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Re: Sniper Rifle vs. Noobjet: The Argument [message #319527 is a reply to message #319520] Thu, 28 February 2008 07:22 Go to previous messageGo to next message
kannies is currently offline  kannies
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Spoony wrote on Thu, 28 February 2008 07:53


This doesn't explain why 500s are better at it than ramjets.


Because their shots cant be seen, with is not saying 500's are better, but its an advantage.

But in all fairness to this debate, the ramjet does appear to have a lot more plus points which far outweigh the 500's.

Another element to this, a GROUP of jets can be devastating to light armour, taking down mrls or arties very quickly before they have a chance to retaliate.

As I originally said, 500's usefull for cunning stealthy sniping.

Ramjets more for hardcore, straight to the point purposes and overall is better (should be for 500 more).

Any1 who denies that is thinking more about the skill needed to wield a 500 rifle to compensate for its flaws in damage and reload times. But if you already have those skills and instead wield a ramjet, you can kick ass!

Thus making the Ramjet better overall.

[Updated on: Thu, 28 February 2008 08:42]

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Re: Sniper Rifle vs. Noobjet: The Argument [message #319571 is a reply to message #319358] Thu, 28 February 2008 10:56 Go to previous messageGo to next message
The Executor is currently offline  The Executor
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I hate SBH's with sniper rifles, they so nooby and they thing that they are so good.

Imperial Class Super Star Destroyer
http://l.yimg.com/us.yimg.com/i/us/wrlds/strwrs/gr/hdrs/super-star-destroyer-1.jpg

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Re: Sniper Rifle vs. Noobjet: The Argument [message #319600 is a reply to message #319571] Thu, 28 February 2008 13:20 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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MSwindows wrote on Thu, 28 February 2008 18:56

I hate SBH's with sniper rifles, they so nooby and they thing that they are so good.

Then don't stand still while sniping. Sarcasm


Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


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[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: Sniper Rifle vs. Noobjet: The Argument [message #319625 is a reply to message #319600] Thu, 28 February 2008 15:11 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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sadukar09 wrote on Thu, 28 February 2008 14:20

MSwindows wrote on Thu, 28 February 2008 18:56

I hate SBH's with sniper rifles, they so nooby and they thing that they are so good.

Then don't stand still while sniping. Sarcasm


Yeah, don't stand still even if you are not sniping. If you are repairing your team's vehicles as they fight in the field or laying siege to the enemy base, keep moving and never stand still.


buzzsigfinal
Re: Sniper Rifle vs. Noobjet: The Argument [message #319696 is a reply to message #319625] Thu, 28 February 2008 20:11 Go to previous messageGo to next message
Dover is currently offline  Dover
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Starbuzz wrote on Thu, 28 February 2008 14:11

sadukar09 wrote on Thu, 28 February 2008 14:20

MSwindows wrote on Thu, 28 February 2008 18:56

I hate SBH's with sniper rifles, they so nooby and they thing that they are so good.

Then don't stand still while sniping. Sarcasm


Yeah, don't stand still even if you are not sniping. If you are repairing your team's vehicles as they fight in the field or laying siege to the enemy base, keep moving and never stand still.


Welcome to online First Person Shooters.


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Re: Sniper Rifle vs. Noobjet: The Argument [message #319702 is a reply to message #319696] Thu, 28 February 2008 20:33 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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Dont Get It

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Re: Sniper Rifle vs. Noobjet: The Argument [message #320198 is a reply to message #319099] Mon, 03 March 2008 14:33 Go to previous messageGo to next message
Sniper_De7 is currently offline  Sniper_De7
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What's with this "sneakiness" deal? If you're in field, and you're in an arty, and you don't see snipers any more clearer with a ramjet than a 500, you're probably terrible at being in a vehicle. There's only like 3 areas they'll ever be, depending on how far your team is on the field. If you're barraging the war factory with an art, chances are the only place a sniper will be hitting you will be in its own base, or on the waterfall. It takes .5 seconds to check the waterfall (Which, any good person checks regularly). If you're just coming out of your base, it's going to be the bunkers, waterfall, or other team's base entrance. The biggest difference between using a ramjet and not using a ramjet, is that if it's just an engineer in an arty/MRL, a ramjet can actually do enough damage that the person inside the vehicle could just hop out for a few seconds, repair, and try and kill you. With an engineer against a ramjet, you don't always have that luxary unless you can hide behind something. In general, unless a person repairing a vehicle is pretty dumb, they're not going to be standing still eating a bagel. They're going to move around, and even if a 500 sniper misses, it'll show up on their screen they're being fired at and they can just get inside the tank and look. There's really only ever going to be 2-3 spots EVER where a sniper is going to be. Blue streaks isn't really going to make all the more difference. Ramjets are a clear winner against pretty much anything they're good at killing - Infantry, light armoured vehicles. Though if all you're doing is sniping infantry in the tunnel, then you're probably better off money-wise to buy a 500 snipers. You gain the same amount of points/cash per kill and one shot to the head does it, or one more shot then the ramjet. If you've got all the money in the world, then ramjet's still better. Then again, you aren't being very useful, either.

Nobody ever really cares much about the damage a 500 sniper does against vehicles. It's only been said to nerf the ramjet damage - for good reason, i think, being able to kill light armoured vehicles in less than 2 reloads is a really quick way to get it down - faster than a raveshaw/PIC could do it. Oh, and at infinity range.

Anyways, Hi.


Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
Re: Sniper Rifle vs. Noobjet: The Argument [message #320200 is a reply to message #319099] Mon, 03 March 2008 14:51 Go to previous messageGo to next message
Herr Surth is currently offline  Herr Surth
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Hi Sniper De!

[Updated on: Mon, 03 March 2008 14:51]

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Re: Sniper Rifle vs. Noobjet: The Argument [message #320209 is a reply to message #320200] Mon, 03 March 2008 15:29 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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Surth wrote on Mon, 03 March 2008 15:51

Hi Sniper De!


Yeah, me too. I miss De_7 and the many others who know what they are talking about.

Hi!


buzzsigfinal

[Updated on: Mon, 03 March 2008 15:29]

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Re: Sniper Rifle vs. Noobjet: The Argument [message #320314 is a reply to message #319099] Tue, 04 March 2008 06:35 Go to previous messageGo to next message
kannies is currently offline  kannies
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Obviously you can tell that even though I said ramjets are a winner, I still have a soft spot for 500's. One experience I had in the past...

Field map, 5 arty sieging WF, tanks getting destroyed, no chance for gdi. I bought deadeye, managed to sneak behind waterfall (suprisingliy without anyone noticing and no they were not checking), killed all techs in the space of a minute. Tanks now had a chance, a few minutes later, gdi took field. If I was using a jet in that instance, I would have been torn apart.

Moral of the story = 500 sneakiness at its best xD (with a bit of luck)

I tried this many times (not always succesffull). The hardest part is getting behind the waterfall without any1 noticing.
Sometimes good players do check but tbh 70% of the time its left unchecked

The critical point is that the waterfall trick is almost as old as the game, 6 years or sumat, because its so obvious, I have found that in more recent times, the community has forgotten about it (oh thats too obvious, no body would try that).

[Updated on: Tue, 04 March 2008 06:53]

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Re: Sniper Rifle vs. Noobjet: The Argument [message #320315 is a reply to message #319099] Tue, 04 March 2008 06:50 Go to previous messageGo to next message
Herr Surth is currently offline  Herr Surth
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Have you even read Sniper De's Post? I kinda think you havent.
Re: Sniper Rifle vs. Noobjet: The Argument [message #320320 is a reply to message #320198] Tue, 04 March 2008 07:05 Go to previous messageGo to next message
Chimp is currently offline  Chimp
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Sniper_De7 wrote on Mon, 03 March 2008 21:33

What's with this "sneakiness" deal? If you're in field, and you're in an arty, and you don't see snipers any more clearer with a ramjet than a 500, you're probably terrible at being in a vehicle. There's only like 3 areas they'll ever be, depending on how far your team is on the field. If you're barraging the war factory with an art, chances are the only place a sniper will be hitting you will be in its own base, or on the waterfall. It takes .5 seconds to check the waterfall (Which, any good person checks regularly). If you're just coming out of your base, it's going to be the bunkers, waterfall, or other team's base entrance. The biggest difference between using a ramjet and not using a ramjet, is that if it's just an engineer in an arty/MRL, a ramjet can actually do enough damage that the person inside the vehicle could just hop out for a few seconds, repair, and try and kill you. With an engineer against a ramjet, you don't always have that luxary unless you can hide behind something. In general, unless a person repairing a vehicle is pretty dumb, they're not going to be standing still eating a bagel. They're going to move around, and even if a 500 sniper misses, it'll show up on their screen they're being fired at and they can just get inside the tank and look. There's really only ever going to be 2-3 spots EVER where a sniper is going to be. Blue streaks isn't really going to make all the more difference. Ramjets are a clear winner against pretty much anything they're good at killing - Infantry, light armoured vehicles. Though if all you're doing is sniping infantry in the tunnel, then you're probably better off money-wise to buy a 500 snipers. You gain the same amount of points/cash per kill and one shot to the head does it, or one more shot then the ramjet. If you've got all the money in the world, then ramjet's still better. Then again, you aren't being very useful, either.

Nobody ever really cares much about the damage a 500 sniper does against vehicles. It's only been said to nerf the ramjet damage - for good reason, i think, being able to kill light armoured vehicles in less than 2 reloads is a really quick way to get it down - faster than a raveshaw/PIC could do it. Oh, and at infinity range.

Anyways, Hi.


You my good sir, are an idiot.

Lets see: Bushes on field with a 500 or a ramjet. Yeah, I'm going to see the freaking blue streak. Maybe you have super-man-vision, but I don't, and if some little sneaky dead eye or black hand sniper is hiding in ONE OF THE HUNDREDS of dark little corners of various maps, chances are that I'm not going to see him. Lets not forget, that in the heat of battle, when people are taking damage over and over, and their techs are being hurt constantly, they don't know WHAT killed them unless you give them a reason to, IE: a long blue streak coming out of the corner of a map. If you honestly don't see the advantage of a 500, you are a complete douche.
Re: Sniper Rifle vs. Noobjet: The Argument [message #320325 is a reply to message #319099] Tue, 04 March 2008 07:21 Go to previous messageGo to next message
Herr Surth is currently offline  Herr Surth
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http://www.renegadeforums.com/index.php?t=msg&goto=196782&rid=22983
Kinda reminds me of this thread.
Re: Sniper Rifle vs. Noobjet: The Argument [message #320342 is a reply to message #319099] Tue, 04 March 2008 11:01 Go to previous messageGo to next message
nikki6ixx is currently offline  nikki6ixx
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If you're using the ramjet right, the blue streak shouldn't matter too much, because the enemy won't have much of a head left to see it.

Renegade:
Aircraftkiller wrote on Fri, 10 January 2014 16:56

The only game where everyone competes to be an e-janitor.
Re: Sniper Rifle vs. Noobjet: The Argument [message #320344 is a reply to message #320342] Tue, 04 March 2008 11:11 Go to previous messageGo to next message
Chimp is currently offline  Chimp
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You're right. The technician you just popped won't see it. Then the 3 arty's hitting the war factory next to it will.
Re: Sniper Rifle vs. Noobjet: The Argument [message #320359 is a reply to message #319099] Tue, 04 March 2008 12:34 Go to previous messageGo to next message
nikki6ixx is currently offline  nikki6ixx
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But wouldn't the ramjet user peg the guy, and then keep moving, to avoid the arty fire?

Plus, with the ramjet, there's a good chance that you can take one of the artillery units too.


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Aircraftkiller wrote on Fri, 10 January 2014 16:56

The only game where everyone competes to be an e-janitor.

[Updated on: Tue, 04 March 2008 12:34]

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Re: Sniper Rifle vs. Noobjet: The Argument [message #320389 is a reply to message #319099] Tue, 04 March 2008 13:29 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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Again, the 500 sniper ISN'T better than the Ramjet- Infact, there's not too many things it's better in, but it can still do its job, but at half the cost, and give alot less points to the enemy. I've been in a few servers (Not too many times as I generally don't snipe in AOW's very often) where we've won by just a few points- And, I was either rarely a ramjet user, or never a ramjet user. Had I been, and if I died, chances are I'd have just given them more points.

So, unless you're an expert camper and plan on never dying and can provide decent support to your teamates instead of just killwhoring, it's probably a better idea to go for the 500 sniper in an AOW.


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Re: Sniper Rifle vs. Noobjet: The Argument [message #320428 is a reply to message #320320] Tue, 04 March 2008 15:35 Go to previous messageGo to next message
Sniper_De7 is currently offline  Sniper_De7
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Calx wrote on Tue, 04 March 2008 08:05

Sniper_De7 wrote on Mon, 03 March 2008 21:33

What's with this "sneakiness" deal? If you're in field, and you're in an arty, and you don't see snipers any more clearer with a ramjet than a 500, you're probably terrible at being in a vehicle. There's only like 3 areas they'll ever be, depending on how far your team is on the field. If you're barraging the war factory with an art, chances are the only place a sniper will be hitting you will be in its own base, or on the waterfall. It takes .5 seconds to check the waterfall (Which, any good person checks regularly). If you're just coming out of your base, it's going to be the bunkers, waterfall, or other team's base entrance. The biggest difference between using a ramjet and not using a ramjet, is that if it's just an engineer in an arty/MRL, a ramjet can actually do enough damage that the person inside the vehicle could just hop out for a few seconds, repair, and try and kill you. With an engineer against a ramjet, you don't always have that luxary unless you can hide behind something. In general, unless a person repairing a vehicle is pretty dumb, they're not going to be standing still eating a bagel. They're going to move around, and even if a 500 sniper misses, it'll show up on their screen they're being fired at and they can just get inside the tank and look. There's really only ever going to be 2-3 spots EVER where a sniper is going to be. Blue streaks isn't really going to make all the more difference. Ramjets are a clear winner against pretty much anything they're good at killing - Infantry, light armoured vehicles. Though if all you're doing is sniping infantry in the tunnel, then you're probably better off money-wise to buy a 500 snipers. You gain the same amount of points/cash per kill and one shot to the head does it, or one more shot then the ramjet. If you've got all the money in the world, then ramjet's still better. Then again, you aren't being very useful, either.

Nobody ever really cares much about the damage a 500 sniper does against vehicles. It's only been said to nerf the ramjet damage - for good reason, i think, being able to kill light armoured vehicles in less than 2 reloads is a really quick way to get it down - faster than a raveshaw/PIC could do it. Oh, and at infinity range.

Anyways, Hi.


You my good sir, are an idiot.

Lets see: Bushes on field with a 500 or a ramjet. Yeah, I'm going to see the freaking blue streak. Maybe you have super-man-vision, but I don't, and if some little sneaky dead eye or black hand sniper is hiding in ONE OF THE HUNDREDS of dark little corners of various maps, chances are that I'm not going to see him. Lets not forget, that in the heat of battle, when people are taking damage over and over, and their techs are being hurt constantly, they don't know WHAT killed them unless you give them a reason to, IE: a long blue streak coming out of the corner of a map. If you honestly don't see the advantage of a 500, you are a complete douche.



ad hominem much?

For one thing, I know I haven't played renegade in a very good while. One thing I don't remember is bushes on field. Correct me if I'm wrong when I say that there isn't any? Besides, when you play a game for so long, you see what's *different* in the surroundings. It's not much different in say, counter-strike. You see something you don't normally see, a terrorist skin or whatever else, and you spot it. It's the way your vision works. Thanks to third person view, you can see over hills, around hills and lots of different places. If a sniper is shooting me, 500 or 1000, I'll know where he'd be shooting at me in a matter of seconds. It doesn't take super-eye vision to find out. To me, this just looks like obvious troll is obvious. In order to see where a 1000 sniper is shooting from, you have to be looking at the direction he's shooting. Normally, if I just do a 360 spin, it's all I need to know to find the person. 500 sniper, 1000 sniper, any character. It's not hard.

There are not quote, ONE OF TEH HUNDREDS!!!!!!!!!1111, endquote, of spots on field to hide without being in absolute plain sight. Depending on where your vehicle is, there's only few possible choices where a sniper can be. On *any* map. Anyways, I'm done. Have fun


Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
Re: Sniper Rifle vs. Noobjet: The Argument [message #320442 is a reply to message #320428] Tue, 04 March 2008 16:29 Go to previous messageGo to next message
Chimp is currently offline  Chimp
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Sniper_De7 wrote on Tue, 04 March 2008 16:35

Calx wrote on Tue, 04 March 2008 08:05

Sniper_De7 wrote on Mon, 03 March 2008 21:33

What's with this "sneakiness" deal? If you're in field, and you're in an arty, and you don't see snipers any more clearer with a ramjet than a 500, you're probably terrible at being in a vehicle. There's only like 3 areas they'll ever be, depending on how far your team is on the field. If you're barraging the war factory with an art, chances are the only place a sniper will be hitting you will be in its own base, or on the waterfall. It takes .5 seconds to check the waterfall (Which, any good person checks regularly). If you're just coming out of your base, it's going to be the bunkers, waterfall, or other team's base entrance. The biggest difference between using a ramjet and not using a ramjet, is that if it's just an engineer in an arty/MRL, a ramjet can actually do enough damage that the person inside the vehicle could just hop out for a few seconds, repair, and try and kill you. With an engineer against a ramjet, you don't always have that luxary unless you can hide behind something. In general, unless a person repairing a vehicle is pretty dumb, they're not going to be standing still eating a bagel. They're going to move around, and even if a 500 sniper misses, it'll show up on their screen they're being fired at and they can just get inside the tank and look. There's really only ever going to be 2-3 spots EVER where a sniper is going to be. Blue streaks isn't really going to make all the more difference. Ramjets are a clear winner against pretty much anything they're good at killing - Infantry, light armoured vehicles. Though if all you're doing is sniping infantry in the tunnel, then you're probably better off money-wise to buy a 500 snipers. You gain the same amount of points/cash per kill and one shot to the head does it, or one more shot then the ramjet. If you've got all the money in the world, then ramjet's still better. Then again, you aren't being very useful, either.

Nobody ever really cares much about the damage a 500 sniper does against vehicles. It's only been said to nerf the ramjet damage - for good reason, i think, being able to kill light armoured vehicles in less than 2 reloads is a really quick way to get it down - faster than a raveshaw/PIC could do it. Oh, and at infinity range.

Anyways, Hi.


You my good sir, are an idiot.

Lets see: Bushes on field with a 500 or a ramjet. Yeah, I'm going to see the freaking blue streak. Maybe you have super-man-vision, but I don't, and if some little sneaky dead eye or black hand sniper is hiding in ONE OF THE HUNDREDS of dark little corners of various maps, chances are that I'm not going to see him. Lets not forget, that in the heat of battle, when people are taking damage over and over, and their techs are being hurt constantly, they don't know WHAT killed them unless you give them a reason to, IE: a long blue streak coming out of the corner of a map. If you honestly don't see the advantage of a 500, you are a complete douche.



ad hominem much?

For one thing, I know I haven't played renegade in a very good while. One thing I don't remember is bushes on field. Correct me if I'm wrong when I say that there isn't any? Besides, when you play a game for so long, you see what's *different* in the surroundings. It's not much different in say, counter-strike. You see something you don't normally see, a terrorist skin or whatever else, and you spot it. It's the way your vision works. Thanks to third person view, you can see over hills, around hills and lots of different places. If a sniper is shooting me, 500 or 1000, I'll know where he'd be shooting at me in a matter of seconds. It doesn't take super-eye vision to find out. To me, this just looks like obvious troll is obvious. In order to see where a 1000 sniper is shooting from, you have to be looking at the direction he's shooting. Normally, if I just do a 360 spin, it's all I need to know to find the person. 500 sniper, 1000 sniper, any character. It's not hard.

There are not quote, ONE OF TEH HUNDREDS!!!!!!!!!1111, endquote, of spots on field to hide without being in absolute plain sight. Depending on where your vehicle is, there's only few possible choices where a sniper can be. On *any* map. Anyways, I'm done. Have fun



All you basically have said is that ''well, I 'CAN' see a sniper.'', not that you WIIL. TBH, I've played plenty of volcano games where I was a humble little soldier wandering my base, and a 500 sniper was somewhere half way across the map or on the outskirts of the tiberium field picking me off, hiding in the shadows, and I had no idea where he was coming from.
Re: Sniper Rifle vs. Noobjet: The Argument [message #320504 is a reply to message #319527] Wed, 05 March 2008 02:00 Go to previous messageGo to next message
kannies is currently offline  kannies
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kannies wrote on Thu, 28 February 2008 08:22

Spoony wrote on Thu, 28 February 2008 07:53


This doesn't explain why 500s are better at it than ramjets.


Because their shots cant be seen, with is not saying 500's are better, but its an advantage.

But in all fairness to this debate, the ramjet does appear to have a lot more plus points which far outweigh the 500's.

Another element to this, a GROUP of jets can be devastating to light armour, taking down mrls or arties very quickly before they have a chance to retaliate.

As I originally said, 500's usefull for cunning stealthy sniping.

Ramjets more for hardcore, straight to the point purposes and overall is better (should be for 500 more).

Any1 who denies that is thinking more about the skill needed to wield a 500 rifle to compensate for its flaws in damage and reload times. But if you already have those skills and instead wield a ramjet, you can kick ass!

Thus making the Ramjet better overall.



I reiterate, to remind you that this is how it is. SniperDE7, saying 'what all this stealth business?' well its sniping! Sniping is basically eliminating opponents from a concealed location #ref wikipedia.

I get the feeling a lot of people on this forum underestimate 500's and how dangerous they can be.....
Re: Sniper Rifle vs. Noobjet: The Argument [message #320508 is a reply to message #319099] Wed, 05 March 2008 04:24 Go to previous messageGo to next message
Sniper_De7 is currently offline  Sniper_De7
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Or we can just spot them just as easily?

Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
Re: Sniper Rifle vs. Noobjet: The Argument [message #320519 is a reply to message #319099] Wed, 05 March 2008 06:09 Go to previous messageGo to next message
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Yes there are only 3-4 places to hide in field, or any other fan maps. But put yourself in an unfamilier environment, play on UNrules or Jellymappack and use those same principals.

The map, The_Last_Stand, not 3 or 4 bushes but 100's of trees and overgrowth on the hills to hide in, a 500 would make a lethal assasin....
Re: Sniper Rifle vs. Noobjet: The Argument [message #320524 is a reply to message #319099] Wed, 05 March 2008 06:28 Go to previous messageGo to next message
Herr Surth is currently offline  Herr Surth
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Registered: July 2007
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You totally went from "500s ON FIELD ARE GRAET!" to "WELL OK THAY ARNT BUT THEY AR ON MAPS YOU'VE NEVER PLAYD!"


Quote:

All you basically have said is that ''well, I 'CAN' see a sniper.'', not that you WIIL. TBH, I've played plenty of volcano games where I was a humble little soldier wandering my base, and a 500 sniper was somewhere half way across the map or on the outskirts of the tiberium field picking me off, hiding in the shadows, and I had no idea where he was coming from.
On Volcano? HAHAHAHA. Ok.
Re: Sniper Rifle vs. Noobjet: The Argument [message #320533 is a reply to message #320524] Wed, 05 March 2008 06:40 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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Registered: May 2007
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General (2 Stars)
What is getting overlooked is that Renegade's reticle targeting system renders any skins, different characters, and "stealth" useless. All you need is to be in your weapon's range of fire and you got your target highlighted with a nice shiny green box. You can't hide that much at all at least in the standard maps. But Deadeye'ing from inside Nod's base in Canyon near the trailer boxes in a 40 player server is exhilarating.

So as kannies said, only on maps with extensive vegetation and natural cover can the whole thing be more tested out. But even on that map, if vehicles are involved (usually arts), then Ramjet is better.


buzzsigfinal
Re: Sniper Rifle vs. Noobjet: The Argument [message #320541 is a reply to message #319099] Wed, 05 March 2008 07:32 Go to previous messageGo to previous message
Goztow is currently offline  Goztow
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Registered: March 2005
Location: Belgium
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Goztoe
Ofcourse the skin and model still helps you when you're sitting behind a rock, then pop out for a sec and go back. No reticle system will help u there...

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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