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Re: Post-placement beacon effects [message #292143 is a reply to message #292119] |
Tue, 23 October 2007 10:08   |
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Starbuzz
Messages: 2502 Registered: May 2007
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Angelobianco wrote on Tue, 23 October 2007 09:01 | Excuse me, but from when i played Renegade the first time i had that question: why the weather changes when i place targeting beacons for superweapons? Why when i place the GDI or Nod one it either start storming or the sky darkens and turn red? I would appreciate every comments.
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It's definitely a cool effect but to be more scientific, we can theorize that the Ion cannon beam creates enough disturbances in the weather to alter the weather. While this may not be the case in real-life, at least this provides a basis for the storms/rain we see before a strike in Renegade.
The same cannot be said of the Nod nuclear strike though. Unless the nuclear missile is an "air burst" type warhead, no visual atmospheric changes can be seen beforehand. Eitherway, the detonation causes the atmospheric changes.
But since the nuclear stike in Renegade detonates at an estimated height of 100 feet above ground-level, it is completely fictional that you can see atmospheric changes beforehand. Therefore, it is for the pure "eye candy" effect.
NOTE: As with any game, there is a long-list of weird things that defy physics and logic in Renegade.
[Updated on: Tue, 23 October 2007 10:16] Report message to a moderator
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Post-placement beacon effects
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Re: Post-placement beacon effects
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Re: Post-placement beacon effects
By: Ryu on Tue, 23 October 2007 08:28
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Re: Post-placement beacon effects
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Re: Post-placement beacon effects
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Re: Post-placement beacon effects
By: Cunin on Tue, 23 October 2007 11:33
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Re: Post-placement beacon effects
By: Lone0001 on Tue, 23 October 2007 09:13
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Re: Post-placement beacon effects
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Re: Post-placement beacon effects
By: Starbuzz on Tue, 23 October 2007 10:08
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Re: Post-placement beacon effects
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Re: Post-placement beacon effects
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Re: Post-placement beacon effects
By: BlueThen on Tue, 23 October 2007 12:49
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Re: Post-placement beacon effects
By: Spoony on Tue, 23 October 2007 13:06
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Re: Post-placement beacon effects
By: Starbuzz on Tue, 23 October 2007 13:22
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Re: Post-placement beacon effects
By: Cunin on Wed, 24 October 2007 09:12
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Re: Post-placement beacon effects
By: Matix101 on Thu, 25 October 2007 13:05
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Re: Post-placement beacon effects
By: AoBfrost on Fri, 26 October 2007 06:08
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Re: Post-placement beacon effects
By: nopol10 on Sat, 27 October 2007 01:33
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Re: Post-placement beacon effects
By: _SSnipe_ on Sun, 28 October 2007 01:13
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Re: Post-placement beacon effects
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Re: Post-placement beacon effects
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