|
|
|
Re: Tiberium [message #305692 is a reply to message #305476] |
Wed, 26 December 2007 14:18 |
|
You would need to either have it as a flat texture replacement or only custom maps could have it.
HORQWER wrote on Tue, 18 September 2007 20:47 | this is not a real renegade forums ,some one made it up
|
Renegade Forums - Official Drama Perpetuator.
|
|
|
|
Re: Tiberium [message #305737 is a reply to message #305476] |
Wed, 26 December 2007 16:59 |
cnc95fan
Messages: 1261 Registered: July 2007
Karma: 0
|
General (1 Star) |
|
|
It would be hard to get it properly like the cnc3 tiberium, that is, if you want it to disappear with the harvester, you would need a scipt for that, otherwise.. do it like you normaly would make a Tiberium field... exept just put tiberium crystals there.
|
|
|
|
|
Re: Tiberium [message #305789 is a reply to message #305765] |
Wed, 26 December 2007 22:50 |
|
Renx
Messages: 2321 Registered: April 2003 Location: Canada
Karma: 0
|
General (2 Stars) Category Moderator |
|
|
Cabal8616 wrote on Wed, 26 December 2007 22:43 | You could probably replace the models of some of the tiberium crystals in Renegade. Most of them have collision disabled, so it wouldn't make a big difference.
|
It's all just textures in the original maps. Only custom maps use models, usually the ones Aircraftkiller made.
~Canucck
[Updated on: Wed, 26 December 2007 22:50] Report message to a moderator
|
|
|
|
Re: Tiberium [message #305831 is a reply to message #305476] |
Thu, 27 December 2007 03:57 |
|
renalpha
Messages: 1000 Registered: January 2007 Location: Holland - Zuid-Holland - ...
Karma: 0
|
General (1 Star) |
|
|
i though almost every map have these models,
canyon,
field,
glacier <- ack sry ye i know
these are them as far i can tell but ye,
there are hardly maps with these tiberium crystals.
Aircraftkiller wrote on Fri, 18 February 2011 23:50 | I figured some people will still go LOLOLOL STARVING CATS LOOOOLZ UR A FAG or some dumb shit like that. Thanks for not disappointing!
|
|
|
|