HAM crashes ingame [message #317715] |
Mon, 18 February 2008 03:00 |
r34ch
Messages: 8 Registered: November 2007
Karma:
|
Recruit |
|
|
Hi,
I've been making a destroyable object but every time i put it in a map the game crashes at load.
It works fine in renX when i play it.
It plays ok in W3D viewer (except i cant see its texture there)
It loads Ok in LE from what i gather too (i can see it at least)
I've made a building controller for it as well, but haven't bothered sticking it in as it seems that the animated model crashes with or without it anyway
I removed the damage aggregates because i thought they caused it, but no joy.
What is the best method of importing Animated models into LE and then into maps? I think i may be naming the parts wrong in renX or setting it up wrong in LE but i don't know what the naming conventions are.
Does anyone have any ideas or guidance? Its just a simple destroyable model, not a building or anything
Any help much appreciated, r34ch
|
|
|