Re: Conyard Model Help [message #319561 is a reply to message #319507] |
Thu, 28 February 2008 10:18 |
Reaver11
Messages: 888 Registered: April 2007
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There are a few simple rules.
DO not use Terreinselectable to move buildings!!!
You must always put them into Renx.
If you want to make a map with heightfield set all the buildings in a nice bases without adding extra terrein meshes.
So the buildings must stand on a point ABOVE x=0 y=0 (leave the z normal otherwise your heigtfield will not fit)
So lets say you want to put down a conyard ->
It must on a value above x=0 y=0 so x=33 and y=34 is good.
Really dont fiddle with Z coördinates when using heigtfield.
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