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Problem with building in RenX [message #318448] Fri, 22 February 2008 12:17 Go to next message
Di3HardNL is currently offline  Di3HardNL
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Hello again, I am editing the renegade interrior for buildings, I have replaced Slot Machines for PT's (only barracks) just for fun. It looks allright I think(look ss's below).

But when the barracks gets damaged you can't see it at the Slot Machines, but when it are original PT's they change color (from green to yellow to red).

Now what I am trying to do is when the barrack's gets yellow health to let come steam out of the Slot Machine, that means I want to add a emitter to it, but it ONLY needs to be visible when the building is in yellow health.
When the barrack's health gets red I want to put a fire emitter on the Slot machine.
I followed some tutorial on renhelp.net but it is to badly explained how this works.

When somebody helps me fixing the problem I'll upload them machines (if somebody likes them Wink )Someone help me please Big Ups
http://i236.photobucket.com/albums/ff5/Di3HardNL/firstss.png
http://i236.photobucket.com/albums/ff5/Di3HardNL/secondss.png






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Re: Problem with building in RenX [message #318500 is a reply to message #318448] Fri, 22 February 2008 20:14 Go to previous messageGo to next message
Veyrdite is currently offline  Veyrdite
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Rofl Stranded II C4
I believe its in this building tutorial.
It shows you how to make certain things appear at different damage levels.


WOL: Veyrdite Previously: Dthdealer ( a long time ago )

[Updated on: Fri, 22 February 2008 20:14]

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Re: Problem with building in RenX [message #318532 is a reply to message #318448] Fri, 22 February 2008 23:41 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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allright i'll try it out Smile and i love Mario stuff Razz i also got the paddo's from mario as remotes

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Re: Problem with building in RenX [message #318590 is a reply to message #318448] Sat, 23 February 2008 08:52 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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after alot of frustrating it finally worked Big Grin really, it is pretty difficult

http://i236.photobucket.com/albums/ff5/Di3HardNL/Di3Logo-1.jpg

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Re: Problem with building in RenX [message #318667 is a reply to message #318448] Sat, 23 February 2008 17:14 Go to previous messageGo to next message
Veyrdite is currently offline  Veyrdite
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I have tried and failed to make buildings from that tutorial too. We really need more than one tut on the subject, not saying that the current one is bad.

Quite impressive you got the PT damage levels to work though.


WOL: Veyrdite Previously: Dthdealer ( a long time ago )

[Updated on: Sat, 23 February 2008 17:15]

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Re: Problem with building in RenX [message #319087 is a reply to message #318667] Tue, 26 February 2008 06:37 Go to previous messageGo to next message
The Executor is currently offline  The Executor
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Commander
I don't notice anything diffrent. Dont Get It

Imperial Class Super Star Destroyer
http://l.yimg.com/us.yimg.com/i/us/wrlds/strwrs/gr/hdrs/super-star-destroyer-1.jpg

Quote:

"Fear will keep these systems inline, fear of this battle station!"

-Grand Admiral Moff Tarkin



Re: Problem with building in RenX [message #319096 is a reply to message #318448] Tue, 26 February 2008 08:00 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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because it first didnt work , i showed on screenshots. but it does work now Razz

http://i236.photobucket.com/albums/ff5/Di3HardNL/Di3Logo-1.jpg

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Re: Problem with building in RenX [message #319106 is a reply to message #318448] Tue, 26 February 2008 08:34 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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Di3HardNL, I love your egg plant thing, that thing is cool. Thumbs Up
Re: Problem with building in RenX [message #319486 is a reply to message #318448] Thu, 28 February 2008 00:15 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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I liked it to, but it already gets boring in 1 week Sad

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Re: Problem with building in RenX [message #319528 is a reply to message #318448] Thu, 28 February 2008 07:25 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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now the building finally works good,but now it doesn't work with vehicles Sad does anyone know if you have to do it a other way to make this kind of emitter time stages for vehicles? Huh

http://i236.photobucket.com/albums/ff5/Di3HardNL/Di3Logo-1.jpg

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Re: Problem with building in RenX [message #319999 is a reply to message #318448] Sat, 01 March 2008 22:16 Go to previous messageGo to next message
Veyrdite is currently offline  Veyrdite
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I don't thinks its possible in Renx.

WOL: Veyrdite Previously: Dthdealer ( a long time ago )
Re: Problem with building in RenX [message #320004 is a reply to message #318448] Sat, 01 March 2008 22:43 Go to previous messageGo to next message
jnz is currently offline  jnz
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Giant bright C4 ftw Thumbs Up
Re: Problem with building in RenX [message #320018 is a reply to message #318448] Sun, 02 March 2008 05:00 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
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I know it is ugly dude, I removed it after 4 days of playing

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Re: Problem with building in RenX [message #320039 is a reply to message #319999] Sun, 02 March 2008 09:20 Go to previous message
Di3HardNL is currently offline  Di3HardNL
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Dthdealer wrote on Sat, 01 March 2008 23:16

I don't thinks its possible in Renx.


But for original vech's sometimes you see smoke/fire to when it is damaged. Is that done in leveledit or something?


http://i236.photobucket.com/albums/ff5/Di3HardNL/Di3Logo-1.jpg

Visit My website to download all kind of models for Renegade! Also learn how to create your own stuff with my tutorials!
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Check out my video's on my Youtube profile!
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