Renegade Public Forums
C&C: Renegade --> Dying since 2003â„¢, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » genegade--> usa barracks model, usa powerplant and gla bu
genegade--> usa barracks model, usa powerplant and gla bu [message #29205] Sun, 06 July 2003 08:47 Go to next message
pulverizer is currently offline  pulverizer
Messages: 439
Registered: March 2003
Location: the Netherlands
Karma: 0
Commander
well, I'm not a good modeler, but I've made a usa barracks.
any suggestions?


http://home.planet.nl/~kuste389/barracks1.jpg

http://home.planet.nl/~kuste389/barracks2.jpg

http://home.planet.nl/~kuste389/barracks3.jpg

I need to make a fence around it, can someone help me with that? I don't know how to make that. Sad


[Updated on: Sat, 12 July 2003 09:18]

Report message to a moderator

genegade--> usa barracks model, usa powerplant and gla bu [message #29208] Sun, 06 July 2003 08:55 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

Hmmm, looks pretty good. You could do some attaching/uniting on the buildings.

What do the insides look like?


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
genegade--> usa barracks model, usa powerplant and gla bu [message #29239] Sun, 06 July 2003 12:53 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
Karma: 0
General (1 Star)
Looks Good!!

Youll need a fence surrounding it...i could help you with that....youll just need to place a single polygon side around each side of the barricks...then use the fence texture with an alphablend

If you texture the model...send it to me and I'll apply the fence texture.

Youll need top place post's and some barb wire upon the fence aswell
genegade--> usa barracks model, usa powerplant and gla bu [message #29240] Sun, 06 July 2003 13:01 Go to previous messageGo to next message
asdfg195 is currently offline  asdfg195
Messages: 80
Registered: May 2003
Location: here...or am i?
Karma: 0
Recruit
Looks like a great model to me. Good job.

http://store3.yimg.com/I/homestarrunner_1739_186009
genegade--> usa barracks model, usa powerplant and gla bu [message #29268] Sun, 06 July 2003 19:00 Go to previous messageGo to next message
YSLMuffins is currently offline  YSLMuffins
Messages: 1144
Registered: February 2003
Location: Moved a long time ago (it...
Karma: 0
General (1 Star)
Moderator - Mod Forum
That's really good--I look forward to the texture job and the interior...

And man, you've got A LOT of stuff in your taskbar.


-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
genegade--> usa barracks model, usa powerplant and gla bu [message #29270] Sun, 06 July 2003 19:48 Go to previous messageGo to next message
mike9292 is currently offline  mike9292
Messages: 275
Registered: February 2003
Location: USA
Karma: 0
Recruit
looks very good
genegade--> usa barracks model, usa powerplant and gla bu [message #29280] Sun, 06 July 2003 22:27 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
Karma: 0
General (1 Star)
Any interior yet?
genegade--> usa barracks model, usa powerplant and gla bu [message #29282] Sun, 06 July 2003 23:34 Go to previous messageGo to next message
Aurora is currently offline  Aurora
Messages: 380
Registered: February 2003
Karma: 0
Commander
Looking good so far.

Administrator for n00bstories.com
(23/09/2004) (19:48:29) (SuperFlyingEngi) I need to brush up on my knowledge
http://www.n00bstories.com/image.fetch.php?id=1056226622Get Firefox!
http://www.n00bstories.com/image.fetch.php?id=1388453826
genegade--> usa barracks model, usa powerplant and gla bu [message #29285] Mon, 07 July 2003 01:13 Go to previous messageGo to next message
pulverizer is currently offline  pulverizer
Messages: 439
Registered: March 2003
Location: the Netherlands
Karma: 0
Commander
Smile I'm glad you guy's like it Very Happy
It has no interior yet.
I'll make it as soon as possible.
I'm gonna try to get the genegade site back online, the host has some problems.


genegade--> usa barracks model, usa powerplant and gla bu [message #29439] Mon, 07 July 2003 15:06 Go to previous messageGo to next message
Hossinfeffa is currently offline  Hossinfeffa
Messages: 21
Registered: July 2003
Location: Paradise
Karma: 0
Recruit
Looks exellent so far Shocked You should consider making the USA power plant and war factory.
genegade--> usa barracks model, usa powerplant and gla bu [message #29547] Tue, 08 July 2003 08:31 Go to previous messageGo to next message
pulverizer is currently offline  pulverizer
Messages: 439
Registered: March 2003
Location: the Netherlands
Karma: 0
Commander
Quote:

Looks exellent so far You should consider making the USA power plant and war factory.



yeah, I have a mod called "genegade: operation free fall". it's a generals mod for renegade, so.. almost every building, vehicle and infantry are going to be in it Smile


genegade--> usa barracks model, usa powerplant and gla bu [message #29638] Tue, 08 July 2003 16:59 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
Karma: 0
General (1 Star)
Finished the fence for ya....the .3ds you sent me was hard to zoom into using ren-x...it kind of disappeared when i got inclose....not sure but i lined up the fence the best i could...seems like it came out perfect to the generals model...i even added the top of the fence..whcih the generals model didnt have...i can take it off if you want it true to the original model

posted the screen here

http://invisionfree.com/forums/Renegade_Deathmatch/index.php?showtopic=17
genegade--> usa barracks model, usa powerplant and gla bu [message #29639] Tue, 08 July 2003 17:02 Go to previous messageGo to next message
Madtone is currently offline  Madtone
Messages: 713
Registered: February 2003
Location: United Kingdom
Karma: 0
Colonel
lol, isn't that my fence from my model on ModX??

http://www.freeflow-solutions.com/sigs/ffsig.gif
genegade--> usa barracks model, usa powerplant and gla bu [message #29641] Tue, 08 July 2003 17:08 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

Titan1x77

Finished the fence for ya....the .3ds you sent me was hard to zoom into using ren-x...it kind of disappeared when i got inclose....


It does that because the object was modeled very small or scaled down. Enlarge the object alot and zoom in, you'll notice that it doesn't do that anymore.


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
genegade--> usa barracks model, usa powerplant and gla bu [message #29686] Wed, 09 July 2003 03:46 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
Karma: 0
General (1 Star)
Thank you sir..

and no Madtone thats a texture from the WW texture pack.
genegade--> usa barracks model, usa powerplant and gla bu [message #29688] Wed, 09 July 2003 04:31 Go to previous messageGo to next message
pulverizer is currently offline  pulverizer
Messages: 439
Registered: March 2003
Location: the Netherlands
Karma: 0
Commander
sorry titan, I've forgot to tell you that. but when you want to import a 3ds into renX, there pop-ups a "menu". you must UNCHECK "Convert Units".

genegade--> usa barracks model, usa powerplant and gla bu [message #29964] Fri, 11 July 2003 10:09 Go to previous messageGo to next message
Ugauga01 is currently offline  Ugauga01
Messages: 173
Registered: June 2003
Location: Germany
Karma: 0
Recruit

The USA Power Plant was done by me.
I´m waiting for the textures so i can finish it.

Here are 2 Screens.
One of the USA PowerPlant and the other one is from the promised Ingame Screen of the GLA-Rocketbuggy.

http://mitglied.lycos.de/ugauga02tsd/usa-kraftwerk.JPG
http://mitglied.lycos.de/ugauga02tsd/buggys.JPG


@Phönixx:
Look at the Resolution, the number of buggys and on the FPS and you see that the buggy don´t have too much Polys.


Das Leben ist ein scheiß Rollenspiel. -Hat aber eine geile Grafik.
-------------------------------------------------------
The life is a bad RPG. -But it has a great Graphik
!!!!!! [message #29974] Fri, 11 July 2003 15:00 Go to previous messageGo to next message
Lynqoid is currently offline  Lynqoid
Messages: 166
Registered: July 2003
Location: united kingdom
Karma: 0
Recruit
i love that gla rocket buggy, they are quick, long ranged and wicked lol! go the gla buggy!

Confused? im not sure? oh ok then?

http://lynqoid.tripod.com/Strawberry
genegade--> usa barracks model, usa powerplant and gla bu [message #30037] Sat, 12 July 2003 05:32 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

Ugauga01

@Phönixx:
Look at the Resolution, the number of buggys and on the FPS and you see that the buggy don´t have too much Polys.


LOL!!! Just pathetic.

Isn't it enough that you've turned 3 other threads into "flame wars" over the same thing. Laughing

Most normal people would learn from their mistakes, and try to better themselves, you are a special case. It had nothing at all to do with FPS, game speed, computer power, etc.

You still don't know how games work, and how to model properly (among a VAST list of other things). A cylinder doesn't need to have 20 plus sides to appear round in game, you would barely beable to tell the difference between a small cylinder with around 10 sides apart from another small cylinder with 20 sides when rendered in game if they were given the best skin. The skin gives it the illusion that it's round. What's even worse, you gave the axel and shocks, which aren't visible at all ever (unless you crouch and get right up against the vehicle), the same number of unnecessary sides.

Something as SIMPLE as a buggy shouldn't be in the neighborhood of 3500 polygons. Just because you can get away with an unnecessarily large polygon count, for something so damn simple, doesn't justify it.

Instead of stalking me and trying to start something with me in every thread you can find that I've posted in, you could be learning how to make better models.


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
genegade--> usa barracks model, usa powerplant and gla bu [message #30039] Sat, 12 July 2003 05:47 Go to previous messageGo to next message
pulverizer is currently offline  pulverizer
Messages: 439
Registered: March 2003
Location: the Netherlands
Karma: 0
Commander
hmm.. maybe we can add control rods on the top of the powerplant.
and does it has an interior?

and yeah, the buggy must have less polys, 3500 is a bit much, I mean, what if 5 or 6 people buy a buggy?????????

Quote:

The skin gives it the illusion that it's round. What's even worse, you gave the axel and shocks, which aren't visible at all ever (unless you crouch and get right up against the vehicle), the same number of unnecessary sides.



yup


genegade--> usa barracks model, usa powerplant and gla bu [message #30058] Sat, 12 July 2003 09:11 Go to previous messageGo to next message
Ugauga01 is currently offline  Ugauga01
Messages: 173
Registered: June 2003
Location: Germany
Karma: 0
Recruit

Phnönixx you can´t read.
I told in another Thread that i subtract sides from the Buggy. Now it has 2200 Polys......
And you didn´t say something about the PP. You only wanted to start another Flame....

@Slayer:
What are "rods" in german???
On that Screen you see 8 Buggys (the maximum).
I drove with 1 Bugggy round the others and the FPS was ca 40.
So you must now know that this is a Problem Wink

@Phönixx: Let´s stop war between us. I think it´s better for the Forum when nobody hates another one.... Razz


Das Leben ist ein scheiß Rollenspiel. -Hat aber eine geile Grafik.
-------------------------------------------------------
The life is a bad RPG. -But it has a great Graphik
genegade--> usa barracks model, usa powerplant and gla bu [message #30059] Sat, 12 July 2003 09:22 Go to previous messageGo to next message
pulverizer is currently offline  pulverizer
Messages: 439
Registered: March 2003
Location: the Netherlands
Karma: 0
Commander
Quote:

What are "rods" in german???



ummm...I have no idea lol. I'm dutch, not german.


genegade--> usa barracks model, usa powerplant and gla bu [message #30070] Sat, 12 July 2003 09:57 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
Messages: 2510
Registered: February 2003
Location: Behind You!
Karma: 0
General (2 Stars)

Ugauga01

Phnönixx you can´t read.
I told in another Thread that i subtract sides from the Buggy. Now it has 2200 Polys......
And you didn´t say something about the PP. You only wanted to start another Flame....

Lol... You're the one who followed me around in these threads and started flaming me in 4 seperate threads. I haven't even said anything to you or about in this thread before you replied, you just tried to start something in your previous reply. Just another futile attempt to turn the blame on me.

Now this is funny, you fail to reply to the thread in which the discussion about the buggy originated in with the "better" (barely, still a waste of polygons for a model so simple) polygon count and I can't read? Look who's talking, you're still refering to me as "Phnönixx", is there no 'o' or 'e' key on your keyboard, or are you not intelligent enough to use them?

The powerplant? From that render it's alright. Take a screenshot of the mesh so we can get a real look at it.

Ugauga01

@Phönixx: Let´s stop war between us. I think it´s better for the Forum when nobody hates another one.... Razz

Than why don't you stop following me around on this board starting these "flame wars", and grow up?


.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.

My Gallery: sir-phoenixx.deviantart.com/gallery
genegade--> usa barracks model, usa powerplant and gla bu [message #30108] Sat, 12 July 2003 12:50 Go to previous messageGo to next message
Dante
Messages: 1039
Registered: February 2003
Karma: 0
General (1 Star)
Sir Phoenixx

Ugauga01

@Phönixx:
Look at the Resolution, the number of buggys and on the FPS and you see that the buggy don´t have too much Polys.


LOL!!! Just pathetic.

Isn't it enough that you've turned 3 other threads into "flame wars" over the same thing. Laughing

Most normal people would learn from their mistakes, and try to better themselves, you are a special case. It had nothing at all to do with FPS, game speed, computer power, etc.

You still don't know how games work, and how to model properly (among a VAST list of other things). A cylinder doesn't need to have 20 plus sides to appear round in game, you would barely beable to tell the difference between a small cylinder with around 10 sides apart from another small cylinder with 20 sides when rendered in game if they were given the best skin. The skin gives it the illusion that it's round. What's even worse, you gave the axel and shocks, which aren't visible at all ever (unless you crouch and get right up against the vehicle), the same number of unnecessary sides.

Something as SIMPLE as a buggy shouldn't be in the neighborhood of 3500 polygons. Just because you can get away with an unnecessarily large polygon count, for something so damn simple, doesn't justify it.

Instead of stalking me and trying to start something with me in every thread you can find that I've posted in, you could be learning how to make better models.


each Renegade vehicle was "slotted" 1000 polys for best performance, each Generals vehicle was "slotted" 300-400 polys, it is quite obvious he did a direct import, resized, boned, and put it in game.

quite simply, you CAN put some poly's on the thing, im not going to play something that looks like a cartoon with 300 polys, hell, my guy running around has more polys than that.


genegade--> usa barracks model, usa powerplant and gla bu [message #30110] Sat, 12 July 2003 12:51 Go to previous messageGo to previous message
Ugauga01 is currently offline  Ugauga01
Messages: 173
Registered: June 2003
Location: Germany
Karma: 0
Recruit

YOU WANT TO START THE FLAMES!!!!!!!!
You said "are you not intelligent enough to..."
Why do you call me that????

Why can you write a "ö"??? It´s a german letter. You must be german.
I tell you german "Du bist ein kleiner scheiß Wichser der nur auf Streit aus ist."

And i asked you to post in freedom and you say i would follow you in other boards to start flames. I don´t follow you. I look into the Threads from genegade only.

And i will not post a Gmax Screen of the PowerPlant because you start the flame again.


Das Leben ist ein scheiß Rollenspiel. -Hat aber eine geile Grafik.
-------------------------------------------------------
The life is a bad RPG. -But it has a great Graphik
Previous Topic: map size
Next Topic: Making Bot Drop Mods without Renegade Modding Tools
Goto Forum:
  


Current Time: Sun Dec 29 07:43:15 MST 2024

Total time taken to generate the page: 0.01148 seconds