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Re: Scripts Release Soon [message #299685 is a reply to message #299675] Wed, 28 November 2007 13:00 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
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Registered: July 2006
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General (3 Stars)
bisen11 wrote on Wed, 28 November 2007 12:21

I believe there's already a script that enables or disables spawners when a custom is sent to it. Also, a script that sends a custom when someone/something is killed/destroyed. So using both of those you could probably do that one idea.

I have tried for a very long time, and I have yet to actually get a spawner to disable.


 
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