Recon: Should I bother or do you actually listen? [message #2972] |
Wed, 05 March 2003 13:25 |
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Commando no. 448
Messages: 229 Registered: February 2003 Location: Toronto, Ontario, Infront...
Karma: 0
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I am the type that trys to prevent things before they happen. "Looks like they are building tanks," "There is an APC on the way," "Watch out for that snipher," "Someone in the tunnels," things I say all to often. And how am I rewarded? "Building under attack," "Ion beacon detected," "* Killed ^, * killed >, * killed <," and other assorted "goodies." And all I can hold back saying is "I freaking warned you!" Do you think I am lying? Were you ignore the text messages? Are you ignorant? I mean why don't you pay attention to that SBH on the cliff on walls? The guy who just died in under's tunnels? The chain gunner spraying the tank on city's overpass?
Well just my $20.00 worth.
Your mind is weaker-Einsteinb (WOL, WWEXP forums, Generally everywhere I don't need a different name)
We invented statistics for people who can't keep bullets out of their head-Commando no. 448
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Recon: Should I bother or do you actually listen? [message #3015] |
Wed, 05 March 2003 16:19 |
Ren Sizzlefab
Messages: 77 Registered: March 2003 Location: Australia
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I play defense usually, so I always appreciate good recon. Unfortunately, it's not always good. You've mentioned one thing that p*sses me off no end, especially on City. "APC on the way". So now I have a 50/50 chance of being in the right spot when it arrives. Try and add which way they're coming from. "inc APC PP side" is much better. Same with warning about snipers, if you know where they are, tell people. Also, if looking for a beacon, telling people where it's NOT is almost as important as telling people where it IS. For example, if you check the PP and it's not there, tell people "not at PP." This saves people wasting time checking a building that's already been checked.
In all though, I congratulate you on helping your team, I hope the little bits of extra you can provice info may make all the difference.
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Recon: Should I bother or do you actually listen? [message #3122] |
Wed, 05 March 2003 21:30 |
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[sg]the0ne
Messages: 442 Registered: February 2003 Location: Houston, TX
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Commander |
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Ren Sizzlefab | I play defense usually, so I always appreciate good recon. Unfortunately, it's not always good. You've mentioned one thing that p*sses me off no end, especially on City. "APC on the way". So now I have a 50/50 chance of being in the right spot when it arrives. Try and add which way they're coming from. "inc APC PP side" is much better. Same with warning about snipers, if you know where they are, tell people. Also, if looking for a beacon, telling people where it's NOT is almost as important as telling people where it IS. For example, if you check the PP and it's not there, tell people "not at PP." This saves people wasting time checking a building that's already been checked.
In all though, I congratulate you on helping your team, I hope the little bits of extra you can provice info may make all the difference.
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NPSmith82's Renegade AutoComplete makes these issues vanish ! By defaults it has txt msg's for almost everything ! Incomming vehics L & R side, repairing the harvester, where the nuke/ion is, mine limit stuff, someone mine the [insert building/base here], snipers etc. Basicly this tool covers most EVERYTHING and if it doesnt you can add your own ! For example I have added triggers called :
pp iny = "pp health is in the yellow !!
ob inr = "ob health is in the red need help repairing!!"
repnfld = "They are getting out of their vehicles to repair !!"
incmvx = "Multiple vehicles incomming -- defend the base !!"
Most of the time when your in one of the above situations time is the key, your in the heat of the game and if you try to pound this out yourself it will end up typed wrong OR have taken WAAAY too much time to type. So w/autocomplete I get ANY msg I want PERFECT every time and it only takes like 1 sec to give very detailed recon info.
Get it now and encourage others to use it !!
yahoo : chapstic25
aim : lamant281
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Recon: Should I bother or do you actually listen? [message #3249] |
Thu, 06 March 2003 11:13 |
HTDana
Messages: 62 Registered: February 2003
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I love getting good recon from the front (and also appreciate the "ok, an apc rush...which stinking side of the base?" problem). If a team has one guy who can see that the opponent is stocking up on tanks for offense or defense, for example, you can change your team plan to avoid wasting two APCs on a death-wish rush, or worse, leaving the base undefended when a bit of blocking would save the game. Keep up the recon, I say.
HTDana
HazardTeam
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Recon: Should I bother or do you actually listen? [message #3259] |
Thu, 06 March 2003 11:38 |
NHJ BV
Messages: 712 Registered: February 2003
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I often give recon when I'm sniping on the City bridge, but when I see an APC leaving the enemy's base, I cannot yet tell which side it's going to. A warning "APC!" is better than no warning at all.
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Recon: Should I bother or do you actually listen? [message #11697] |
Fri, 04 April 2003 01:15 |
NHJ BV
Messages: 712 Registered: February 2003
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Archcasp |
Sk8rRIMuk | Just thanked a Recon in a game as he helped prevent 4 stanks getting in the base as us loseing...
Moral of this story is "thank the recon".
-Sk8rRIMuk
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(with my mod) all stank or sbh appear to be white, so it helps me when spotting rushes
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That's usually considered cheating.
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Recon: Should I bother or do you actually listen? [message #11703] |
Fri, 04 April 2003 01:49 |
Nate
Messages: 47 Registered: February 2003
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People, well some, really listens to warnings. It's very useful... and you shouldn't be depressed when you think no one will listen because someone... even one person always does.
It would be better if it's clearer... but a warning is better than nothing. There are a lot of traitors that plays around with it. So it's better to double check as well.
Renegade is a team based game... not a Rambo style game. For without teamwork, non shall be accomplished.
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