Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » 007
007 [message #316277] Fri, 08 February 2008 23:10 Go to next message
Sl4cker is currently offline  Sl4cker
Messages: 40
Registered: January 2007
Karma: 0
Recruit
Hi

I was wondering if someone that knows how to make renegade maps. Can make me some Goldeneye 007 maps from the n64 game.
I use to have hours upon hours even days of fun on this game. My favorite maps was Complex,Temple,and Facility for multi player.

If no one can do it i understand.

Thanks
Re: 007 [message #316289 is a reply to message #316277] Sat, 09 February 2008 04:04 Go to previous messageGo to next message
Dealman is currently offline  Dealman
Messages: 104
Registered: October 2007
Location: Sweden
Karma: 0
Recruit
Actually I could try, but then I'll need loads of pictures from the map(s).

So if you get me a few images of your absolutley favorite map I'll try to make it for you.

Sincerly,
Dealman
Re: 007 [message #316295 is a reply to message #316289] Sat, 09 February 2008 04:42 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
Messages: 3069
Registered: August 2007
Karma: 0
General (3 Stars)
Permabanned for trying and failing DDoS
Dealman wrote on Sat, 09 February 2008 05:04

Actually I could try, but then I'll need loads of pictures from the map(s).

So if you get me a few images of your absolutley favorite map I'll try to make it for you.

Sincerly,
Dealman


Make the map for Reborn then Very Happy
Re: 007 [message #316299 is a reply to message #316295] Sat, 09 February 2008 05:23 Go to previous messageGo to next message
LR01 is currently offline  LR01
Messages: 842
Registered: April 2006
Location: The Netherlands
Karma: 0
Colonel
Well you also could just export it from a emulator to Renx

Moding can be real Fun...
Re: 007 [message #316303 is a reply to message #316295] Sat, 09 February 2008 06:19 Go to previous messageGo to next message
Dealman is currently offline  Dealman
Messages: 104
Registered: October 2007
Location: Sweden
Karma: 0
Recruit
MadRockz wrote on Sat, 09 February 2008 12:42

Dealman wrote on Sat, 09 February 2008 05:04

Actually I could try, but then I'll need loads of pictures from the map(s).

So if you get me a few images of your absolutley favorite map I'll try to make it for you.

Sincerly,
Dealman


Make the map for Reborn then Very Happy


Will do.

LR01 wrote on Sat, 09 February 2008 13:23

Well you also could just export it from a emulator to Renx


Well then the quality would be extremley poor, also I think the maps of a such old game mostly use aligned planes.

In my opinion it would easier to make a map completley from scratch via some pictures. I've been using this method for soon 2 years with 3D Modeling. So it shouldn't be to hard.

Sincerly,
Dealman
Re: 007 [message #316305 is a reply to message #316277] Sat, 09 February 2008 07:02 Go to previous messageGo to next message
Di3HardNL is currently offline  Di3HardNL
Messages: 1273
Registered: December 2006
Location: Netherlands
Karma: 0
General (1 Star)
so you just import maps from 007 into renx (in some way) and then just add some quality textures by yourself?

i have some n64roms (zelda) how do you get them imported in renx? Rocked Over


http://i236.photobucket.com/albums/ff5/Di3HardNL/Di3Logo-1.jpg

Visit My website to download all kind of models for Renegade! Also learn how to create your own stuff with my tutorials!
www.renegademodels.tk

Check out my video's on my Youtube profile!
http://www.youtube.com/user/Di3HardNL

[Updated on: Sat, 09 February 2008 07:02]

Report message to a moderator

Re: 007 [message #316306 is a reply to message #316277] Sat, 09 February 2008 07:22 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
Messages: 3069
Registered: August 2007
Karma: 0
General (3 Stars)
Permabanned for trying and failing DDoS
With h4x? (o_O)
Re: 007 [message #316320 is a reply to message #316306] Sat, 09 February 2008 09:51 Go to previous messageGo to next message
LR01 is currently offline  LR01
Messages: 842
Registered: April 2006
Location: The Netherlands
Karma: 0
Colonel
yes, you can, in this way
http://www.renegadeforums.com/index.php?t=msg&th=24837&prevloaded=1& rid=20921&start=0

that person once made a tut about it, dont know where anymore.
but it comes down that you need the good emulator and a prog, and painfully retexture everything again


Moding can be real Fun...
Re: 007 [message #316333 is a reply to message #316277] Sat, 09 February 2008 12:54 Go to previous messageGo to next message
Sl4cker is currently offline  Sl4cker
Messages: 40
Registered: January 2007
Karma: 0
Recruit
I had a ROM of 007 somewhere ill look for it see if i can find it.

Re: 007 [message #316337 is a reply to message #316277] Sat, 09 February 2008 14:19 Go to previous messageGo to next message
Sl4cker is currently offline  Sl4cker
Messages: 40
Registered: January 2007
Karma: 0
Recruit
I found my ROM and set the emulator up and all. But i forgot how big the lvls are lol.

Here is one screen shot im the top player...

http://img253.imageshack.us/img253/7778/007mapjx3.png

Its going to take a lot of screen shots how do you want to proceed??
Re: 007 [message #316404 is a reply to message #316337] Sun, 10 February 2008 05:09 Go to previous messageGo to next message
mrãçķz is currently offline  mrãçķz
Messages: 3069
Registered: August 2007
Karma: 0
General (3 Stars)
Permabanned for trying and failing DDoS
Sl4cker wrote on Sat, 09 February 2008 15:19

I found my ROM and set the emulator up and all. But i forgot how big the lvls are lol.

Here is one screen shot im the top player...

http://img253.imageshack.us/img253/7778/007mapjx3.png

Its going to take a lot of screen shots how do you want to proceed??


Surprised Thees already a Map wich looks like this1, but i forgot the Name Dont Get It
Re: 007 [message #316422 is a reply to message #316277] Sun, 10 February 2008 10:46 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
Messages: 2605
Registered: March 2006
Karma: 0
General (2 Stars)
Fudplex? Or something like that. I honestly reccomend making maps with the same layout, but much higher polygon and better quality textures. It's 2008, not 1998...

Toggle Spoiler
Re: 007 [message #316441 is a reply to message #316277] Sun, 10 February 2008 14:00 Go to previous messageGo to next message
Sl4cker is currently offline  Sl4cker
Messages: 40
Registered: January 2007
Karma: 0
Recruit
I personally don't know how to make maps yet. If someone wants to make it from scratch i can help with screen shots. Or i could even send them the ROM and emulator to walk through it themselves.
Re: 007 [message #316477 is a reply to message #316277] Sun, 10 February 2008 19:57 Go to previous messageGo to next message
Dover is currently offline  Dover
Messages: 2547
Registered: March 2006
Location: Monterey, California
Karma: 0
General (2 Stars)
You could rip off GoldenEyeSource's work.

DarkDemin wrote on Thu, 03 August 2006 19:19

Remember kids the internet is serious business.
Re: 007 [message #316485 is a reply to message #316277] Sun, 10 February 2008 23:14 Go to previous messageGo to next message
Sl4cker is currently offline  Sl4cker
Messages: 40
Registered: January 2007
Karma: 0
Recruit
I dont think i would rip off there work if i could sounds kinda dishonest lol.

But i did just make my first test lvl for renegade.

http://img526.imageshack.us/img526/1320/testmapqx3.png


At this rate i should be able to make these maps i say in a few years lol.
Re: 007 [message #316527 is a reply to message #316485] Mon, 11 February 2008 08:31 Go to previous messageGo to next message
LR01 is currently offline  LR01
Messages: 842
Registered: April 2006
Location: The Netherlands
Karma: 0
Colonel
ow good, making level's is a lot a fun Thumbs Up
If you like, you can do very much Satisfied


Moding can be real Fun...
Re: 007 [message #316745 is a reply to message #316277] Tue, 12 February 2008 13:43 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
complex 007 is already made for renegade tbh , not great quality but looks just like it.

FudPlex.mix


http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: 007 [message #316758 is a reply to message #316277] Tue, 12 February 2008 14:56 Go to previous messageGo to next message
Sl4cker is currently offline  Sl4cker
Messages: 40
Registered: January 2007
Karma: 0
Recruit
I tried to google that map and got nothing do you have a link to where i might find it??
Re: 007 [message #316759 is a reply to message #316277] Tue, 12 February 2008 14:57 Go to previous messageGo to next message
Lone0001 is currently offline  Lone0001
Messages: 2112
Registered: August 2006
Location: Ontario, Canada
Karma: 0
General (2 Stars)

Here it is(Attached)

Re: 007 [message #316951 is a reply to message #316759] Wed, 13 February 2008 13:27 Go to previous messageGo to next message
The Executor is currently offline  The Executor
Messages: 464
Registered: February 2008
Location: Eastern Coast, USA
Karma: 0
Commander
There is to many walls that have the wrong collision settings on it....they have that map in RxD. It is however a somewhat good DM map.

Imperial Class Super Star Destroyer
http://l.yimg.com/us.yimg.com/i/us/wrlds/strwrs/gr/hdrs/super-star-destroyer-1.jpg

Quote:

"Fear will keep these systems inline, fear of this battle station!"

-Grand Admiral Moff Tarkin



Re: 007 [message #316970 is a reply to message #316277] Wed, 13 February 2008 15:48 Go to previous messageGo to next message
Sl4cker is currently offline  Sl4cker
Messages: 40
Registered: January 2007
Karma: 0
Recruit
On the original map in 007 there is like 3-4 walls that is meant to be walked through. Kind of a hidden passage.

But there could be mistakes im not sure im really new to map making for renegade.

[Updated on: Wed, 13 February 2008 15:49]

Report message to a moderator

Re: 007 [message #317128 is a reply to message #316951] Thu, 14 February 2008 15:28 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
MSwindows wrote on Wed, 13 February 2008 14:27

There is to many walls that have the wrong collision settings on it....they have that map in RxD. It is however a somewhat good DM map.


yea rxd uses it a dm map i think its fun. you are suppose to be able to walk through walls


http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: 007 [message #317186 is a reply to message #316277] Thu, 14 February 2008 21:53 Go to previous messageGo to next message
Veyrdite is currently offline  Veyrdite
Messages: 1471
Registered: August 2006
Location: Australia, Sydney
Karma: 0
General (1 Star)
I used to setup proxies on the hidden sides of the passage walls in multiplayer.

Hail the Nintendo 64!

Microsoft was hoping to make an xbox live version of golden-eye, exactly the same (even the graphics!) exception of the multiplayer abilities. Too bad Rare won't let them do it.


WOL: Veyrdite Previously: Dthdealer ( a long time ago )
Re: 007 [message #317414 is a reply to message #317186] Sat, 16 February 2008 15:08 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma: 1
General (3 Stars)
Dthdealer wrote on Thu, 14 February 2008 22:53

I used to setup proxies on the hidden sides of the passage walls in multiplayer.

Hail the Nintendo 64!

Microsoft was hoping to make an xbox live version of golden-eye, exactly the same (even the graphics!) exception of the multiplayer abilities. Too bad Rare won't let them do it.


they did do it , or some one did , i have it on my xbox


http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: 007 [message #317443 is a reply to message #316277] Sat, 16 February 2008 17:05 Go to previous messageGo to previous message
havoc9826 is currently offline  havoc9826
Messages: 562
Registered: April 2006
Location: California, USA
Karma: 0
Colonel
If you really need a Goldeneye fix, download beta 1 of Goldeneye Source (Half-Life 2 engine).

http://img82.imageshack.us/img82/8886/CommandoSig.jpg
Previous Topic: Battle For Dune update 12..
Next Topic: help me please
Goto Forum:
  


Current Time: Fri Dec 20 15:11:55 MST 2024

Total time taken to generate the page: 0.01318 seconds