Renegade Public Forums
C&C: Renegade --> Dying since 2003â„¢, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » pkg --> mix I am still having problems,
pkg --> mix I am still having problems, [message #300] Thu, 27 February 2003 21:13 Go to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
I am still having problems with my conversion, where is the best tutorial located?


(ohhh, my first Neo-Renegade Public Forum post)


-->
pkg --> mix I am still having problems, [message #301] Thu, 27 February 2003 21:21 Go to previous messageGo to next message
Griever92
Messages: 593
Registered: February 2003
Location: Calgary, Alberta, Canada
Karma: 0
Colonel
i've been trying to figure this out as well, I think theres a setting you have to enable in Leveledit but i'm not sure

Alex "Griever92" Bracken
============================
http://www.n00bstories.com/image.fetch.php?id=1165170217
pkg --> mix I am still having problems, [message #349] Thu, 27 February 2003 23:55 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
Karma: 0
General (1 Star)
make sure you havent altered any presets in any way or form....if you have just delete objects.dbb

All your temps are stored in the temp020.dbb

Also make sure to delete always,presets and charcters after you have saved your .lvl 1st then export with "C&C_urname.mix"

Im sure you knew most of that stuff Wink

But try deleting objects.dbb b4 you load and save your .lvl

(just remove it and place it back to make sure you don't lose anything you added,if u did add you have to temp it)
This is all it takes [message #912] Fri, 28 February 2003 22:31 Go to previous messageGo to next message
Captkurt
Messages: 488
Registered: February 2003
Karma: 0
Commander
If you made any changes to any of the presets, and are using these changes in your map, you need to do it with a Temp. and then after loading your map, minimize level edit and go to the directory where your map is stored. Usually C:\Program Files\RenegadePublicTools\LevelEdit\YOUR MAPS
and remove the following directories; Always, Characters, Presets, then make sure that the only map in your levels directory is the map you’re currently working on.
after doing all that, go back to your level edit, and maximize it, and click on "file" Then "Export mod package"
Here is where you need to pay attention. Put the (") quote then the C&C_NAME_OF_YOUR_MAP.MIX and then end it all with closed (") and click save.
Hope this helps. Let me know if you need more help.

[Updated on: Sun, 04 May 2003 23:25]

Report message to a moderator

pkg --> mix I am still having problems, [message #1837] Sun, 02 March 2003 20:59 Go to previous messageGo to next message
Captkurt
Messages: 488
Registered: February 2003
Karma: 0
Commander
One other thing, the name of your map.mix must be the same as the file you open in your level edit. so rename the file to the name you want it to end up being , before you open it in leveledit.
maybe this will help.
pkg --> mix I am still having problems, [message #2545] Tue, 04 March 2003 11:04 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
I have done all these things, but I still have the same problem. The map loads in Renegade, i spawn in the building, walk outside and there isn't one, the terrain does not show, and is not there phisicaly. But it works perfictly as a pkg. What I am doing now is deleting the terrain from the terrain file leaving only the proxies, and adding the actual terrain as a tile, to see if it works that way.

-->
pkg --> mix I am still having problems, [message #2579] Tue, 04 March 2003 11:39 Go to previous messageGo to next message
Deafwasp is currently offline  Deafwasp
Messages: 555
Registered: February 2003
Karma: 0
Colonel
I had same problem, just do this.

Start a new mod file in Commando, finish your map settings and save your file. Open up windows explorer and find that new folder, delete all the foldrs in it except Scripts, Levels, and EditorCache. Then go back to commando, and go file> export and type in "your map.mix" (write in in the quotes"" also)

then continue, should be it.

If you still have problems, I have another solution.
pkg --> mix I am still having problems, [message #2589] Tue, 04 March 2003 11:51 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
Ok, if what I am doing doesn't work I will try that. I have so many temps that it would take quite a while to do that, unless I can import/export the temps from one to the other. Hey, is to many temps the problem?

-->
pkg --> mix I am still having problems, [message #2615] Tue, 04 March 2003 12:25 Go to previous messageGo to next message
NeoSaber is currently offline  NeoSaber
Messages: 336
Registered: February 2003
Karma: 0
Recruit
Cpo64

I have so many temps that it would take quite a while to do that, unless I can import/export the temps from one to the other.


In the presets folder, the file temps20.ddb contains all your temp presets. If you copy that file to another map's presets folder it will put in all your temp presets.

If the new map already has temp presets, this method will overwrite them, so only do this if you don't need the settings being overwritten.


NeoSaber

Renegade Map Maker at CnC Source
Animator/Compiler/Level Editor/Object Rigger/Programmer for Red Alert: A Path Beyond
pkg --> mix I am still having problems, [message #3150] Wed, 05 March 2003 22:46 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
I got it to work my way, by removing the ground and building exteriors from the "Terrain" w3d, leaving only the proxies, and adding the ground as a tile, it works now, 99%. Only problem I have now is the weapon spawn does not work, I will make my own spawn and see if that works. I should have pics and a release soon, but no promises.

-->
pkg --> mix I am still having problems, [message #3221] Thu, 06 March 2003 08:57 Go to previous messageGo to next message
Deafwasp is currently offline  Deafwasp
Messages: 555
Registered: February 2003
Karma: 0
Colonel
you sure the weapon spawns do not spawn and then fall through the tile that you made your terrain?
pkg --> mix I am still having problems, [message #3245] Thu, 06 March 2003 10:44 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
Messages: 1246
Registered: February 2003
Location: Powell River, B.C. Canada
Karma: 0
General (1 Star)
I don't think so, because crates show up.

-->
pkg --> mix I am still having problems, [message #3775] Fri, 07 March 2003 18:54 Go to previous message
Phobia is currently offline  Phobia
Messages: 10
Registered: March 2003
Karma: 0
Recruit
ummm yeah, i have my level done and everything but i want it in .mix format, how do i make it that was without losing everything? and if its the same way you guys just discribed why do i continuosly just end up falling, and falling, and falling, and so on and so forth? Mad Sad :oops: Question

With Peace And Tranqulity Comes Chaos And Corruption - Phobia
Previous Topic: C&C Meltdown
Next Topic: ringing noise gets stuck on
Goto Forum:
  


Current Time: Thu Dec 19 04:54:56 MST 2024

Total time taken to generate the page: 0.00833 seconds