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C&C Tiberian [message #307422] Wed, 02 January 2008 15:04 Go to next message
_SSnipe_ is currently offline  _SSnipe_
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http://www.computerandvideogames.com/article.php?id=178271

^^
Re: C&C Tiberian [message #307434 is a reply to message #307422] Wed, 02 January 2008 15:35 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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Doesn't look like CNC to me, just a BF2042 clone.
Re: C&C Tiberian [message #307441 is a reply to message #307422] Wed, 02 January 2008 15:41 Go to previous messageGo to next message
Blazer is currently offline  Blazer
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Administrator/General

Those are just "art" shots and shots from full motion video/cinematic content. I'd like to see some in-game footage or screenshots. I think the game is going to be sort of like Rainbow-Six or COD4 singleplayer, where its FPS but you are also traveling with and/or using a squad(s) of "bots" that are under your or AI control. That is honestly just guessing.

[Updated on: Wed, 02 January 2008 15:41]

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Re: C&C Tiberian [message #307448 is a reply to message #307422] Wed, 02 January 2008 16:07 Go to previous messageGo to next message
DutchNeon is currently offline  DutchNeon
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That first picture reminded me of 'Star Wars Republic Commando'. I bet its going to be same failure as Republic Commando.

And whats this o,O

http://medialib.computerandvideogames.com/screens/screenshot_189483.jpg

[Updated on: Wed, 02 January 2008 16:09]

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Re: C&C Tiberian [message #307464 is a reply to message #307448] Wed, 02 January 2008 16:50 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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How stupid ^^

These creatures are Scrin infantry (their name was mentioned in the GI article). What a damned rip-off from the Halo Elite!

It's like the Predator, Alien, and Covenant Elite combo. Can't they think of something more original?

Fail!


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Re: C&C Tiberian [message #307465 is a reply to message #307422] Wed, 02 January 2008 16:50 Go to previous messageGo to next message
Lone0001 is currently offline  Lone0001
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looks like a covenant elite(halo) Sad all of it looks like a blend of halo and bf2 Sad here's a new name for them "tiberiumhalobf"

EDIT: DAM beat me Sad

EDIT2: WTF there is a SS that I have seen round C&C3's release.


[Updated on: Wed, 02 January 2008 17:04]

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Re: C&C Tiberian [message #307567 is a reply to message #307422] Thu, 03 January 2008 07:14 Go to previous messageGo to next message
JeepRubi is currently offline  JeepRubi
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I'm sure he can survive just fine in battle when both his arms are guns, but what about when he needs to eat? He will end up blowing his head off. What a retarded design.

Star wars anyone?
http://medialib.computerandvideogames.com/screens/screenshot_189472.jpg

I can't wait to hear the storyline for this one. GDI will resort to cloning because anyone who could fight has died in the almost 50 years of war. Nod can no longer recruit followers so they begin constructing loyal battle drones. They also construct their equivalent of the Ion cannon, in the shape of a ball that fires a laser to destroy earth. GDI calls it the "death star". GDI's newest weapon are these glowing sabers that can cut through solid steel. The soldiers wielding these weapons prefer not to wear amour but robes instead. Then the "aliens" come. and blow up nod's giant ball. Slavic, who had been turned into a cyborg takes off his helmet, and says to Ricardo "I am your father" before the enitre place is blown to oblivion.

The End.


HORQWER wrote on Tue, 18 September 2007 20:47

this is not a real renegade forums ,some one made it up

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[Updated on: Thu, 03 January 2008 07:29]

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Re: C&C Tiberian [message #307572 is a reply to message #307422] Thu, 03 January 2008 08:16 Go to previous messageGo to next message
Ryu is currently offline  Ryu
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What game engine will they use?

That is what I want to know.


Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
Re: C&C Tiberian [message #307579 is a reply to message #307572] Thu, 03 January 2008 09:01 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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Ryu wrote on Thu, 03 January 2008 09:16

What game engine will they use?

That is what I want to know.


They have said nothing. But it looks like an updated BF engine according to some guy who posted on the EA forums who seem to know alot about the subject/plays BF alot. Tell Me


Re: C&C Tiberian [message #307608 is a reply to message #307422] Thu, 03 January 2008 11:29 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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Am betting they will make a new engine for it.
Re: C&C Tiberian [message #307612 is a reply to message #307608] Thu, 03 January 2008 11:37 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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IronWarrior wrote on Thu, 03 January 2008 12:29

Am betting they will make a new engine for it.


^^Huh? You do realize they atleast 2-3 already good (to their opinion) setup engines at their hands? 1 to name crytek, the BF one, and some smaller ones aswell. By the looks of it, they aren't putting any effort in the game, so why would they make a new engine...


Re: C&C Tiberian [message #307621 is a reply to message #307422] Thu, 03 January 2008 12:12 Go to previous messageGo to next message
cmatt42 is currently offline  cmatt42
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I think I recall that GI article saying that they're using a new engine, but yeah, that doesn't make sense. Not when they've bought a licence for CE2 and stuff.

[Updated on: Thu, 03 January 2008 12:13]

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Re: C&C Tiberian [message #307623 is a reply to message #307422] Thu, 03 January 2008 12:38 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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Why should they use a already made engine for it, when they can easy make a other.
Re: C&C Tiberian [message #307624 is a reply to message #307623] Thu, 03 January 2008 12:47 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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1. This game looks absolutely nothing like BF2142... The only similarity is that the multiplayer gameplay has slight similarities... Trust me, I know, I play 2142 on a daily basis..

2. If that looks like a Covenant Elite from Halo, than I want to know what version of Halo you are playing. It looks nothing like it. I mean for starters it is like 8x the body mass of an Elite. Elites actually have mouths. And the head of this creature is actually on its shoulders, not in its chest... and that is only a few differences.

3. Star Wars Republic Commando was an amazing game. The multiplayer was bad, but the single player was awesome!

4. I heard that the game was using the U3 Engine.

[Updated on: Thu, 03 January 2008 12:54]

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Re: C&C Tiberian [message #307625 is a reply to message #307624] Thu, 03 January 2008 12:53 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
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R315r4z0r wrote on Thu, 03 January 2008 19:47

1. This game looks absolutely nothing like BF2142... The only similarity is that the multiplayer gameplay has slight similarities...

2. If that looks like a Covenant Elite from Halo, than I want to know what version of Halo you are playing. It looks nothing like it. I mean for starters it is like 8x the body mass of an Elite. Elites actually have mouths. And the head of this creature is actually on its shoulders, not in its chest... and that is only a few differences.

3. Star Wars Republic Commando was an amazing game. The multiplayer was bad, but the single player was awesome!

4. I heard that the game was using the U3 Engine.


QFT, Star Wars Republic Commando had an amazing single player. The multiplayer did suck.


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[Updated on: Thu, 03 January 2008 12:53]

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Re: C&C Tiberian [message #307648 is a reply to message #307422] Thu, 03 January 2008 14:13 Go to previous messageGo to next message
[NE]Fobby[GEN]
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I'm sure they'll do a good job on the single player, only thing is I've always been more of a multiplayer guy when it comes to shooters (single player guy when it comes to RTS); otherwise I just play the game once and move onto another game.

I hope EA decides putting in the C&C mode.


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Re: C&C Tiberian [message #307649 is a reply to message #307648] Thu, 03 January 2008 14:17 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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I'll hate them if they use the crytek engine.
My computer isn't capable of handling it.
Re: C&C Tiberian [message #307653 is a reply to message #307422] Thu, 03 January 2008 14:28 Go to previous messageGo to next message
CurseUppl is currently offline  CurseUppl
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Man I hope EA won't be a bunch of retards and implement a similar multiplayer experience like in Battlefield.

They better do it something like Renegade. Renegade multiplayer is ingenious. Destroying an enemy base never gets old. Killing the same opponents in a BF map does.
Re: C&C Tiberian [message #307654 is a reply to message #307653] Thu, 03 January 2008 14:29 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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Well the main difference is that you are commanding squads in real time to a Conquest theme.

Hopefully there will be more game modes than that, but so far they just have said that the multiplayer is basically played the same as singleplayer except you are versing another opponent.
Re: C&C Tiberian [message #307663 is a reply to message #307422] Thu, 03 January 2008 14:52 Go to previous messageGo to next message
[NE]Fobby[GEN]
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Some rumours say it's going to be on Unreal Engine 3. From the pictures I can't really tell, I mean it looks like it can be UE3. EALA's previous game, MOH: Airbourne was on that engine and that wasn't too long ago. And it doesn't really look like Crysis either.

The EALA team has never made their own engine either (SAGE being parts of W3D and Emperor: Battle For Dune's engine) so I doubt they'll start now with an FPS game.


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Re: C&C Tiberian [message #307666 is a reply to message #307624] Thu, 03 January 2008 15:02 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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R315r4z0r wrote on Thu, 03 January 2008 19:47


2. If that looks like a Covenant Elite from Halo, than I want to know what version of Halo you are playing. It looks nothing like it. I mean for starters it is like 8x the body mass of an Elite. Elites actually have mouths. And the head of this creature is actually on its shoulders, not in its chest... and that is only a few differences.



C'mon Razor! You can do better than that. Won't it be stupid if they copied it limb for limb?

You should not be looking for direct design concepts but rather ideas when looking to spot similarities.

It does not matter if it's larger or have mouths or where the head is located. Remember, we are looking for ideas and not direct similarities.

For example, the shape of the head (the banana style) reflects that of Elites. That head style was pioneered by H.R. Giger's Alien. And the eyes/noses/mouths are taken off and replaced by blue lights. That "lights instead of faces" design is based on the aliens in Breed (a game that itself is a shameful cheap copy-cat of Halo).

The bottomline is that it is completely alright to use design concepts from other concepts but it gets frustratingly repetitive to see an "Elite themed" Scrin bearing down on you.


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Re: C&C Tiberian [message #307667 is a reply to message #307666] Thu, 03 January 2008 15:16 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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No, it is nothing like the shape of an Elite's head. An Elite's head is not "Banana shaped" the Elites head is like a tiny ball on top of a neck. The "banana" shape you reference is the shape of an Elite's helmet.

Other than that, the similarities you pointed out are no different than the differences that I pointed out.

There is absolutely no way you can draw a conclusion that it's a rip off of an Elite based on what you outlined. If it is a rip off of anything, it is a copy of the form of the Human body above all else.


here, use this image to reference:
http://www.xboxgazette.com/i/pic_halo_elite.jpg

I'm telling you, the only things that it has in common with the Scrin shown above is that it has 2 arms, 2 legs, a head, and that its armor is blue. I can't find any other "distinguishing" characteristics that link them directly to each other.

[Updated on: Thu, 03 January 2008 15:22]

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Re: C&C Tiberian [message #307668 is a reply to message #307422] Thu, 03 January 2008 15:17 Go to previous messageGo to next message
w0dka is currently offline  w0dka
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A german console-mag says Unreal3 Engine.

Sounds pretty much like Star Wars Rep. Commando, good Game but short and no Replayvalue


I'm the only one missing Nod units?

Hope thats not only Scrin vs. GDI


Thanks.
Re: C&C Tiberian [message #307726 is a reply to message #307422] Thu, 03 January 2008 20:29 Go to previous messageGo to next message
Ryu is currently offline  Ryu
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GREAT!

haha, I can so totally run UT3, Well I do need a new graphics card, but still, woop!! Very Happy


Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
Re: C&C Tiberian [message #307732 is a reply to message #307464] Thu, 03 January 2008 21:16 Go to previous messageGo to previous message
Viking is currently offline  Viking
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Starbuzz wrote on Wed, 02 January 2008 17:50

How stupid ^^

These creatures are Scrin infantry (their name was mentioned in the GI article). What a damned rip-off from the Halo Elite!

It's like the Predator, Alien, and Covenant Elite combo. Can't they think of something more original?

Fail!


NO IT IS A GARGUANTUA FROM HALF LIFE MOTHER FUCKER!



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