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Re: Anti-Typekilling Idea [message #317218 is a reply to message #317111] |
Fri, 15 February 2008 06:34 |
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Spyder
Messages: 1070 Registered: March 2006
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General (1 Star) |
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Ok I see everyone agrees with the icon idea. After reading the replies I figured out the penalties weren't such a good idea. I think the icons can be done. The idea is related to the veteran system which shows a medal above the player. A simple edit to the scripts.dll should make it possible for either client and server, now we only need someone to code it.
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Re: Anti-Typekilling Idea [message #317238 is a reply to message #317143] |
Fri, 15 February 2008 08:34 |
Hitman
Messages: 878 Registered: November 2005 Location: Belgium
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Colonel |
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Spoony wrote on Thu, 14 February 2008 19:00 |
TCUSniper wrote on Thu, 14 February 2008 14:55 | I'm getting sick of all those typekillers out there, so I had an idea for prevention. Or let's say some ideas.
1. Place a green exclamation mark above the players head while typing. When he/she gets shot, the typekiller will get the same damage dealt to the one typing.
2. Same as above, but then the typekillers weapon will be disabled for 10 seconds.
Post your own ideas here, I figured out it can be done with server side coding, so don't come with any impossible ideas.
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what kind of idiot complains because he chose to stop and type in the middle of the battlefield?
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agreed lol, this kind of shit can only come from a retard like tcusniper 8-| moron
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Re: Anti-Typekilling Idea [message #317310 is a reply to message #317111] |
Fri, 15 February 2008 15:02 |
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cheesesoda
Messages: 6507 Registered: March 2003 Location: Jackson, Michigan
Karma: 0
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General (5 Stars) |
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Anybody thinking that there should be some indication of who is typing is a moron. Sorry, as it's been said a few times, if you're stupid enough to type while in the open, you deserve to die. It's not a chat room, so you have to be smart about communicating with your team. Do you see soldiers on real battlefields going, "HEY, DON'T SHOOT AT ME! I'M CALLING IN FOR REINFORCEMENTS!"? Of course, you don't because it would make absolutely no sense to.
If you don't want to be typekilled, be smart and do it when you are in no danger of being killed. You beat the enemy by playing smarter than they are. Standing out in the open while typing is hardly what someone should consider to be a smart tactic.
whoa.
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Re: Anti-Typekilling Idea [message #318378 is a reply to message #317111] |
Thu, 21 February 2008 19:50 |
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R315r4z0r
Messages: 3836 Registered: March 2005 Location: New York
Karma: 0
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General (3 Stars) |
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No, it can be exploited. If your in a 1 on 1 battle and you are about to lose, all you have to do is stop and open up the type menu and the other guy would get damaged.
It is only type killing. If you stop to type in the middle of the field, you deserve to die.
In fact I purposely try to kill people who are typing in the middle of the field.
[Updated on: Thu, 21 February 2008 23:58] Report message to a moderator
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Re: Anti-Typekilling Idea [message #318395 is a reply to message #318378] |
Thu, 21 February 2008 21:56 |
Genesis2001
Messages: 1397 Registered: August 2006
Karma: 0
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General (1 Star) |
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R315r4z0r wrote on Thu, 21 February 2008 19:50 | No, it can be exploited. If your in a 1 on 1 battle and you are about to lose, all you have to do is stop and open up the type menu and the other guy would get damaged.
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Not that I totally agree with this anti-type killing idea but I like the idea of the icon letting people know that you're typing. but the idea of if you have the chat box open and the shooter gets damaged for shooting you while you have the chat box open is not....hmmm what's that word....fair(I guess).
R315r4z0r wrote on Thu, 21 February 2008 19:50 | It is only type killing. If you stop to type in the middle of the field, you deserve to die.
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True.
R315r4z0r wrote on Thu, 21 February 2008 19:50 | In fact I purposely kill people who are typing in the middle of the field.
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I seriously lol'd at this. xD
~Zack
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Re: Anti-Typekilling Idea [message #318946 is a reply to message #318880] |
Mon, 25 February 2008 14:21 |
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Jerad Gray wrote on Mon, 25 February 2008 15:35 | Set it up so you would have to type "holdononesecondIamtyping/spamming" you would then become invincible and be unable to move or shoot, then after you sent one more message you would have to type "holdononesecondIamtyping/spamming" again to do it again (there would also be some sort of indicator above your head to let people know not to waist their ammo. The long message that is required would be needed to keep people from just pushing f2 every time they came up against and enemy. After sending you message the game could keep you from moving or shooting for 60 seconds, that way you couldn't just camp waiting for some one to walk by and then drop your message to take a shot with the rail gun at them.
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Your "phrase-of-choice" is unfair on non-native English speakers.
TBH, Goztow / Spoony / anyone else who pointed out that typing is a dangereous thing to do is right, and the reward is the information you provide your team with, such as "stanks inc WF side"
Edit - typos / formatting
Renguard is a wonderful initiative
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halokid wrote on Mon, 11 October 2010 08:46 |
R315r4z0r wrote on Mon, 11 October 2010 15:35 |
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the hell is that?
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[Updated on: Mon, 25 February 2008 14:22] Report message to a moderator
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Re: Anti-Typekilling Idea [message #318991 is a reply to message #317139] |
Mon, 25 February 2008 17:33 |
EA-DamageEverything
Messages: 423 Registered: January 2005 Location: Germany
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Commander |
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reborn wrote on Fri, 15 February 2008 00:30 | You could make a character un-able to take damage while typing, you could set a flag over there head, you could apply the damage to the shooter instead or even teleport them to a safe place whilst typing, then send them back when they're done.
| I don't know much about they way clients communicate with the server but as far as I think the Server doesn't recognize if someone is typing. Only in the moment the data has been sent with the flag "I am a public text and like to be displayed for all", the FDS would know the player WAS typing.
And for BC, they made several modified client scripts in the past. Players had to DL them for using the BC specials. I think parachuting was done this way and making a player invincible at this moment, the client scripts have to sent a busy-flag to the servers scripts constantly. Even this would cause a delay if the player re-reads his/her text instead of sending it immediately. This lag can cause a players death.
So use radio commands on the battlefield. I wonder why noone has released a mIRC script or Plugin yet which listens on the F3chat only for adding radio commands.
For all others, there is RenAutocomplete.
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Re: Anti-Typekilling Idea [message #319123 is a reply to message #318383] |
Tue, 26 February 2008 09:46 |
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The Elite Officer
Messages: 602 Registered: September 2007 Location: Chapel Hill, North Caroli...
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Colonel |
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But the problem with CAPS is that so many people use it to get attetion and other stuff that it is just simply overused and Noobed :S
The reason Uranus is tilted 90 degrees is because god got angry and kicked it over.....
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