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icon14.gif  Brain FPS [message #318281] Thu, 21 February 2008 05:44 Go to next message
Blazer is currently offline  Blazer
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http://finance.myway.com/jsp/nw/nwdt_rt.jsp?section=news&feed=ap&src=601 &news_id=ap-d8uuaio01&date=20080220
Quote:

NEW YORK (AP) — Hands cramping up from too many video games?

How about controlling games with your thoughts instead? Later this year, Emotiv Systems Inc. plans to start selling the $299 EPOC neuroheadset to let you do just that.

The headset's sensors are designed to detect conscious thoughts and expressions as well as "non-conscious emotions" by reading electrical signals around the brain, says the company, which demonstrated the wireless gadget at the Game Developers Conference in San Francisco.

The company, which unveiled a prototype last year, says the headset can detect emotions such as anger, excitement and tension, as well as facial expressions and cognitive actions like pushing and pulling objects.

The headset will be sold with a game developed by Emotiv, but it can also be made to work with existing PC games, the company said. Users will also be able to access an online portal to play more games, chat or upload their own content such as music or photos.

Emotiv plans to work with IBM Corp. to explore applications beyond video gaming. The "brain computer interface" technology could transform not only gaming, but how humans and computers interact, said Paul Ledak, vice president of IBM's Digital Convergence business.
Re: Brain FPS [message #318286 is a reply to message #318281] Thu, 21 February 2008 06:24 Go to previous messageGo to next message
Ryu is currently offline  Ryu
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Company will go bankrupt and it will probably fail.

Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
Re: Brain FPS [message #318300 is a reply to message #318281] Thu, 21 February 2008 10:18 Go to previous messageGo to next message
Renx is currently offline  Renx
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Not that I could see something like this failing to begin with, but they're being backed by IBM too, so that just makes it even more unlikely imo...

~Canucck

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Blazer

...RG made me ugly

[Updated on: Thu, 21 February 2008 10:20]

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Re: Brain FPS [message #318301 is a reply to message #318281] Thu, 21 February 2008 10:23 Go to previous messageGo to next message
cheesesoda is currently offline  cheesesoda
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Does this mean you will shoot and move with your mind? If yes to the shooting, I think that would cause a realism problem. In the real world, like in games currently, your brain interprets the picture, sends message to your body, your body responds accordingly... as in aiming and pulling the trigger. You'd lose that realism if you just went from brain to action.

whoa.
Re: Brain FPS [message #318305 is a reply to message #318301] Thu, 21 February 2008 10:58 Go to previous messageGo to next message
jimmyny is currently offline  jimmyny
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http://news.bbc.co.uk/1/hi/technology/7254078.stm
Re: Brain FPS [message #318309 is a reply to message #318281] Thu, 21 February 2008 11:44 Go to previous messageGo to next message
Jamie or NuneGa is currently offline  Jamie or NuneGa
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wouldn't it make hitting stuff too easy... my brain often targets something but my body cannot respond in time to make the shot.

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Jamie is a guys name in Europe...
Re: Brain FPS [message #318315 is a reply to message #318309] Thu, 21 February 2008 12:19 Go to previous messageGo to next message
cheesesoda is currently offline  cheesesoda
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NuneGa wrote on Thu, 21 February 2008 13:44

wouldn't it make hitting stuff too easy... my brain often targets something but my body cannot respond in time to make the shot.

That's basically what I mean about taking the realism away. Our brains wouldn't have to worry about sending a signal to our extremities and then having the accuracy and speed necessary.

I think the technology would be cool for puzzle games that don't take coordination, just lots of thought.


whoa.
Re: Brain FPS [message #318319 is a reply to message #318281] Thu, 21 February 2008 13:04 Go to previous messageGo to next message
jnz is currently offline  jnz
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It doesn't work like that, you have to think about something to even move the cursor. You can't just think you want it at a specific location.

I imagine this wont be used for FPS games for a long time yet.
Re: Brain FPS [message #318331 is a reply to message #318281] Thu, 21 February 2008 14:23 Go to previous messageGo to next message
Romaner is currently offline  Romaner
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i seen it on tv, during the demo the guy was still holding the mouse to press shoot. the only thing he was able to do using that headset or whetever its called is move around and turn.
Re: Brain FPS [message #318338 is a reply to message #318331] Thu, 21 February 2008 14:48 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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Since we all grew up in the keyboard/mouse world, this stuff will be strange to us.

buzzsigfinal
Re: Brain FPS [message #318341 is a reply to message #318281] Thu, 21 February 2008 15:02 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
H4X!
Re: Brain FPS [message #318361 is a reply to message #318281] Thu, 21 February 2008 16:57 Go to previous messageGo to next message
Dave Anderson is currently offline  Dave Anderson
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I think its ridiculous. Its promoting immobility as entertainment. If you want an even more unhealthy and wimpy Americans, go for it.. Sitting at a computer with no daily exercise is bad as-is here in America.

David Anderson
Founder, Software Consultant
DCOM Productions
Microsoft Partner (MSP)
Re: Brain FPS [message #318362 is a reply to message #318341] Thu, 21 February 2008 17:17 Go to previous messageGo to next message
Dover is currently offline  Dover
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Canadacdn wrote on Thu, 21 February 2008 14:02

H4X!



DarkDemin wrote on Thu, 03 August 2006 19:19

Remember kids the internet is serious business.
Re: Brain FPS [message #318379 is a reply to message #318361] Thu, 21 February 2008 20:37 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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Dave Anderson wrote on Thu, 21 February 2008 17:57

I think its ridiculous. Its promoting immobility as entertainment. If you want an even more unhealthy and wimpy Americans, go for it.. Sitting at a computer with no daily exercise is bad as-is here in America.


Nice to see ya Dave!

I have to agree with you on that. At least with keyboard and mouse, you move a bit but to sit still and think your actions...no thanks!


buzzsigfinal
Re: Brain FPS [message #318385 is a reply to message #318281] Thu, 21 February 2008 21:11 Go to previous messageGo to next message
z310
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So how many calories a day are you burning by typing and using the mouse? Like five? ;o

I go to the gym, so yesplease. I'd just probably much prefer an old fashioned keyboard and mouse for FPS games.
Re: Brain FPS [message #318387 is a reply to message #318281] Thu, 21 February 2008 21:33 Go to previous messageGo to next message
nikki6ixx is currently offline  nikki6ixx
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Call me an old fashioned Luddite, but that sort of stuff creeps me out.

Renegade:
Aircraftkiller wrote on Fri, 10 January 2014 16:56

The only game where everyone competes to be an e-janitor.
Re: Brain FPS [message #318388 is a reply to message #318385] Thu, 21 February 2008 21:35 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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iih3ro wrote on Thu, 21 February 2008 22:11

So how many calories a day are you burning by typing and using the mouse? Like five? ;o

I go to the gym, so yesplease. I'd just probably much prefer an old fashioned keyboard and mouse for FPS games.


I actually shortened my post due to going off topic but since you brought that up, I must write what I previously did not. I wrote that you must maintain a healthy balance between using technology and a active lifestyle. I go jogging every morning and gym on the weekends. I enjoy the outdoors as well and am not wired into my computer.

And yes, I agree...keyboard/mouse is the best for me to play FPS games. I have Black for PS2 and can't get a grasp of the stupid controls...makes me feel nauseated.



buzzsigfinal

[Updated on: Thu, 21 February 2008 21:36]

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Re: Brain FPS [message #318567 is a reply to message #318281] Sat, 23 February 2008 05:46 Go to previous message
CnC-Junk-E is currently offline  CnC-Junk-E
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Blazer wrote on Thu, 21 February 2008 06:44

http://finance.myway.com/jsp/nw/nwdt_rt.jsp?section=news&feed=ap&src=601 &news_id=ap-d8uuaio01&date=20080220
Quote:

NEW YORK (AP) — Hands cramping up from too many video games?

How about controlling games with your thoughts instead? Later this year, Emotiv Systems Inc. plans to start selling the $299 EPOC neuroheadset to let you do just that.

The headset's sensors are designed to detect conscious thoughts and expressions as well as "non-conscious emotions" by reading electrical signals around the brain, says the company, which demonstrated the wireless gadget at the Game Developers Conference in San Francisco.

The company, which unveiled a prototype last year, says the headset can detect emotions such as anger, excitement and tension, as well as facial expressions and cognitive actions like pushing and pulling objects.

The headset will be sold with a game developed by Emotiv, but it can also be made to work with existing PC games, the company said. Users will also be able to access an online portal to play more games, chat or upload their own content such as music or photos.

Emotiv plans to work with IBM Corp. to explore applications beyond video gaming. The "brain computer interface" technology could transform not only gaming, but how humans and computers interact, said Paul Ledak, vice president of IBM's Digital Convergence business.




Headshots everytime... Very Happy

[Updated on: Sat, 23 February 2008 05:47]

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