NEW SERVER! Non-defenses! [message #28218] |
Tue, 01 July 2003 12:06 |
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coolmant
Messages: 219 Registered: February 2003
Karma: 0
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I have a totally non-defenses server up!
Frdragon Non Defenses!!!
Is what it is called, so enjoy!
Also any suggestions for non defense maps let me know, thanks.
Goodbye and thanks for all the games Westwood!
You will solute me!
"Keep 'em comin!"
-Havoc
WOL: coolmant, poisionous_frog (Gamespy)
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NEW SERVER! Non-defenses! [message #28227] |
Tue, 01 July 2003 12:29 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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What would happen if say you had the normal Westwood map rotation but deleted the scripts.dll from your games directory/ Srver directory? As far as I know all scripts are executed by the server (Including base defences) so if the server hasn't got them then there should be no base defences working, even for the clients but everyone can connect without downloading new maps. Just an idea.
_General Havoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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NEW SERVER! Non-defenses! [message #28268] |
Tue, 01 July 2003 14:59 |
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npsmith82
Messages: 525 Registered: February 2003 Location: England, UK
Karma: 0
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Colonel |
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General Havoc | What would happen if say you had the normal Westwood map rotation but deleted the scripts.dll from your games directory/ Srver directory?
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Sounds like a good idea, could work.
Though ya gotta hope the scripts.dll doesn't include the purchasing of extra units and vehicles. One thing for sure, the harvester won't be created...
WOL: npsmith82
For RenAutoComplete, RenSkirmish, RenBuddyList and RenWOLstatus please visit (IE) TheCodeSmith.com
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NEW SERVER! Non-defenses! [message #28273] |
Tue, 01 July 2003 16:13 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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I just did a test on singleplayer LAN with no scripts and everything worked fine apart from the base defences, great! Should be an easy way to disable the base defences on maps without needing to edit the actual map. That said also hoping that the scripts are only processed by the server, which I am very certain they are. Harvester workes fine and all extra units. Anyting scripted won't work though, on Westwood maps thats just base defences, spawners should work as the startup ones do.
_General Havoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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NEW SERVER! Non-defenses! [message #28483] |
Wed, 02 July 2003 10:37 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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Yeah just diasbles the defences including turrets. Although keep in mind you need to rename scripts2.dll and scripts.dll to scripts.dl_ and scripts2.dl_ because the host may or may not have custom scripts too. It may cause havoc on custom maps that use custom scripts though but that shouldn't be much of a problem. Bots should continue to work as far as I know.
_General Havoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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NEW SERVER! Non-defenses! [message #29062] |
Sat, 05 July 2003 14:22 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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Yeah it works fine. Perfectly safe I can assure you as have worked with these two files for the past 6 months. Even if you do end up loosing these files there are downloadable from RenEvo. But it's the best way to disable base defences without having to make new maps or the clients having to download anything.
_General Havoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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NEW SERVER! Non-defenses! [message #29067] |
Sat, 05 July 2003 14:46 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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Well all I can say is rename that file. You will get many more people visiting your server I guarantee it. Deleting the file is 100% safe and will not mess up your multiplayer game on normal maps. It will just disable the base defences.
Scripts.dll = Contains the scripts that make base defences work and also all of the Singleplayer mode scripts.
Scripts2.dll = Written by Jonathan Wilson (Renegade Communtiy Member) that includes the scripts for Reborn, Ren Alert and other scripts writtin by NameHunter, Jon Wilson & Dante.
It will not have any affect on the functionality of the multiplayer game appart from disabling base defences. I know DLL Files may sound scary but it is safe to rename them. You are not deleting them just renaming them so that they are called someting else.
_General Havoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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NEW SERVER! Non-defenses! [message #29375] |
Mon, 07 July 2003 12:02 |
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coolmant
Messages: 219 Registered: February 2003
Karma: 0
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Recruit |
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So? Removing or renaming the dll messes up renegade.
Goodbye and thanks for all the games Westwood!
You will solute me!
"Keep 'em comin!"
-Havoc
WOL: coolmant, poisionous_frog (Gamespy)
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