Help! [message #301412] |
Thu, 06 December 2007 10:01 |
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HORQWER
Messages: 667 Registered: September 2006 Location: Under my bed (lolz)
Karma: 0
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Colonel |
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Can some one tell me how can i add more taunts thing that comes with scripts the numpad number stuff?
how can i change them and with wat program?
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Re: Help! [message #301421 is a reply to message #301419] |
Thu, 06 December 2007 10:34 |
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The Elite Officer
Messages: 602 Registered: September 2007 Location: Chapel Hill, North Caroli...
Karma: 0
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Colonel |
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lol, that other dude said that you were a fag and that you were gone forever. This just proves my point that you are still here and that he is a liar and a retard.
The reason Uranus is tilted 90 degrees is because god got angry and kicked it over.....
[Updated on: Thu, 06 December 2007 10:34] Report message to a moderator
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Re: Help! [message #301436 is a reply to message #301412] |
Thu, 06 December 2007 11:21 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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The "moves" are defined server-side as part of ssaow/ssgm. You would need to hunt through the always.dat for another "move", they all start h_a I think, or most of them anyway.
You could also trying renaming some of the moves on your client to the ones that ssgm calls. That may actually make you do different moves client side. I havn't tried. But that for sure will not be tolerated by renguard.
SSGM calls these animations:
h_a_a0a0_l12
H_A_a0a0_L22
H_A_a0a0_L23
H_A_a0a0_L24
H_A_a0a0_L25
H_A_a0a0_L58
H_A_cresentkick
H_A_sidekick
H_A_punchcombo
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Re: Help! [message #301514 is a reply to message #301412] |
Thu, 06 December 2007 16:28 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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It will work for sure if you change the servers source code.
But if you would like to change the moves client side to work with all servers you may wish to try and change the file name of another move that you want to do, to one of the file names that ssgm calls.
This may work, but I have never tried doing it. Kinda like a texture replacement, you know? Changing the texture, but calling it the same name as what renegade looks for to load on your client.
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