SCUD Storm mod [message #314071] |
Sun, 27 January 2008 13:22 |
NX01class
Messages: 19 Registered: August 2005
Karma: 0
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Recruit |
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SCUD Storm is attempting to make a return. After a small period of missed time, we are opening almost every position. The following are positions and requirements that are needed.
3D Art
- General 3D Artists
- Unwrap Artists
- Terrain Artists
- Vehicle Artists (and riggers)
- Character Artists (and riggers)
- Weapon Artists (and riggers)
- Building Artists (and riggers)
-- Basic requirements
- Fair understanding of mesh editing and the latest programs.
- Understanding of the limits of the engine in use, polygon limits.
- Knows how to export to a specific format, and what settings to choose.
- (Optional, but helpful) Know how to setup the objects for the game engine.
Texture, and 2D Art
- Terrain texture artists
- Weapon texture artists
- Vehicle texture artists
- Building texture artists
- General texture artists
-- Basic requirements
- Fair understanding of 2D art and the programs used to create flat images.
- Understanding texture resolution, and image format.
- Can create anything from scratch if given a text brief, or told to make one from their own head.
- Can understand unwrap layouts.
- (Optional, but very helpful) Knows how to apply textures to 3D models for testing purposes.
Coding and Scripting
- Engine coders
- Feature coders
- General scripters
-- Requirements
- Knows a variety of coding languages, but mainly C++, and can navigate the programs used to write this.
- Understands engine limits, and modifications.
- Can think logically about a situation, and explain ideas fully.
- Is known to have complied at least one working .dll file for the engine in question.
_________________________________________________________________________
As of right now. All the following postions need to be filled. If you wish to apply, please do so by emailing me at NX01class@msn.com with the following application.
Your name:(first or last, doesn't mater)
Age:
Position applying for:
Please show/give us at-least 1 (you may give more) of your work's to show us your skill. (if you do not present some of your work, your app will be denied regardless of your skill):
On a 1-10 scale (1 being very poor and 10 being the best) how would you rate your work?:
Why should we chose you over someone else? What makes you a good staff member?:
I wish the best of luck to all applicants.
Silent, but deadly.
[Updated on: Sun, 27 January 2008 16:20] Report message to a moderator
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Re: SCUD Storm mod [message #314101 is a reply to message #314071] |
Sun, 27 January 2008 16:07 |
NX01class
Messages: 19 Registered: August 2005
Karma: 0
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Recruit |
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The 3 side program is something that Reborn (not the mod, the guy Reborn) is working on for all mods to use. Reborn has a full intent to release his final version (once made) to all mods. SCUD Storm originally only was gona do a 2 sided game, china vs. USA. When Nameme99 and I reactivated SCUD Storm to continue work on it, we asked around for help with a 3 sided game. Yes that would mean a game where GLA, China, and USA would fight at the same time. We arrived to Reborn and got him to work on it. He has made amazing progress right now and someday SCUD Storm and many other mods will probably featur 3 side's to a game.
When C&C Renegade was in construction, it's original plan was to have the mutants as a third side, but this part of the game never got finished.
Please don't let this guy fool you into thinking the 3 side is his. SCUD Storm and Reborn (agian, the guy, not the mod) are co-working right now in makeing this happen for ALL mods, not just ourselves here.
Feel free to ask any questions. I will answer them honestly and to the best of my ability.
@Di3hardNL
We'd be glad to talk to you and answer any questions you may have if you wish to know more about us and our goal before applying. You may contact me at NX01class@msn.com via email or MSN IM to chat.
Silent, but deadly.
[Updated on: Sun, 27 January 2008 16:41] Report message to a moderator
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Re: SCUD Storm mod [message #314154 is a reply to message #314152] |
Sun, 27 January 2008 19:55 |
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HORQWER
Messages: 667 Registered: September 2006 Location: Under my bed (lolz)
Karma: 0
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Colonel |
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NX01class u cannot kick cnc95fan because he was a scud storm leader once and u were just a n00b beta tester
edit: cpjok dont worry my brocould realy teach u moddeling and u will be good at it and help with out secret mod plz dont tell it to anyone what secret mod it is
[Updated on: Sun, 27 January 2008 19:57] Report message to a moderator
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Re: SCUD Storm mod [message #314156 is a reply to message #314154] |
Sun, 27 January 2008 20:00 |
Genesis2001
Messages: 1397 Registered: August 2006
Karma: 0
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General (1 Star) |
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ferkhat wrote on Sun, 27 January 2008 19:55 | NX01class u cannot kick cnc95fan because he was a scud storm leader once and u were just a n00b beta tester
edit: cpjok dont worry my brocould realy teach u moddeling and u will be good at it and help with out secret mod plz dont tell it to anyone what secret mod it is
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Please stop steering the conversation in a different direction....
~Zack
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Re: SCUD Storm mod [message #314161 is a reply to message #314159] |
Sun, 27 January 2008 20:19 |
Genesis2001
Messages: 1397 Registered: August 2006
Karma: 0
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General (1 Star) |
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ferkhat wrote on Sun, 27 January 2008 20:13 | umm
the gay this about u is that u type this at the end of ur message
"~Zack"
trying to inprove ur letter count huh?
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There's no point in your post or this post I'm making right now other than increasing your post count....
And no, it's part of my manual siggy...
~Zack
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