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Re: Gmax tutorials [message #316828 is a reply to message #316636] |
Tue, 12 February 2008 23:01 |
Genesis2001
Messages: 1397 Registered: August 2006
Karma: 0
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General (1 Star) |
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Take Autodesk's "Crash Course" in 3DS Max 2008. The UI is *virtually* the same to Gmax/RenX. (not to mention it's produced(not made) by the same company, Autodesk)
^,^
~Zack
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Re: Gmax tutorials [message #317190 is a reply to message #317148] |
Thu, 14 February 2008 22:06 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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Muad Dib15 wrote on Fri, 15 February 2008 11:15 | How do I run RenX? I downloaded it, but according to the menu bar, I can't run it.
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The menu bar says you can't run it? Please post ss.
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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Re: Gmax tutorials [message #317207 is a reply to message #316773] |
Fri, 15 February 2008 04:32 |
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crazfulla
Messages: 667 Registered: September 2006 Location: Aotearoa
Karma: 0
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Colonel |
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Muad Dib15 wrote on Tue, 12 February 2008 17:30 | That doesn't explain how to use gmax, it explains how to map and stuff like that.
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Open your eyes and you would find there actually ARE tutorials on Renhelp for how to use Renx
Read and follow these tutorials in order. This is how I learned to make maps although you learn A LOT simply by experimentation.
1. Creating Your First Map
Really simple tutorial using nothing but basic shapes, this would be your first step.
This is how I got started. Read it and do as they say it is really cabbage stuff.
2. Alpha Blending Textures
Good texturing is equally as important as good modelling, so learn the basics here.
If you can't do a basic alpha blend you should save yourself time and give up now.
3. Creating Basic Terrain
This details how to use features like Weld and Extrude to make cliffs, tib fields etc.
I personally found this one to be easy to understand and very helpful. I highly recommend it.
4. Making Tunnels Using Boolean
Not the most eye-friendly way to make tunnels, but lets not get too complicated.
5. RenX Advanced Meshes
Teaches you how to do some other terrain effects and introduces you to Mesh Smooth.
6. RenX Advanced Meshes II
This one teaches you a better way to make tunnels and so forth, have fun with this.
7. Realistic Water Effect
This teaches you how to use bump maps which enhance the appearance of it ingame.
8. How To Use Proxies
A way to place building agregates, spawners etc in RenX, by placing little boxes.
The Level Edit stage can be very annoying and time consuming if you don't use proxies.
DO NOT: Use Mesh Displacement
DO NOT: Use Heightfield Editor
"GEoDLeto wrote:" | so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released
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"halo2pac wrote:" | Unless they are girls, I am not going to bone them.
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[Updated on: Fri, 15 February 2008 04:37] Report message to a moderator
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Re: Gmax tutorials [message #317359 is a reply to message #317148] |
Fri, 15 February 2008 22:55 |
rhuarc
Messages: 57 Registered: February 2007
Karma: 0
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Recruit |
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Muad Dib15 wrote on Thu, 14 February 2008 18:15 | How do I run RenX? I downloaded it, but according to the menu bar, I can't run it.
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go to where renx is on your start menu and right click on it, go to properties then click on shortcut and where it says %GMAXLOC% in the target box replace that with your gmax.exe location (take the %'s out too)my location is C:\gmax\gmax.exe (which is the default one..) so it would look like= C:\gmax\gmax.exe -a gamepacks\WestWood\RenX\splash.bmp -i gamepacks\WestWood\RenX\gmax.ini -p gamepacks\WestWood\RenX\plugin.ini
and replace the start in box with the location without the gmax.exe part (like C:\gmax )
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