrong.
|
Lol? All you've basically said here is. ''NO U''. You've said, Okay. I'll do this. Not how or in what way you'll do this.
Go play the tutorial for awhile until you figure out how to drive an APC.
|
Spoony, I have to agree here. Mwright is correct here.
And on using Volt Auto Rifles to take down flying vechs.
And on Renegade's projectile system.
And on the Chem Sprayer.
And on </sarcasm>
...Fuck it.
Mwright, learn to identify and respect those who know more about the game in matters like this.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
|
|
|
|
Re: Sniper Rifle vs. Noobjet: The Argument [message #320730 is a reply to message #320693] |
Wed, 05 March 2008 21:04 |
|
Spoony
Messages: 3915 Registered: January 2006
Karma: 0
|
General (3 Stars) Tactics & Strategies Moderator |
|
|
Calx wrote on Wed, 05 March 2008 19:52 | Lol? All you've basically said here is. ''NO U''. You've said, Okay. I'll do this. Not how or in what way you'll do this.
|
How very unpredictable that you'd completely sidestep the fact you were dead wrong again.
Calx wrote on Wed, 05 March 2008 19:52 | Go play the tutorial for awhile until you figure out how to drive an APC.
|
I'll get right on that.
Unleash the Renerageâ„¢
Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
|
|
|
|
|
|
Re: Sniper Rifle vs. Noobjet: The Argument [message #320739 is a reply to message #320731] |
Wed, 05 March 2008 23:08 |
|
Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
Karma: 0
|
Colonel |
|
|
Calx wrote on Wed, 05 March 2008 22:20 |
Spoony wrote on Wed, 05 March 2008 22:04 |
Calx wrote on Wed, 05 March 2008 19:52 | Lol? All you've basically said here is. ''NO U''. You've said, Okay. I'll do this. Not how or in what way you'll do this.
|
How very unpredictable that you'd completely sidestep the fact you were dead wrong again.
Calx wrote on Wed, 05 March 2008 19:52 | Go play the tutorial for awhile until you figure out how to drive an APC.
|
I'll get right on that.
|
You keep saying, ''NO U''. You say I'm wrong, without proving me wrong.
you-epic-phail[/Calx]
|
no u
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
|
|
|
|
Re: Sniper Rifle vs. Noobjet: The Argument [message #320747 is a reply to message #319099] |
Thu, 06 March 2008 01:13 |
|
Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
Karma: 0
|
General (2 Stars) |
|
|
I hope everyone who voted for the 500 sniper enjoys their momentary boost to their e-pen0r while spoony and I crush you with transport choppers.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
|
|
|
|
Re: Sniper Rifle vs. Noobjet: The Argument [message #320754 is a reply to message #320672] |
Thu, 06 March 2008 02:00 |
kannies
Messages: 78 Registered: December 2007
Karma: 0
|
Recruit |
|
|
Spoony wrote on Wed, 05 March 2008 17:42 | sorry calx, there's not a nice way to say this but you really don't understand this game very well.
kannies wrote on Wed, 05 March 2008 11:30 | One on One, a havoc would PWN an arty no matter how good both players are.
|
neither do you, it seems
|
Forgot to mention, gotta be a considerable distance between the 2 to take advantage of arty inacccuracy. And Yes I understand the game very well + I'm respecting other peoples opinions and not just saying 'i'm right, every1 else is wrong' like calx
|
|
|
Re: Sniper Rifle vs. Noobjet: The Argument [message #320755 is a reply to message #319099] |
Thu, 06 March 2008 02:08 |
kannies
Messages: 78 Registered: December 2007
Karma: 0
|
Recruit |
|
|
BTW i've been playin longer than 26 months (the number of posts I have). And yes Spoony Great strategy guides on WIKI. But tbh i think i'm a bit too old for these forums as it seems every1 is so stubborn is their set ways.
A simple tactics and strategies section turns into a spam fest to see who has a bigger ****......
I'm out, cu in game sometime maybe.......
[Updated on: Thu, 06 March 2008 05:18] Report message to a moderator
|
|
|
Re: Sniper Rifle vs. Noobjet: The Argument [message #320773 is a reply to message #320755] |
Thu, 06 March 2008 05:01 |
|
sadukar09
Messages: 2812 Registered: May 2007 Location: Ottawa,Canada
Karma: 0
|
General (2 Stars) |
|
|
kannies wrote on Thu, 06 March 2008 03:08 | BTW i've been playin longer than 26 months (the number of posts I have). And yes Spoony Great strategy guides on WIKI. But tbh i think i'm a bit too old for these forums as it seems every1 is so stubborn is their set ways.
A simple tactics and strategies section turns into a spam fest to see who has a bigger cock......
I'm out, cu in game sometime maybe.......
|
An adult doesn't use IM language in forums.
Quote: | [19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS
|
Quote: | [22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.
|
|
|
|
|
|
Pages (5): [ 5] |
|
Goto Forum:
Current Time: Wed Dec 11 16:01:14 MST 2024
Total time taken to generate the page: 0.01422 seconds
|